Player Matchup

Ra
Ra
LmisterX015
Ra
Level 25
God Stats
3W - 3L
1,398 SR
Queue Stats
44W - 43L
1,458 Elo+
Solo
Anhur
Anhur
Rayzinha
Anhur
Level 29
God Stats
3W - 2L
1,265 SR
Queue Stats
159W - 145L
1,511 Elo+
Solo
Aphrodite
Aphrodite
TaPassadah
Aphrodite
Level 10
God Stats
9W - 5L
1,640 SR
Queue Stats
21W - 14L
1,370 Elo+
Party 1
Chaac
Chaac
Wharlock
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,328 Elo+
Party 1
Vulcan
Vulcan
arroz_uncinado1
Vulcan
Level 18
God Stats
1W - 0L
1,715 SR
Queue Stats
42W - 23L
1,613 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,456 Elo+

VS

Team Averages
Level 21
1,450 SR
1,487 Elo+
Scylla
Scylla
DrakuI
Scylla
Level 25
God Stats
5W - 10L
1,213 SR
Queue Stats
57W - 57L
1,429 Elo+
Party 2
Set
Set
GodThorVIII
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,306 Elo+
Solo
Neith
Neith
NIKLAUSLIMA
Neith
Level 8
God Stats
13W - 19L
1,501 SR
Queue Stats
29W - 55L
1,515 Elo+
Solo
Camazotz
Camazotz
SlenderGamerBr9
Camazotz
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 53L
1,600 Elo+
Party 2
Chang'e
Chang'e
TryingToImprove
Chang'e
Level 25
God Stats
4W - 6L
1,537 SR
Queue Stats
78W - 51L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 6
7,398
389
4,301
7,901
2,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Rayzinha
Anhur
18
10 / 4 / 1
10,891
573
13,365
15,065
5,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TaPassadah
Aphrodite
14
2 / 0 / 11
9,435
497
5,363
10,448
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Wharlock
Chaac
14
1 / 3 / 4
8,701
458
6,337
14,771
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
8 / 2 / 3
10,779
567
20,759
13,336
6,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrakuI
Scylla
9
1 / 4 / 2
6,736
355
1,212
6,038
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
7,090
373
1,560
14,907
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 5 / 3
7,292
384
4,554
8,667
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
13
3 / 7 / 3
8,825
464
10,357
22,226
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 1 / 0
10,713
564
23,281
16,679
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
22
Kills
14
15
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
DrakuI
Scylla
1
4
2
0.5
L
0
6
1
0.08
W
1
6
6
0.67
L
1
5
3
0.5
W
Anhur
Rayzinha
Anhur
10
4
1
2.63
L
Camazotz
3
7
3
0.64
W
Aphrodite
TaPassadah
Aphrodite
2
0
11
7.5
L
9
1
0
9
W
Chaac
Wharlock
Chaac
1
3
4
1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,125
Damage
40,964
61,521
Taken
68,517
34,446
Mitigated
20,591
23,531
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DrakuI
Scylla
1,212
0
0
271
6,038
1,655
0
3,842
2,196
18,243
0
L
1,560
853
0
1,817
14,907
6,195
162
6,297
8,274
0
34,377
W
4,301
298
908
1,723
7,901
2,556
890
4,332
3,345
23,728
0
L
4,554
2,759
0
825
8,667
1,948
0
5,008
3,659
0
25,684
W
Anhur
Rayzinha
Anhur
13,365
6,922
0
5,350
15,065
5,487
2,625
4,498
10,433
0
90,023
L
Camazotz
10,357
3,196
0
7,817
22,226
5,899
0
7,985
14,095
0
59,537
W
Aphrodite
TaPassadah
Aphrodite
5,363
1,042
3,594
5,552
10,448
11,076
514
4,043
6,173
32,362
0
L
23,281
1,733
1,465
10,239
16,679
4,894
484
7,834
8,449
78,948
0
W
Chaac
Wharlock
Chaac
6,337
1,644
0
3,868
14,771
9,314
1,845
5,366
8,982
0
36,255
W
20,759
6,748
0
2,536
13,336
6,013
413
5,145
8,023
106,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
40,656
444
Minions Killed
383
0
Camps Cleared
0
1,602,039
Distance Traveled
1,548,590
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,736
355
36
2
0
166,820
0
L
Set
7,090
373
55
3
0
289,306
3
W
Ra
7,398
389
43
2
0
267,026
1
L
Neith
7,292
384
37
2
0
324,268
0
W
Anhur
10,891
573
138
7
0
253,564
4
L
Camazotz
8,825
464
92
5
0
362,492
1
W
Aphrodite
9,435
497
46
2
0
350,471
11
L
Chang'e
10,713
564
163
9
0
405,704
6
W
Chaac
8,701
458
75
4
0
331,025
0
W
Vulcan
10,779
567
142
7
0
399,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role