Player Matchup

Baron Samedi
Baron Samedi
FUgaykey
Baron Samedi
Level 17
God Stats
2W - 4L
1,132 SR
Queue Stats
15W - 33L
1,285 Elo+
Party 2
Fafnir
Fafnir
HastyNeptune
Fafnir
Level 91
God Stats
1W - 3L
1,268 SR
Queue Stats
176W - 240L
1,367 Elo+
Party 1
Set
Set
shawntayllor
Set
Level 121
God Stats
2W - 2L
1,263 SR
Queue Stats
225W - 231L
1,340 Elo+
Party 2
Charybdis
Charybdis
sterdain
Charybdis
Level 86
God Stats
2W - 6L
1,586 SR
Queue Stats
235W - 278L
1,411 Elo+
Party 1
Ullr
Ullr
vZiya
Ullr
Level 113
God Stats
4W - 1L
1,602 SR
Queue Stats
9W - 5L
1,508 Elo+
Solo
Team Averages
Level 86
1,370 SR
1,382 Elo+

VS

Team Averages
Level 96
1,456 SR
1,475 Elo+
Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gawadrolt
Tsukuyomi
Level 101
God Stats
8W - 24L
1,343 SR
Queue Stats
220W - 250L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThemightyB
Morgan Le Fay
Level 62
God Stats
2W - 3L
1,437 SR
Queue Stats
176W - 139L
1,501 Elo+
Solo
Xing Tian
Xing Tian
calmestwandYT
Xing Tian
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 148L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FUgaykey
Baron Samedi
14
1 / 3 / 2
9,003
474
4,176
9,394
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
15
3 / 0 / 7
10,550
555
5,308
13,850
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 3 / 3
10,927
575
5,893
16,664
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
sterdain
Charybdis
18
7 / 3 / 6
11,079
583
13,330
15,716
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
vZiya
Ullr
18
18 / 2 / 2
12,488
657
19,541
14,749
5,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 9 / 1
8,242
434
4,041
12,031
9,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
12
2 / 8 / 2
8,221
433
8,315
16,182
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Gawadrolt
Tsukuyomi
14
3 / 7 / 2
9,336
491
10,520
15,693
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ThemightyB
Morgan Le Fay
14
3 / 6 / 1
9,535
502
11,210
13,352
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
calmestwandYT
Xing Tian
14
2 / 3 / 3
9,027
475
6,587
12,653
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
32
Kills
10
11
Deaths
33
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
9
1
0.06
L
Izanami
 
Izanami
2
8
2
0.38
W
Baron Samedi
FUgaykey
Baron Samedi
1
3
2
0.67
L
Tsukuyomi
Gawadrolt
Tsukuyomi
3
7
2
0.57
W
Fafnir
3
0
7
6.5
L
Morgan Le Fay
ThemightyB
Morgan Le Fay
3
6
1
0.58
L
Xing Tian
calmestwandYT
Xing Tian
2
3
3
1.17
W
3
3
3
1.5
W
Charybdis
sterdain
Charybdis
7
3
6
3.33
W
Ullr
vZiya
Ullr
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,248
Damage
40,673
70,373
Taken
69,911
34,698
Mitigated
38,832
21,183
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,041
278
0
1,193
12,031
9,747
0
0
12,031
0
37,729
L
Izanami
 
Izanami
8,315
4,652
0
2,260
16,182
5,693
737
1,890
14,292
0
52,733
W
Baron Samedi
FUgaykey
Baron Samedi
4,176
547
225
1,573
9,394
3,591
0
4,735
4,659
35,688
0
L
Tsukuyomi
Gawadrolt
Tsukuyomi
10,520
2,234
0
3,504
15,693
5,705
484
2,086
13,607
0
54,555
W
Fafnir
5,308
2,288
0
5,240
13,850
13,154
1,205
3,678
10,172
17,105
0
L
Morgan Le Fay
ThemightyB
Morgan Le Fay
11,210
890
303
2,084
13,352
5,016
443
2,453
10,899
52,934
0
L
Xing Tian
calmestwandYT
Xing Tian
6,587
216
535
2,961
12,653
12,671
72
3,055
9,598
40,595
0
W
5,893
3,293
0
4,968
16,664
7,754
0
4,480
12,184
0
83,698
W
Charybdis
sterdain
Charybdis
13,330
7,611
0
6,701
15,716
4,641
5,065
2,792
12,924
0
85,735
W
Ullr
vZiya
Ullr
19,541
7,393
0
2,476
14,749
5,558
1,245
2,715
12,034
0
87,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,047
Gold Earned
44,361
466
Minions Killed
410
0
Camps Cleared
0
1,789,491
Distance Traveled
1,578,733
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,242
434
86
5
0
321,466
0
L
Izanami
8,221
433
74
4
0
274,348
1
W
Baron Samedi
9,003
474
67
4
0
344,019
0
L
Tsukuyomi
9,336
491
87
5
0
333,673
9
W
Fafnir
10,550
555
16
1
0
334,148
2
L
Morgan Le Fay
9,535
502
97
5
0
309,057
2
L
Xing Tian
9,027
475
66
3
0
340,189
4
W
Set
10,927
575
138
7
0
415,634
2
W
Charybdis
11,079
583
132
7
0
329,875
10
W
Ullr
12,488
657
113
6
0
365,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role