Player Matchup

Da Ji
Da Ji
MootFactor
Da Ji
Level 29
God Stats
5W - 2L
1,792 SR
Queue Stats
33W - 25L
1,378 Elo+
Solo
Cthulhu
Cthulhu
QUAMPY_SniPe
Cthulhu
Level 18
God Stats
0W - 1L
1,749 SR
Queue Stats
6W - 5L
1,570 Elo+
Solo
Baba Yaga
Baba Yaga
Vadimka3232
Baba Yaga
Level 8
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 11L
1,348 Elo+
Solo
Odin
Odin
lider_rojo_2
Odin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,146 Elo+
Solo
Neith
Neith
pandameek
Neith
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 29L
1,114 Elo+
Solo
Team Averages
Level 18
1,643 SR
1,311 Elo+

VS

Team Averages
Level 17
1,428 SR
1,478 Elo+
Bakasura
Bakasura
Andyer114
Bakasura
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Anxiety1023
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DonitasYT
Olorun
Level 28
God Stats
4W - 3L
1,252 SR
Queue Stats
194W - 200L
1,458 Elo+
Solo
Loki
Loki
WonkySack
Loki
Level 20
God Stats
16W - 12L
1,504 SR
Queue Stats
100W - 91L
1,467 Elo+
Solo
Artio
Artio
mymeatsmells21
Artio
Level 29
God Stats
8W - 7L
1,386 SR
Queue Stats
91W - 74L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 3 / 0
8,048
335
7,515
9,338
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
QUAMPY_SniPe
Cthulhu
15
2 / 5 / 2
9,864
411
7,638
13,332
14,480
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baba Yaga
Vadimka3232
Baba Yaga
13
3 / 7 / 0
8,726
364
10,199
16,504
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 2
9,860
411
7,941
15,634
12,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
pandameek
Neith
11
0 / 9 / 2
7,414
309
222
10,018
3,032

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Andyer114
Bakasura
17
1 / 3 / 1
11,463
478
1,783
16,192
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
14
0 / 6 / 6
10,759
448
4,554
16,620
14,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
DonitasYT
Olorun
20
6 / 1 / 4
13,901
579
17,502
19,505
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
20
14 / 3 / 6
13,835
576
15,448
20,128
9,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 4
14,521
605
9,343
15,346
18,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
29
29
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Andyer114
Bakasura
1
3
1
0.5
W
Yemoja
0
6
6
0.5
W
Olorun
DonitasYT
Olorun
6
1
4
8
L
Da Ji
3
3
0
1
L
Cthulhu
QUAMPY_SniPe
Cthulhu
2
5
2
0.6
L
Baba Yaga
Vadimka3232
Baba Yaga
3
7
0
0.43
W
Loki
14
3
6
5.67
L
2
5
2
0.6
W
8
0
4
10
L
Neith
pandameek
Neith
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
48,630
64,826
Taken
87,791
40,227
Mitigated
59,403
5,577
Healing
37,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Andyer114
Bakasura
1,783
1,018
0
4,574
16,192
8,121
1,649
4,026
12,166
0
61,496
W
Yemoja
4,554
1,772
999
1,428
16,620
14,888
317
5,975
10,645
43,826
0
W
Olorun
DonitasYT
Olorun
17,502
6,181
33
11,508
19,505
8,325
7,739
5,722
13,783
108,860
0
L
Da Ji
7,515
1,203
177
2,610
9,338
3,972
0
3,009
6,329
0
36,388
L
Cthulhu
QUAMPY_SniPe
Cthulhu
7,638
1,201
77
372
13,332
14,480
238
4,038
8,976
53,522
0
L
Baba Yaga
Vadimka3232
Baba Yaga
10,199
1,494
0
2,192
16,504
6,240
669
9,490
7,014
46,933
0
W
Loki
15,448
4,113
0
7,473
20,128
9,796
2,371
3,455
16,673
0
106,690
L
7,941
1,090
66
83
15,634
12,503
0
9,339
6,295
14,801
29,862
W
9,343
1,041
289
11,027
15,346
18,273
1,332
2,458
12,888
106,760
0
L
Neith
pandameek
Neith
222
222
0
0
10,018
3,032
51
5,523
4,495
0
2,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
64,479
302
Minions Killed
662
0
Camps Cleared
0
1,786,514
Distance Traveled
2,142,777
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,463
478
120
5
0
414,420
0
W
Yemoja
10,759
448
43
2
0
412,816
0
W
Olorun
13,901
579
167
7
0
421,064
0
L
Da Ji
8,048
335
58
2
0
244,187
0
L
Cthulhu
9,864
411
85
4
0
397,912
0
L
Baba Yaga
8,726
364
77
3
0
369,745
0
W
Loki
13,835
576
140
6
0
477,508
0
L
Odin
9,860
411
75
3
0
430,834
0
W
Artio
14,521
605
192
8
0
416,969
3
L
Neith
7,414
309
7
0
0
343,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role