Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GigasLeviathan
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
LoveWhenYouRageQ
Medusa
Level 29
God Stats
74W - 58L
1,673 SR
Queue Stats
172W - 118L
1,594 Elo+
Solo
Hercules
Hercules
koliji
Hercules
Level 29
God Stats
6W - 5L
1,725 SR
Queue Stats
127W - 144L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
raiisyEZ
Ao Kuang
Level 27
God Stats
33W - 17L
1,736 SR
Queue Stats
147W - 151L
1,486 Elo+
Solo
Team Averages
Level 26
1,627 SR
1,527 Elo+

VS

Team Averages
Level 28
1,635 SR
1,572 Elo+
Athena
Athena
Burchet
Athena
Level 27
God Stats
5W - 7L
1,459 SR
Queue Stats
85W - 83L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
EviL-Pinder
Tsukuyomi
Level 38
God Stats
6W - 2L
1,955 SR
Queue Stats
334W - 255L
1,605 Elo+
Party 1
Cerberus
Cerberus
EviL_Spuddy
Cerberus
Level 18
God Stats
8W - 5L
1,743 SR
Queue Stats
32W - 23L
1,614 Elo+
Party 1
Bellona
Bellona
ItzRainingBen
Bellona
Level 41
God Stats
7W - 9L
1,510 SR
Queue Stats
462W - 402L
1,563 Elo+
Party 1
Artemis
Artemis
evilpalmzz
Artemis
Level 15
God Stats
17W - 15L
1,510 SR
Queue Stats
48W - 41L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
3,791
632
1,558
2,337
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 1
3,090
515
618
2,851
1,083
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 1 / 0
3,775
629
2,039
2,867
737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
koliji
Hercules
7
0 / 1 / 0
3,885
648
1,768
3,641
2,005
Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
raiisyEZ
Ao Kuang
3
0 / 3 / 0
3,110
518
773
2,793
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Burchet
Athena
6
1 / 0 / 3
3,907
651
1,241
3,707
2,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
EviL-Pinder
Tsukuyomi
7
4 / 0 / 1
4,647
775
2,261
3,803
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
EviL_Spuddy
Cerberus
7
0 / 0 / 4
4,206
701
1,864
3,995
1,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
7
1 / 0 / 1
4,162
694
1,774
3,016
1,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
evilpalmzz
Artemis
5
3 / 2 / 0
3,683
614
1,799
3,001
689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Athena
Burchet
Athena
1
0
3
2.5
W
Tsukuyomi
EviL-Pinder
Tsukuyomi
4
0
1
4.5
W
Cerberus
EviL_Spuddy
Cerberus
0
0
4
2
L
0
3
1
0.17
W
Bellona
1
0
1
1.5
L
1
1
0
1
W
Artemis
evilpalmzz
Artemis
3
2
0
1.5
L
Hercules
koliji
Hercules
0
1
0
0
L
Ao Kuang
raiisyEZ
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,756
Damage
8,939
14,489
Taken
17,522
5,356
Mitigated
6,958
2,758
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,558
379
0
0
2,337
571
144
629
1,708
18,099
0
W
Athena
Burchet
Athena
1,241
554
0
1,662
3,707
2,029
0
244
3,463
9,802
0
W
Tsukuyomi
EviL-Pinder
Tsukuyomi
2,261
883
0
1,748
3,803
975
0
604
3,199
0
16,184
W
Cerberus
EviL_Spuddy
Cerberus
1,864
0
0
2,561
3,995
1,408
0
1,447
2,548
22,270
0
L
618
211
0
137
2,851
1,083
0
754
2,097
2,223
0
W
Bellona
1,774
943
0
1,340
3,016
1,857
0
205
2,811
0
14,891
L
2,039
655
0
896
2,867
737
0
1,385
1,482
0
20,197
W
Artemis
evilpalmzz
Artemis
1,799
1,144
0
553
3,001
689
203
329
2,672
0
9,772
L
Hercules
koliji
Hercules
1,768
358
0
1,031
3,641
2,005
0
0
3,641
0
17,983
L
Ao Kuang
raiisyEZ
Ao Kuang
773
234
0
694
2,793
960
0
337
2,456
4,714
2,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,651
Gold Earned
20,605
130
Minions Killed
183
0
Camps Cleared
0
505,172
Distance Traveled
627,952
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,791
632
31
5
0
116,044
1
W
Athena
3,907
651
12
2
0
127,896
1
W
Tsukuyomi
4,647
775
41
7
0
144,551
2
W
Cerberus
4,206
701
68
11
0
127,329
1
L
Cthulhu
3,090
515
4
1
0
104,114
1
W
Bellona
4,162
694
40
7
0
116,405
0
L
Medusa
3,775
629
30
5
0
100,427
2
W
Artemis
3,683
614
22
4
0
111,771
1
L
Hercules
3,885
648
47
8
0
111,251
2
L
Ao Kuang
3,110
518
18
3
0
73,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role