Player Matchup

Morgan Le Fay
Morgan Le Fay
Eman0311CAR
Morgan Le Fay
Level 60
God Stats
2W - 8L
1,344 SR
Queue Stats
431W - 402L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Epicbeast707
Nu Wa
Level 125
God Stats
0W - 4L
1,536 SR
Queue Stats
157W - 156L
1,477 Elo+
Party 2
Sobek
Sobek
OptionNot
Sobek
Level 99
God Stats
5W - 13L
1,373 SR
Queue Stats
390W - 360L
1,520 Elo+
Solo
Vamana
Vamana
hectorin_o
Vamana
Level 65
God Stats
28W - 20L
1,656 SR
Queue Stats
325W - 315L
1,502 Elo+
Solo
Bakasura
Bakasura
hyg77
Bakasura
Level 103
God Stats
2W - 5L
1,705 SR
Queue Stats
122W - 131L
1,477 Elo+
Party 2
Team Averages
Level 90
1,523 SR
1,484 Elo+

VS

Team Averages
Level 76
1,589 SR
1,497 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Blame My WiFi
Achilles
Level 83
God Stats
15W - 19L
1,510 SR
Queue Stats
299W - 270L
1,485 Elo+
Solo
Zeus
Zeus
CELLY SEP
Zeus
Level 44
God Stats
30W - 26L
1,484 SR
Queue Stats
74W - 45L
1,496 Elo+
Party 3
Xing Tian
Xing Tian
mwessy
Xing Tian
Level 110
God Stats
14W - 6L
1,788 SR
Queue Stats
227W - 208L
1,486 Elo+
Party 1
Sol
Sol
t Barbatos t
Sol
Level 122
God Stats
1W - 0L
1,664 SR
Queue Stats
133W - 112L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eman0311CAR
Morgan Le Fay
13
3 / 3 / 0
8,412
495
9,374
10,296
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 10 / 3
7,997
470
7,093
10,285
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
OptionNot
Sobek
11
0 / 2 / 2
6,634
390
2,881
11,228
10,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
hectorin_o
Vamana
15
0 / 2 / 0
9,182
540
9,298
11,862
10,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
hyg77
Bakasura
15
5 / 6 / 2
9,173
540
5,782
15,446
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
14 / 2 / 3
11,207
659
19,196
15,182
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Blame My WiFi
Achilles
17
2 / 0 / 1
9,510
559
6,507
12,285
14,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
14
3 / 5 / 4
8,893
523
6,116
6,726
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
mwessy
Xing Tian
13
1 / 1 / 8
8,409
495
3,883
8,713
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 3
8,152
480
6,032
9,731
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
22
23
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
2
3
7.75
W
Achilles
Blame My WiFi
Achilles
2
0
1
2.5
W
Zeus
3
5
4
1
L
Morgan Le Fay
Eman0311CAR
Morgan Le Fay
3
3
0
1
L
1
10
3
0.25
L
Sobek
OptionNot
Sobek
0
2
2
0.5
L
Vamana
hectorin_o
Vamana
0
2
0
0
L
Bakasura
hyg77
Bakasura
5
6
2
1
W
Xing Tian
mwessy
Xing Tian
1
1
8
5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,428
Damage
41,734
59,117
Taken
52,637
31,981
Mitigated
31,978
14,255
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
19,196
7,466
0
7,516
15,182
6,193
0
3,910
10,917
0
91,105
W
Achilles
Blame My WiFi
Achilles
6,507
909
78
4,539
12,285
14,152
0
2,325
9,896
0
63,765
W
Zeus
6,116
505
0
73
6,726
1,872
898
2,778
3,711
60,682
0
L
Morgan Le Fay
Eman0311CAR
Morgan Le Fay
9,374
2,771
0
3,867
10,296
3,342
376
3,960
6,336
57,109
0
L
7,093
1,532
69
276
10,285
2,520
114
3,292
6,769
38,247
0
L
Sobek
OptionNot
Sobek
2,881
361
247
3,840
11,228
10,005
109
4,354
6,647
17,930
0
L
Vamana
hectorin_o
Vamana
9,298
3,326
0
3,386
11,862
10,064
360
371
11,451
10,991
55,532
L
Bakasura
hyg77
Bakasura
5,782
4,617
0
2,570
15,446
6,050
486
3,046
12,220
0
49,161
W
Xing Tian
mwessy
Xing Tian
3,883
339
0
2,308
8,713
6,295
0
4,456
4,173
17,333
0
W
6,032
1,308
0
4,516
9,731
3,466
860
7,508
2,159
47,400
4,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
46,171
457
Minions Killed
531
0
Camps Cleared
0
1,588,262
Distance Traveled
1,731,704
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,207
659
133
8
0
393,171
4
W
Achilles
9,510
559
145
9
0
381,587
1
W
Zeus
8,893
523
121
7
0
307,045
0
L
Morgan Le Fay
8,412
495
110
6
0
300,117
4
L
Nu Wa
7,997
470
79
5
0
272,611
3
L
Sobek
6,634
390
18
1
0
326,211
2
L
Vamana
9,182
540
143
8
0
340,220
0
L
Bakasura
9,173
540
107
6
0
349,103
1
W
Xing Tian
8,409
495
16
1
0
335,038
1
W
Sol
8,152
480
116
7
0
314,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role