Player Matchup

Kukulkan
Kukulkan
Alumineium
Kukulkan
Level 88
God Stats
4W - 2L
1,529 SR
Queue Stats
51W - 63L
1,300 Elo+
Party 1
Skadi
Skadi
DeathsAngel4411
Skadi
Level 17
God Stats
11W - 9L
1,388 SR
Queue Stats
31W - 42L
1,291 Elo+
Party 1
Sylvanus
Sylvanus
Lotuscii
Sylvanus
Level 89
God Stats
2W - 1L
1,501 SR
Queue Stats
58W - 79L
1,283 Elo+
Solo
Team Averages
Level 65
1,473 SR
1,291 Elo+

VS

Team Averages
Level 62
1,402 SR
1,351 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Alpha_Kiing13
Hercules
Level 18
God Stats
5W - 6L
1,288 SR
Queue Stats
36W - 67L
1,224 Elo+
Solo
Achilles
Achilles
Tokethedragon
Achilles
Level 29
God Stats
15W - 14L
1,419 SR
Queue Stats
90W - 128L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alumineium
Kukulkan
17
12 / 0 / 5
12,948
719
17,606
9,683
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 0 / 11
11,365
631
10,898
10,916
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Lotuscii
Sylvanus
13
1 / 1 / 14
10,574
587
4,282
9,829
6,538
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 3 / 0
10,070
559
16,567
9,288
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Alpha_Kiing13
Hercules
11
0 / 9 / 0
9,151
508
4,555
19,269
19,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Tokethedragon
Achilles
11
0 / 5 / 1
9,093
505
5,809
11,447
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
L
Hercules
Alpha_Kiing13
Hercules
0
9
0
0
W
Kukulkan
Alumineium
Kukulkan
12
0
5
14.5
W
4
0
11
9.5
W
Sylvanus
Lotuscii
Sylvanus
1
1
14
8
L
Achilles
Tokethedragon
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
26,931
30,428
Taken
40,004
16,132
Mitigated
31,772
13,924
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,567
380
199
1,554
9,288
5,483
0
5,156
3,966
52,703
0
L
Hercules
Alpha_Kiing13
Hercules
4,555
1,300
167
2,273
19,269
19,855
223
10,688
8,105
0
20,361
W
Kukulkan
Alumineium
Kukulkan
17,606
1,988
354
5,376
9,683
5,203
591
5,214
4,469
74,125
0
W
10,898
6,452
0
1,286
10,916
4,391
346
5,536
5,380
0
32,822
W
Sylvanus
Lotuscii
Sylvanus
4,282
1,053
3,247
3,661
9,829
6,538
266
6,240
3,589
9,141
0
L
Achilles
Tokethedragon
Achilles
5,809
1,091
0
548
11,447
6,434
0
5,618
5,585
0
22,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
28,314
219
Minions Killed
175
9
Camps Cleared
6
895,928
Distance Traveled
821,652
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,070
559
89
5
2
313,264
2
L
Hercules
9,151
508
45
3
1
271,832
2
W
Kukulkan
12,948
719
146
8
7
305,356
3
W
Skadi
11,365
631
62
3
1
313,232
0
W
Sylvanus
10,574
587
11
1
1
277,340
9
L
Achilles
9,093
505
41
2
3
236,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role