Player Matchup

Ymir
Ymir
Heisenberg3800
Ymir
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
32W - 25L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
bosnyi
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,614 Elo+
Party 2
Chiron
Chiron
deviantdougy
Chiron
Level 121
God Stats
55W - 38L
1,575 SR
Queue Stats
227W - 227L
1,488 Elo+
Solo
Team Averages
Level 64
1,453 SR
1,548 Elo+

VS

Team Averages
Level 73
1,612 SR
1,520 Elo+
Skadi
Skadi
Braxtie Bear
Skadi
Level 29
God Stats
33W - 19L
1,649 SR
Queue Stats
141W - 97L
1,587 Elo+
Solo
Cerberus
Cerberus
ChoazRune
Cerberus
Level 122
God Stats
2W - 3L
1,526 SR
Queue Stats
128W - 117L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
LlamasAteMyDad
Kukulkan
Level 67
God Stats
5W - 3L
1,660 SR
Queue Stats
197W - 172L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,705
571
2,266
8,127
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
bosnyi
Kukulkan
10
3 / 5 / 0
6,926
693
2,931
6,315
1,444
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
10
1 / 1 / 1
6,409
641
5,938
6,885
1,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
8,505
851
8,784
6,955
2,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
ChoazRune
Cerberus
10
1 / 2 / 8
7,280
728
4,039
8,362
7,491
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
11
2 / 1 / 7
7,195
720
4,695
4,048
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
12
12
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
Cerberus
ChoazRune
Cerberus
1
2
8
2.5
L
0
6
1
0.08
W
Kukulkan
2
1
7
5.5
L
Kukulkan
bosnyi
Kukulkan
3
5
0
0.6
L
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
17,518
21,327
Taken
19,365
7,590
Mitigated
11,155
2,311
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,784
3,117
0
1,571
6,955
2,166
1,075
2,170
4,785
0
33,506
W
Cerberus
ChoazRune
Cerberus
4,039
81
306
2,791
8,362
7,491
252
1,738
6,624
9,798
0
L
2,266
165
0
194
8,127
4,532
0
4,350
3,777
8,806
377
W
Kukulkan
4,695
500
0
63
4,048
1,498
128
1,773
2,275
23,943
0
L
Kukulkan
bosnyi
Kukulkan
2,931
375
0
153
6,315
1,444
0
2,503
3,812
12,201
0
L
Chiron
5,938
1,504
267
1,697
6,885
1,614
0
1,981
4,904
0
22,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,040
Gold Earned
22,980
84
Minions Killed
110
1
Camps Cleared
7
492,253
Distance Traveled
552,260
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,505
851
54
5
3
182,382
2
W
Cerberus
7,280
728
14
1
0
176,916
2
L
Ymir
5,705
571
16
2
0
143,857
4
W
Kukulkan
7,195
720
42
4
4
192,962
1
L
Kukulkan
6,926
693
32
3
1
156,561
1
L
Chiron
6,409
641
36
4
0
191,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role