Player Matchup

King Arthur
King Arthur
AdrianRamirez
King Arthur
Level 160
God Stats
42W - 31L
1,671 SR
Queue Stats
400W - 334L
1,614 Elo+
Party 2
Bacchus
Bacchus
ELSANCHOJEFE
Bacchus
Level 7
God Stats
1W - 3L
1,606 SR
Queue Stats
6W - 4L
1,529 Elo+
Party 2
Hera
Hera
Whyxnotxgray
Hera
Level 128
God Stats
0W - 2L
1,370 SR
Queue Stats
460W - 400L
1,642 Elo+
Party 2
Sol
Sol
iiHaNz0 v
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,529 Elo+
Party 2
Mercury
Mercury
killertech121718
Mercury
Level 157
God Stats
8W - 5L
1,664 SR
Queue Stats
352W - 287L
1,634 Elo+
Party 2
Team Averages
Level 112
1,562 SR
1,590 Elo+

VS

Team Averages
Level 65
1,649 SR
1,577 Elo+
Izanami
Izanami
NUMBER01KID
Izanami
Level 47
God Stats
13W - 9L
1,597 SR
Queue Stats
124W - 110L
1,486 Elo+
Solo
Poseidon
Poseidon
RapidSavage10
Poseidon
Level 89
God Stats
9W - 9L
1,555 SR
Queue Stats
91W - 87L
1,540 Elo+
Party 1
Susano
Susano
Shadowbeastraw4
Susano
Level 115
God Stats
7W - 7L
1,461 SR
Queue Stats
565W - 496L
1,561 Elo+
Party 1
Bastet
Bastet
That1Panther
Bastet
Level 26
God Stats
12W - 4L
1,868 SR
Queue Stats
165W - 107L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
jehkar
Sylvanus
Level 48
God Stats
11W - 6L
1,762 SR
Queue Stats
150W - 108L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdrianRamirez
King Arthur
14
0 / 7 / 5
9,301
465
10,542
15,754
14,601
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ELSANCHOJEFE
Bacchus
14
4 / 2 / 5
9,217
461
7,871
15,940
17,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
0 / 8 / 5
8,492
425
3,902
13,130
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
1 / 8 / 1
9,220
461
11,105
13,059
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 3
10,875
544
12,528
15,953
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NUMBER01KID
Izanami
17
5 / 1 / 6
10,705
535
8,522
13,804
5,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
RapidSavage10
Poseidon
17
4 / 3 / 4
10,942
547
9,567
10,441
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 0 / 6
12,220
611
9,796
14,676
10,872
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
19
10 / 4 / 8
12,352
618
17,951
18,408
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
jehkar
Sylvanus
16
5 / 3 / 11
10,490
525
9,154
17,219
18,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
10
Kills
31
31
Deaths
11
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdrianRamirez
King Arthur
0
7
5
0.36
L
Bacchus
ELSANCHOJEFE
Bacchus
4
2
5
3.25
W
Izanami
NUMBER01KID
Izanami
5
1
6
8
W
Poseidon
RapidSavage10
Poseidon
4
3
4
2
W
7
0
6
10
W
Bastet
10
4
8
3.5
L
0
8
5
0.31
L
1
8
1
0.19
W
Sylvanus
jehkar
Sylvanus
5
3
11
3.5
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,948
Damage
54,990
73,836
Taken
74,548
46,043
Mitigated
46,088
12,388
Healing
32,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdrianRamirez
King Arthur
10,542
1,256
0
1,032
15,754
14,601
0
2,239
13,515
0
63,081
L
Bacchus
ELSANCHOJEFE
Bacchus
7,871
831
631
2,697
15,940
17,489
0
6,065
9,779
22,735
0
W
Izanami
NUMBER01KID
Izanami
8,522
6,302
0
6,244
13,804
5,264
3,542
6,615
7,189
0
79,837
W
Poseidon
RapidSavage10
Poseidon
9,567
1,539
0
2,151
10,441
4,121
424
3,008
7,433
73,876
0
W
9,796
2,208
0
5,364
14,676
10,872
0
2,543
12,133
0
77,906
W
Bastet
17,951
3,349
0
7,138
18,408
7,560
0
3,460
14,948
0
89,686
L
3,902
1,560
300
1,847
13,130
4,041
0
3,978
9,152
60,259
0
L
11,105
3,484
0
2,295
13,059
4,648
0
2,788
10,271
61,605
6,839
W
Sylvanus
jehkar
Sylvanus
9,154
3,492
3,931
7,692
17,219
18,271
817
6,502
10,717
38,401
15,666
L
12,528
5,320
0
3,586
15,953
5,264
0
2,511
13,442
0
77,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,105
Gold Earned
56,709
518
Minions Killed
611
0
Camps Cleared
0
1,927,457
Distance Traveled
1,941,261
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,301
465
135
7
0
353,783
1
L
Bacchus
9,217
461
22
1
0
401,580
4
W
Izanami
10,705
535
108
5
0
347,442
2
W
Poseidon
10,942
547
137
7
0
376,313
2
W
Susano
12,220
611
145
7
0
435,888
3
W
Bastet
12,352
618
136
7
0
436,101
4
L
Hera
8,492
425
114
6
0
343,275
1
L
Sol
9,220
461
123
6
0
342,966
2
W
Sylvanus
10,490
525
85
4
0
345,517
6
L
Mercury
10,875
544
124
6
0
485,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role