Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AlphaWitcher
Serqet
Level 157
God Stats
0W - 1L
1,301 SR
Queue Stats
44W - 42L
1,499 Elo+
Solo
Loki
Loki
SHARKx3
Loki
Level 88
God Stats
3W - 2L
1,707 SR
Queue Stats
310W - 291L
1,480 Elo+
Solo
Horus
Horus
SunnyL2099
Horus
Level 67
God Stats
1W - 1L
1,441 SR
Queue Stats
385W - 389L
1,502 Elo+
Solo
Hun Batz
Hun Batz
Targul
Hun Batz
Level 87
God Stats
0W - 1L
1,732 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Team Averages
Level 110
1,536 SR
1,496 Elo+

VS

Team Averages
Level 97
1,481 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AdamRev
Cabrakan
Level 77
God Stats
1W - 2L
1,191 SR
Queue Stats
356W - 343L
1,470 Elo+
Party 1
Terra
Terra
LaurenceM
Terra
Level 69
God Stats
3W - 4L
1,388 SR
Queue Stats
313W - 285L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
MikeCaino
Zhong Kui
Level 67
God Stats
4W - 4L
1,562 SR
Queue Stats
276W - 265L
1,464 Elo+
Party 1
Arachne
Arachne
MindYourOwn
Arachne
Level 160
God Stats
9W - 3L
1,764 SR
Queue Stats
1,011W - 1,041L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 3 / 2
6,757
751
6,106
6,399
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
0 / 3 / 3
6,380
709
5,480
8,985
6,196
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
SHARKx3
Loki
12
1 / 3 / 2
6,507
723
5,870
6,530
2,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
0 / 2 / 0
5,726
636
3,746
7,769
8,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Targul
Hun Batz
12
3 / 6 / 0
7,190
799
10,844
9,787
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 10
8,644
960
9,905
7,835
7,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
AdamRev
Cabrakan
13
1 / 0 / 12
7,639
849
5,824
13,086
12,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
LaurenceM
Terra
14
4 / 1 / 10
8,185
909
4,610
10,570
11,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
MikeCaino
Zhong Kui
14
6 / 2 / 8
8,238
915
8,253
7,828
6,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MindYourOwn
Arachne
13
2 / 1 / 8
7,895
877
5,962
6,822
3,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
17
17
Deaths
5
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
W
Chaac
 
Chaac
4
1
10
9
W
Cabrakan
AdamRev
Cabrakan
1
0
12
7
L
Serqet
0
3
3
0.5
W
Terra
LaurenceM
Terra
4
1
10
9
W
Zhong Kui
MikeCaino
Zhong Kui
6
2
8
5
W
Arachne
MindYourOwn
Arachne
2
1
8
6
L
Loki
SHARKx3
Loki
1
3
2
0.67
L
Horus
0
2
0
0
L
Hun Batz
Targul
Hun Batz
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
34,554
39,470
Taken
46,141
24,909
Mitigated
41,663
14,296
Healing
22,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,106
830
209
1,391
6,399
3,933
0
2,343
4,056
13,687
0
W
Chaac
 
Chaac
9,905
527
1,093
2,411
7,835
7,932
222
1,156
6,679
0
22,166
W
Cabrakan
AdamRev
Cabrakan
5,824
733
839
4,892
13,086
12,318
680
1,779
11,198
13,734
0
L
Serqet
5,480
1,568
458
2,393
8,985
6,196
0
4,210
4,775
0
8,545
W
Terra
LaurenceM
Terra
4,610
1,449
3,078
3,293
10,570
11,837
603
1,570
8,486
8,339
0
W
Zhong Kui
MikeCaino
Zhong Kui
8,253
1,984
1,281
2,132
7,828
6,382
2,062
879
6,949
21,508
0
W
Arachne
MindYourOwn
Arachne
5,962
5,036
1,286
2,242
6,822
3,194
469
722
5,896
0
10,635
L
Loki
SHARKx3
Loki
5,870
167
260
1,261
6,530
2,628
0
3,093
3,437
0
18,177
L
Horus
3,746
1,827
3,427
3,986
7,769
8,199
0
4,133
3,636
0
7,493
L
Hun Batz
Targul
Hun Batz
10,844
2,627
388
523
9,787
3,953
0
4,908
4,879
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
40,601
74
Minions Killed
80
0
Camps Cleared
0
745,073
Distance Traveled
856,647
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,757
751
9
1
0
158,833
0
W
Chaac
8,644
960
22
2
0
190,285
0
W
Cabrakan
7,639
849
15
2
0
166,176
0
L
Serqet
6,380
709
14
2
0
170,013
3
W
Terra
8,185
909
4
0
0
171,750
0
W
Zhong Kui
8,238
915
21
2
0
136,367
0
W
Arachne
7,895
877
18
2
0
192,069
1
L
Loki
6,507
723
17
2
0
171,015
3
L
Horus
5,726
636
11
1
0
112,053
0
L
Hun Batz
7,190
799
23
3
0
133,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role