Player Matchup

Hercules
Hercules
Brunk_Dastard
Hercules
Level 15
God Stats
8W - 4L
1,766 SR
Queue Stats
28W - 19L
1,609 Elo+
Solo
Zeus
Zeus
MyeCohk9995
Zeus
Level 28
God Stats
5W - 7L
1,828 SR
Queue Stats
78W - 76L
1,583 Elo+
Solo
Ares
Ares
Walmart_Giftbag
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,661 Elo+
Solo
Thor
Thor
anonimouskingD
Thor
Level 7
God Stats
3W - 3L
1,679 SR
Queue Stats
8W - 6L
1,586 Elo+
Solo
Neith
Neith
s4crif1ce353
Neith
Level 5
God Stats
1W - 2L
1,781 SR
Queue Stats
20W - 17L
1,780 Elo+
Solo
Team Averages
Level 16
1,711 SR
1,644 Elo+

VS

Team Averages
Level 23
1,500 SR
1,599 Elo+
Ymir
Ymir
Crooked-Sheriff
Ymir
Level 28
God Stats
2W - 2L
1,445 SR
Queue Stats
114W - 77L
1,655 Elo+
Solo
Chronos
Chronos
Danielio87
Chronos
Level 24
God Stats
9W - 4L
1,774 SR
Queue Stats
79W - 74L
1,632 Elo+
Solo
Ao Kuang
Ao Kuang
Jennifrmdablock7
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 101L
1,505 Elo+
Solo
Xing Tian
Xing Tian
OS viper3679
Xing Tian
Level 17
God Stats
1W - 0L
1,270 SR
Queue Stats
25W - 27L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Rysey_69
Hou Yi
Level 22
God Stats
5W - 3L
1,513 SR
Queue Stats
88W - 52L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brunk_Dastard
Hercules
6
0 / 2 / 0
3,470
694
1,510
4,134
1,615
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
1 / 2 / 0
3,651
730
2,193
3,150
934
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 2 / 1
3,478
696
1,754
3,993
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

2
0 / 2 / 0
2,605
521
537
1,478
476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 2
3,553
711
1,928
2,777
697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,104
821
2,956
3,247
1,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Danielio87
Chronos
5
0 / 1 / 1
3,161
632
697
2,471
762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
3 / 1 / 1
3,904
781
2,719
2,420
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
OS viper3679
Xing Tian
4
0 / 2 / 3
3,388
678
1,681
4,218
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Rysey_69
Hou Yi
6
3 / 0 / 0
3,747
749
2,262
1,863
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brunk_Dastard
Hercules
0
2
0
0
W
3
0
0
3
W
Chronos
Danielio87
Chronos
0
1
1
0.5
W
3
1
1
3.5
L
1
2
0
0.5
W
Xing Tian
OS viper3679
Xing Tian
0
2
3
0.75
W
Hou Yi
Rysey_69
Hou Yi
3
0
0
3
L
2
2
1
1.25
L
0
2
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
10,315
15,532
Taken
14,219
5,529
Mitigated
4,544
4,772
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brunk_Dastard
Hercules
1,510
213
0
1,413
4,134
1,615
0
2,309
1,825
0
15,005
W
2,956
1,025
0
1,522
3,247
1,168
0
0
3,247
18,857
0
W
Chronos
Danielio87
Chronos
697
163
0
250
2,471
762
0
1,675
796
8,603
0
W
2,719
1,070
0
1,237
2,420
747
0
724
1,696
9,036
3,426
L
2,193
714
0
852
3,150
934
180
1,825
1,325
19,201
0
W
Xing Tian
OS viper3679
Xing Tian
1,681
225
0
758
4,218
1,445
0
1,064
3,154
7,132
0
W
Hou Yi
Rysey_69
Hou Yi
2,262
1,354
0
679
1,863
422
0
484
1,379
0
13,167
L
1,754
200
0
810
3,993
1,807
0
1,239
2,754
9,752
0
L
537
230
0
137
1,478
476
0
1,009
469
0
2,943
L
1,928
1,342
0
1,560
2,777
697
0
1,254
1,523
0
12,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,757
Gold Earned
18,304
128
Minions Killed
109
0
Camps Cleared
0
372,603
Distance Traveled
443,756
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,470
694
36
7
0
84,132
2
W
Ymir
4,104
821
34
7
0
92,585
2
W
Chronos
3,161
632
13
3
0
66,200
0
W
Ao Kuang
3,904
781
22
4
0
106,585
0
L
Zeus
3,651
730
40
8
0
84,514
0
W
Xing Tian
3,388
678
12
2
0
93,796
1
W
Hou Yi
3,747
749
28
6
0
84,590
1
L
Ares
3,478
696
13
3
0
82,656
0
L
Thor
2,605
521
9
2
0
37,906
0
L
Neith
3,553
711
30
6
0
83,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role