Player Matchup

Thanatos
Thanatos
Arpados
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 1
Bakasura
Bakasura
Dragneel4k
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 3
Hel
Hel
Megismies101
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Yemoja
Yemoja
RickKert420
Yemoja
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
10W - 23L
1,305 Elo+
Solo
Neith
Neith
aacds
Neith
Level 6
God Stats
4W - 3L
1,450 SR
Queue Stats
5W - 6L
1,455 Elo+
Party 3
Team Averages
Level 5
1,441 SR
1,281 Elo+

VS

Team Averages
Level 24
1,508 SR
1,488 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BushonizatoraBG
Olorun
Level 28
God Stats
6W - 0L
1,812 SR
Queue Stats
30W - 31L
1,440 Elo+
Party 4
Chaac
Chaac
Foamer13
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
StayGhoul
Skadi
Level 19
God Stats
1W - 0L
1,230 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arpados
Thanatos
14
0 / 14 / 3
8,093
899
8,828
20,114
7,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Dragneel4k
Bakasura
14
0 / 6 / 1
7,723
858
4,864
18,573
7,894
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 8 / 3
7,975
886
2,881
13,236
5,419
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
14
1 / 2 / 2
9,021
1,002
5,270
8,741
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
aacds
Neith
14
2 / 4 / 1
8,781
976
12,803
16,610
6,763
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
11 / 0 / 16
10,638
1,182
11,572
3,389
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
17
7 / 0 / 23
10,513
1,168
10,586
12,782
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 22
9,941
1,105
20,720
9,733
4,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Foamer13
Chaac
17
5 / 1 / 15
9,582
1,065
14,093
10,372
14,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
StayGhoul
Skadi
17
4 / 1 / 22
10,259
1,140
15,697
4,917
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
132
3
Kills
34
34
Deaths
3
10
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
0
16
19
W
Achilles
 
Achilles
7
0
23
18.5
L
Thanatos
Arpados
Thanatos
0
14
3
0.11
W
7
1
22
18
L
Bakasura
Dragneel4k
Bakasura
0
6
1
0.08
W
Chaac
Foamer13
Chaac
5
1
15
12.5
L
0
8
3
0.19
L
Yemoja
1
2
2
1
W
Skadi
StayGhoul
Skadi
4
1
22
15
L
Neith
aacds
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
72,668
77,274
Taken
41,193
37,900
Mitigated
38,125
13,059
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,572
1,709
4,411
811
3,389
1,398
0
1,627
1,722
27,497
0
W
Achilles
 
Achilles
10,586
2,779
425
2,583
12,782
15,821
0
2,233
10,258
0
17,734
L
Thanatos
Arpados
Thanatos
8,828
1,688
0
3,478
20,114
7,907
0
6,902
12,486
0
17,533
W
20,720
10,421
1,549
3,784
9,733
4,478
0
2,002
7,703
30,882
0
L
Bakasura
Dragneel4k
Bakasura
4,864
2,936
0
106
18,573
7,894
0
7,189
10,810
0
8,792
W
Chaac
Foamer13
Chaac
14,093
1,359
0
3,964
10,372
14,664
0
1,830
8,346
0
29,838
L
2,881
1,289
4,027
1,888
13,236
5,419
0
6,861
6,134
8,301
0
L
Yemoja
5,270
943
1,584
898
8,741
9,917
0
3,393
5,013
18,046
0
W
Skadi
StayGhoul
Skadi
15,697
6,578
0
817
4,917
1,764
0
459
4,458
0
35,018
L
Neith
aacds
Neith
12,803
6,051
123
955
16,610
6,763
0
7,947
8,416
0
30,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,593
Gold Earned
50,933
107
Minions Killed
179
3
Camps Cleared
3
782,740
Distance Traveled
829,520
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,638
1,182
58
6
0
172,437
0
W
Achilles
10,513
1,168
22
2
1
165,772
2
L
Thanatos
8,093
899
24
3
2
145,156
2
W
Olorun
9,941
1,105
20
2
2
167,943
0
L
Bakasura
7,723
858
4
0
0
222,935
0
W
Chaac
9,582
1,065
30
3
0
175,539
1
L
Hel
7,975
886
9
1
0
119,693
0
L
Yemoja
9,021
1,002
32
4
1
135,594
0
W
Skadi
10,259
1,140
49
5
0
147,829
1
L
Neith
8,781
976
38
4
0
159,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role