Player Matchup

Sobek
Sobek
C-louise04
Sobek
Level 27
God Stats
9W - 4L
1,528 SR
Queue Stats
63W - 28L
1,544 Elo+
Party 1
Zhong Kui
Zhong Kui
LordGoombaWookie
Zhong Kui
Level 29
God Stats
1W - 0L
1,592 SR
Queue Stats
8W - 0L
1,846 Elo+
Party 1
Danzaburou
Danzaburou
itzLordPrime2u
Danzaburou
Level 17
God Stats
4W - 0L
1,766 SR
Queue Stats
12W - 0L
1,826 Elo+
Party 1
Team Averages
Level 24
1,628 SR
1,739 Elo+

VS

Team Averages
Level 39
1,420 SR
1,189 Elo+
Ymir
Ymir
Nardone03
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,181 Elo+
Party 2
Camazotz
Camazotz
kappauno1969
Camazotz
Level 56
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 6L
1,181 Elo+
Party 2
Merlin
Merlin
resottolamontagn
Merlin
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 1 / 15
9,310
846
4,302
11,422
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
12
6 / 3 / 9
9,114
829
9,310
8,225
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
itzLordPrime2u
Danzaburou
13
10 / 2 / 7
10,133
921
14,267
8,659
3,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 3
7,295
663
2,492
14,379
12,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
kappauno1969
Camazotz
10
0 / 9 / 5
7,352
668
5,827
12,474
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 2 / 1
9,077
825
7,106
4,419
1,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
18
Kills
6
6
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
1
15
9.5
W
Zhong Kui
6
3
9
3.5
L
Ymir
1
7
3
0.36
W
Danzaburou
itzLordPrime2u
Danzaburou
10
2
7
6.75
L
Camazotz
kappauno1969
Camazotz
0
9
5
0.28
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,879
Damage
15,425
28,306
Taken
31,272
19,575
Mitigated
18,926
11,278
Healing
1,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,302
287
221
5,399
11,422
10,740
110
2,632
8,790
14,094
0
W
Zhong Kui
9,310
1,656
0
2,004
8,225
5,632
1,443
3,394
4,831
30,988
6,317
L
Ymir
2,492
178
0
0
14,379
12,609
0
5,988
8,391
7,581
0
W
Danzaburou
itzLordPrime2u
Danzaburou
14,267
6,792
0
3,654
8,659
3,203
1,624
3,845
4,814
0
37,942
L
Camazotz
kappauno1969
Camazotz
5,827
217
0
1,328
12,474
4,824
0
5,564
6,910
0
12,876
L
7,106
568
0
0
4,419
1,493
0
1,854
2,565
38,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
23,724
140
Minions Killed
108
9
Camps Cleared
2
624,449
Distance Traveled
579,188
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,310
846
18
2
0
238,346
2
W
Zhong Kui
9,114
829
57
5
7
179,000
3
L
Ymir
7,295
663
10
1
0
176,981
0
W
Danzaburou
10,133
921
65
6
2
207,103
2
L
Camazotz
7,352
668
31
3
0
192,320
0
L
Merlin
9,077
825
67
6
2
209,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role