Player Matchup

Vamana
Vamana
ByMathZzz
Vamana
Level 130
God Stats
5W - 1L
1,707 SR
Queue Stats
142W - 119L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
IChazyI
Ah Puch
Level 123
God Stats
4W - 1L
1,794 SR
Queue Stats
260W - 243L
1,525 Elo+
Party 1
Ravana
Ravana
LordEstarossa
Ravana
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
oxkor
Baron Samedi
Level 154
God Stats
2W - 3L
1,875 SR
Queue Stats
321W - 325L
1,419 Elo+
Party 1
Tiamat
Tiamat
washuM
Tiamat
Level 160
God Stats
3W - 7L
1,559 SR
Queue Stats
407W - 388L
1,483 Elo+
Party 1
Team Averages
Level 138
1,687 SR
1,452 Elo+

VS

Team Averages
Level 113
1,509 SR
1,459 Elo+
Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AngHell666
Cupid
Level 154
God Stats
18W - 12L
1,557 SR
Queue Stats
709W - 739L
1,461 Elo+
Solo
Danzaburou
Danzaburou
DrMidgard
Danzaburou
Level 160
God Stats
26W - 30L
1,470 SR
Queue Stats
2,028W - 2,128L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Ethan8bit
Ah Puch
Level 68
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
PrimeSigmatic
Kuzenbo
Level 84
God Stats
10W - 7L
1,745 SR
Queue Stats
276W - 272L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ByMathZzz
Vamana
19
7 / 4 / 14
11,863
741
12,226
20,879
28,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
IChazyI
Ah Puch
20
6 / 4 / 19
12,817
801
29,251
15,737
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 6 / 14
10,445
653
9,223
23,776
11,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
oxkor
Baron Samedi
20
8 / 4 / 19
12,156
760
15,385
15,345
16,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
washuM
Tiamat
20
9 / 3 / 21
12,139
759
13,332
19,108
40,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 4 / 7
9,941
621
10,702
12,076
8,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
19
6 / 8 / 8
12,509
782
17,205
16,883
6,981
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
DrMidgard
Danzaburou
16
5 / 8 / 5
10,595
662
11,375
18,323
7,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ethan8bit
Ah Puch
18
3 / 6 / 8
11,258
704
19,334
14,015
6,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
19
3 / 7 / 13
11,884
743
10,016
24,569
32,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
60
33
Kills
19
21
Deaths
33
87
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
7
1.38
L
Cupid
6
8
8
1.25
W
Vamana
ByMathZzz
Vamana
7
4
14
3.5
L
Danzaburou
DrMidgard
Danzaburou
5
8
5
0.94
L
Ah Puch
Ethan8bit
Ah Puch
3
6
8
1.17
W
Ah Puch
IChazyI
Ah Puch
6
4
19
3.88
W
3
6
14
1.67
L
Kuzenbo
3
7
13
1.36
W
Baron Samedi
oxkor
Baron Samedi
8
4
19
4.38
W
Tiamat
washuM
Tiamat
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,417
Damage
68,632
94,845
Taken
85,866
105,334
Mitigated
61,749
48,311
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,702
1,366
1,400
2,656
12,076
8,661
463
9,651
2,001
22,325
0
L
Cupid
17,205
7,041
3,469
3,209
16,883
6,981
980
8,619
7,583
0
37,809
W
Vamana
ByMathZzz
Vamana
12,226
4,023
2,611
8,988
20,879
28,397
264
9,251
11,397
0
22,286
L
Danzaburou
DrMidgard
Danzaburou
11,375
2,019
605
3,011
18,323
7,512
831
12,064
5,800
0
29,506
L
Ah Puch
Ethan8bit
Ah Puch
19,334
1,643
0
979
14,015
6,183
66
7,639
5,845
33,649
0
W
Ah Puch
IChazyI
Ah Puch
29,251
478
1,409
4,886
15,737
7,878
2,381
5,890
9,716
64,188
0
W
9,223
3,054
1,483
6,896
23,776
11,804
679
9,645
13,904
0
15,171
L
Kuzenbo
10,016
3,959
938
2,494
24,569
32,412
1,006
16,718
6,669
15,239
0
W
Baron Samedi
oxkor
Baron Samedi
15,385
550
8,057
5,762
15,345
16,551
830
7,322
7,762
32,505
0
W
Tiamat
washuM
Tiamat
13,332
1,136
1,940
6,279
19,108
40,704
594
6,926
12,014
21,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,420
Gold Earned
56,187
179
Minions Killed
191
0
Camps Cleared
0
1,381,158
Distance Traveled
1,259,624
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,941
621
24
2
0
282,131
0
L
Cupid
12,509
782
57
4
0
235,299
2
W
Vamana
11,863
741
19
1
0
316,291
1
L
Danzaburou
10,595
662
42
3
0
207,323
0
L
Ah Puch
11,258
704
51
3
0
258,756
0
W
Ah Puch
12,817
801
91
6
0
256,222
0
W
Ravana
10,445
653
22
1
0
258,578
0
L
Kuzenbo
11,884
743
17
1
0
276,115
0
W
Baron Samedi
12,156
760
33
2
0
269,839
0
W
Tiamat
12,139
759
14
1
0
280,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role