Player Matchup

Arachne
Arachne
Corbicorne
Arachne
Level 47
God Stats
5W - 6L
1,798 SR
Queue Stats
159W - 159L
1,504 Elo+
Solo
Neith
Neith
Deagle35
Neith
Level 48
God Stats
20W - 19L
1,455 SR
Queue Stats
215W - 234L
1,428 Elo+
Party 2
Nox
Nox
HotsSuck
Nox
Level 28
God Stats
7W - 7L
1,617 SR
Queue Stats
62W - 67L
1,496 Elo+
Party 3
Ymir
Ymir
bedRockz
Ymir
Level 36
God Stats
15W - 6L
1,611 SR
Queue Stats
92W - 84L
1,445 Elo+
Party 2
King Arthur
King Arthur
dyrebar
King Arthur
Level 39
God Stats
9W - 12L
1,489 SR
Queue Stats
95W - 102L
1,508 Elo+
Party 3
Team Averages
Level 40
1,594 SR
1,476 Elo+

VS

Team Averages
Level 70
1,556 SR
1,598 Elo+
Anhur
Anhur
 
Anhur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Arklesss
Ares
Level 67
God Stats
7W - 9L
1,480 SR
Queue Stats
353W - 289L
1,555 Elo+
Party 1
Ravana
Ravana
Sleefy
Ravana
Level 142
God Stats
9W - 7L
1,559 SR
Queue Stats
241W - 157L
1,676 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xx0FICI1ALSH0T
Cu Chulainn
Level 25
God Stats
2W - 1L
1,643 SR
Queue Stats
11W - 5L
1,659 Elo+
Party 1
Thoth
Thoth
shaozine
Thoth
Level 67
God Stats
17W - 11L
1,601 SR
Queue Stats
363W - 286L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Corbicorne
Arachne
12
2 / 5 / 2
7,992
470
8,859
17,791
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Deagle35
Neith
11
1 / 5 / 4
7,565
445
7,016
10,026
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 5
7,217
425
4,081
9,618
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 5 / 1
7,118
419
4,563
14,645
9,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
dyrebar
King Arthur
13
3 / 3 / 2
8,225
484
7,724
14,995
8,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 1 / 5
8,869
522
10,093
8,812
3,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
0 / 1 / 17
8,933
525
8,479
14,581
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Sleefy
Ravana
16
12 / 2 / 8
10,378
610
18,839
9,742
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Xx0FICI1ALSH0T
Cu Chulainn
14
1 / 2 / 2
8,500
500
2,840
7,678
6,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
shaozine
Thoth
16
7 / 3 / 9
10,007
589
12,814
11,688
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
25
25
Deaths
9
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
5
7.5
W
Ares
0
1
17
8.5
L
Arachne
Corbicorne
Arachne
2
5
2
0.6
L
Neith
Deagle35
Neith
1
5
4
0.6
L
1
7
5
0.5
W
Ravana
Sleefy
Ravana
12
2
8
8
W
Cu Chulainn
Xx0FICI1ALSH0T
Cu Chulainn
1
2
2
1
L
Ymir
2
5
1
0.5
L
King Arthur
dyrebar
King Arthur
3
3
2
1.33
W
Thoth
shaozine
Thoth
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
53,065
67,075
Taken
52,501
27,324
Mitigated
34,500
13,579
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,093
4,252
0
3,765
8,812
3,244
2,226
1,335
7,477
0
64,879
W
Ares
8,479
335
0
2,799
14,581
15,467
41
3,266
11,315
31,636
0
L
Arachne
Corbicorne
Arachne
8,859
5,408
0
6,088
17,791
5,633
0
5,213
12,424
0
53,121
L
Neith
Deagle35
Neith
7,016
4,591
0
2,292
10,026
1,483
0
2,631
7,301
0
39,061
L
4,081
416
0
250
9,618
2,197
0
3,874
5,527
22,966
0
W
Ravana
Sleefy
Ravana
18,839
5,354
0
2,783
9,742
4,728
160
1,592
8,150
0
75,754
W
Cu Chulainn
Xx0FICI1ALSH0T
Cu Chulainn
2,840
359
0
416
7,678
6,061
594
417
7,261
5,920
41,305
L
Ymir
4,563
839
0
1,437
14,645
9,385
0
5,177
9,256
24,459
0
L
King Arthur
dyrebar
King Arthur
7,724
1,075
0
3,512
14,995
8,626
0
4,442
10,480
0
37,270
W
Thoth
shaozine
Thoth
12,814
210
0
3,375
11,688
5,000
1,050
2,034
9,654
65,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
46,687
330
Minions Killed
455
0
Camps Cleared
0
1,550,326
Distance Traveled
1,675,160
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,869
522
103
6
0
334,305
4
W
Ares
8,933
525
39
2
0
345,526
4
L
Arachne
7,992
470
84
5
0
361,281
1
L
Neith
7,565
445
90
5
0
289,640
4
L
Nox
7,217
425
39
2
0
305,170
7
W
Ravana
10,378
610
118
7
0
383,413
1
W
Cu Chulainn
8,500
500
85
5
0
294,536
0
L
Ymir
7,118
419
35
2
0
283,149
5
L
King Arthur
8,225
484
82
5
0
311,086
5
W
Thoth
10,007
589
110
6
0
317,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role