Player Matchup

Cerberus
Cerberus
Guevarinhoo
Cerberus
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
JCB-HO
Kukulkan
Level 26
God Stats
0W - 4L
1,080 SR
Queue Stats
0W - 16L
1,229 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xjuanchoflowx
Cu Chulainn
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 54L
1,291 Elo+
Party 1
Team Averages
Level 22
1,360 SR
1,250 Elo+

VS

Team Averages
Level 35
1,464 SR
1,336 Elo+
Nemesis
Nemesis
PlayerCout
Nemesis
Level 58
God Stats
1W - 2L
1,718 SR
Queue Stats
18W - 30L
1,354 Elo+
Solo
Anhur
Anhur
VaxykaNava
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,287 Elo+
Party 2
The Morrigan
The Morrigan
zeesttempest
The Morrigan
Level 24
God Stats
1W - 1L
1,175 SR
Queue Stats
8W - 15L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guevarinhoo
Cerberus
12
5 / 2 / 4
9,253
712
6,644
13,606
9,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
JCB-HO
Kukulkan
13
3 / 7 / 6
8,938
688
9,736
10,508
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
xjuanchoflowx
Cu Chulainn
8
1 / 1 / 2
7,361
566
1,533
2,714
1,193
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PlayerCout
Nemesis
14
6 / 2 / 4
9,907
762
8,231
10,779
12,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
12
3 / 4 / 5
8,784
676
7,630
9,362
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
zeesttempest
The Morrigan
12
1 / 3 / 6
8,809
678
5,483
6,561
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
10
10
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Guevarinhoo
Cerberus
5
2
4
3.5
L
Kukulkan
JCB-HO
Kukulkan
3
7
6
0.86
W
Nemesis
PlayerCout
Nemesis
6
2
4
4
W
Anhur
3
4
5
1.38
L
Cu Chulainn
xjuanchoflowx
Cu Chulainn
1
1
2
2
W
The Morrigan
zeesttempest
The Morrigan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,913
Damage
21,344
26,828
Taken
26,702
14,047
Mitigated
18,817
4,970
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Guevarinhoo
Cerberus
6,644
732
110
3,829
13,606
9,475
0
3,625
9,981
17,158
0
L
Kukulkan
JCB-HO
Kukulkan
9,736
1,178
0
625
10,508
3,379
0
1,930
8,578
30,677
0
W
Nemesis
PlayerCout
Nemesis
8,231
2,543
0
3,042
10,779
12,495
433
6,655
4,124
428
23,339
W
Anhur
7,630
1,985
0
1,439
9,362
3,785
840
6,074
3,288
0
30,613
L
Cu Chulainn
xjuanchoflowx
Cu Chulainn
1,533
206
0
406
2,714
1,193
0
528
2,186
0
6,140
W
The Morrigan
zeesttempest
The Morrigan
5,483
1,112
0
942
6,561
2,537
1,068
4,428
2,133
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
27,500
84
Minions Killed
112
2
Camps Cleared
10
512,156
Distance Traveled
666,120
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,253
712
21
2
0
227,688
0
L
Kukulkan
8,938
688
52
4
1
183,906
1
W
Nemesis
9,907
762
29
2
2
223,810
1
W
Anhur
8,784
676
36
3
5
229,657
3
L
Cu Chulainn
7,361
566
11
1
1
100,562
0
W
The Morrigan
8,809
678
47
4
3
212,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role