Player Matchup

Thanatos
Thanatos
Silver IV
Dp_games_92
Thanatos
Silver IV
Level 113
God Stats
25W - 33L
1,483 SR
Queue Stats
160W - 185L
528 MMR
Solo
The Morrigan
The Morrigan
Silver IV
LokiJoestar
The Morrigan
Silver IV
Level 142
God Stats
7W - 10L
1,634 SR
Queue Stats
753W - 785L
555 MMR
Solo
Amaterasu
Amaterasu
Bronze II
Tiago_Siilva23
Amaterasu
Bronze II
Level 56
God Stats
0W - 1L
1,306 SR
Queue Stats
12W - 32L
534 MMR
Solo
Jormungandr
Jormungandr
Bronze I
firstclasskilla
Jormungandr
Bronze I
Level 148
God Stats
16W - 31L
1,408 SR
Queue Stats
976W - 984L
337 MMR
Solo
Skadi
Skadi
Bronze I
rynven4
Skadi
Bronze I
Level 128
God Stats
2W - 2L
1,469 SR
Queue Stats
350W - 368L
418 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,460 SR
474 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,407 SR
473 MMR
Cu Chulainn
Cu Chulainn
Bronze III
DBeerGutted1
Cu Chulainn
Bronze III
Level 126
God Stats
5W - 8L
1,381 SR
Queue Stats
114W - 137L
48 MMR
Solo
Persephone
Persephone
Silver III
JuanCarlos312
Persephone
Silver III
Level 89
God Stats
2W - 5L
1,262 SR
Queue Stats
112W - 129L
642 MMR
Solo
Cupid
Cupid
Silver V
MarcoSLZ
Cupid
Silver V
Level 160
God Stats
128W - 133L
1,484 SR
Queue Stats
582W - 613L
455 MMR
Solo
Pele
Pele
Silver IV
SirWilliam201
Pele
Silver IV
Level 82
God Stats
7W - 14L
1,516 SR
Queue Stats
89W - 99L
543 MMR
Solo
Athena
Athena
Silver IV
m4s4cr3_2921
Athena
Silver IV
Level 119
God Stats
3W - 5L
1,390 SR
Queue Stats
195W - 214L
674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dp_games_92
Thanatos
20
1 / 12 / 8
12,476
416
10,999
27,457
9,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
LokiJoestar
The Morrigan
20
4 / 8 / 5
13,909
464
11,132
15,208
6,540
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Tiago_Siilva23
Amaterasu
20
6 / 2 / 5
15,184
506
15,301
30,377
29,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
firstclasskilla
Jormungandr
20
7 / 5 / 13
14,956
499
18,025
25,163
26,163
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
rynven4
Skadi
20
6 / 10 / 7
14,901
497
16,865
18,996
5,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayArachneDanzaburouCharybdisFenrir

VS

Bans
CthulhuYmirGilgameshAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DBeerGutted1
Cu Chulainn
20
7 / 3 / 11
17,176
573
19,325
27,964
39,377
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
JuanCarlos312
Persephone
20
8 / 6 / 16
18,044
601
28,985
22,973
9,685
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
MarcoSLZ
Cupid
20
2 / 5 / 7
16,298
543
8,282
20,565
10,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 3 / 5
18,535
618
25,229
20,030
8,858
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
19
3 / 7 / 18
14,980
499
7,344
32,368
46,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
24
Kills
37
37
Deaths
24
38
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DBeerGutted1
Cu Chulainn
7
3
11
4.17
L
Thanatos
Dp_games_92
Thanatos
1
12
8
0.42
W
Persephone
JuanCarlos312
Persephone
8
6
16
2.67
L
The Morrigan
LokiJoestar
The Morrigan
4
8
5
0.81
W
Cupid
MarcoSLZ
Cupid
2
5
7
1.1
W
17
3
5
6.5
L
Amaterasu
Tiago_Siilva23
Amaterasu
6
2
5
4.25
L
Jormungandr
firstclasskilla
Jormungandr
7
5
13
2.7
W
Athena
3
7
18
1.71
L
Skadi
rynven4
Skadi
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,322
Damage
89,165
117,201
Taken
123,900
77,568
Mitigated
115,583
27,601
Healing
30,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DBeerGutted1
Cu Chulainn
19,325
3,109
0
2,854
27,964
39,377
2,373
5,327
22,501
25,085
101,140
L
Thanatos
Dp_games_92
Thanatos
10,999
3,708
0
14,885
27,457
9,761
0
7,495
19,714
0
96,283
W
Persephone
JuanCarlos312
Persephone
28,985
1,274
128
6,676
22,973
9,685
3,741
7,033
15,582
126,973
0
L
The Morrigan
LokiJoestar
The Morrigan
11,132
1,651
0
2,292
15,208
6,540
794
8,525
6,346
96,130
11,967
W
Cupid
MarcoSLZ
Cupid
8,282
3,832
230
10,479
20,565
10,682
6,457
2,173
18,230
0
129,729
W
25,229
5,673
0
7,377
20,030
8,858
1,578
4,620
15,120
0
159,322
L
Amaterasu
Tiago_Siilva23
Amaterasu
15,301
3,331
0
9,926
30,377
29,364
0
7,832
22,413
19,817
77,975
L
Jormungandr
firstclasskilla
Jormungandr
18,025
3,923
0
470
25,163
26,163
81
12,714
12,092
74,226
0
W
Athena
7,344
2,053
0
3,230
32,368
46,981
1,175
7,501
24,353
38,193
0
L
Skadi
rynven4
Skadi
16,865
9,001
0
28
18,996
5,740
1,530
3,035
15,915
0
113,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,426
Gold Earned
85,033
737
Minions Killed
818
0
Camps Cleared
0
2,551,978
Distance Traveled
2,865,936
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
17,176
573
195
7
0
598,283
3
L
Thanatos
12,476
416
134
4
0
460,603
2
W
Persephone
18,044
601
221
7
0
519,008
5
L
The Morrigan
13,909
464
188
6
0
499,593
5
W
Cupid
16,298
543
176
6
0
499,452
2
W
Pele
18,535
618
185
6
0
700,026
5
L
Amaterasu
15,184
506
157
5
0
635,266
0
L
Jormungandr
14,956
499
110
4
0
519,620
3
W
Athena
14,980
499
41
1
0
549,167
13
L
Skadi
14,901
497
148
5
0
436,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role