Player Matchup

Bakasura
Bakasura
Charrliee
Bakasura
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 14L
1,270 Elo+
Party 2
The Morrigan
The Morrigan
Efim3228
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,334 Elo+
Solo
Ymir
Ymir
Shanoby
Ymir
Level 8
God Stats
3W - 5L
1,315 SR
Queue Stats
6W - 10L
1,226 Elo+
Party 2
Kali
Kali
noris07
Kali
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
85W - 141L
1,340 Elo+
Solo
Amaterasu
Amaterasu
uchihaitachi1993
Amaterasu
Level 5
God Stats
76W - 104L
1,262 SR
Queue Stats
121W - 166L
1,115 Elo+
Solo
Team Averages
Level 14
1,415 SR
1,257 Elo+

VS

Team Averages
Level 23
1,383 SR
1,330 Elo+
Ganesha
Ganesha
Firewoodbear
Ganesha
Level 77
God Stats
4W - 3L
1,285 SR
Queue Stats
101W - 91L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
LastHoup
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ovidian
Medusa
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,236 Elo+
Solo
Kukulkan
Kukulkan
goodnoob123
Kukulkan
Level 5
God Stats
13W - 7L
1,319 SR
Queue Stats
52W - 41L
1,281 Elo+
Party 1
Thor
Thor
ollierkul
Thor
Level 11
God Stats
2W - 2L
1,311 SR
Queue Stats
17W - 13L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Charrliee
Bakasura
14
2 / 4 / 3
8,727
416
9,433
14,049
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Efim3228
The Morrigan
13
2 / 7 / 0
8,551
407
10,015
13,184
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Shanoby
Ymir
12
1 / 5 / 2
8,327
397
5,514
18,389
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
noris07
Kali
12
8 / 10 / 0
9,172
437
17,874
19,579
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
10
0 / 13 / 3
7,130
340
3,786
16,079
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Firewoodbear
Ganesha
13
0 / 3 / 29
9,395
447
7,995
15,839
16,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
LastHoup
Amaterasu
13
4 / 2 / 12
9,145
435
6,909
14,938
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Ovidian
Medusa
16
17 / 1 / 8
11,190
533
17,966
12,588
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
goodnoob123
Kukulkan
17
16 / 3 / 9
11,130
530
20,676
10,045
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
2 / 4 / 4
9,018
429
4,315
16,701
5,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
13
Kills
39
39
Deaths
13
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Charrliee
Bakasura
2
4
3
0.88
L
The Morrigan
Efim3228
The Morrigan
2
7
0
0.29
W
Ganesha
Firewoodbear
Ganesha
0
3
29
4.83
W
Amaterasu
LastHoup
Amaterasu
4
2
12
5
W
Medusa
Ovidian
Medusa
17
1
8
21
L
Ymir
Shanoby
Ymir
1
5
2
0.4
W
Kukulkan
goodnoob123
Kukulkan
16
3
9
6.83
L
Kali
noris07
Kali
8
10
0
0.8
W
Thor
2
4
4
1
L
Amaterasu
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
57,861
81,280
Taken
70,111
46,086
Mitigated
40,718
16,688
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Charrliee
Bakasura
9,433
5,322
0
5,387
14,049
6,273
0
3,747
10,190
0
56,400
L
The Morrigan
Efim3228
The Morrigan
10,015
1,273
0
1,416
13,184
5,519
684
5,220
7,654
48,304
5,418
W
Ganesha
Firewoodbear
Ganesha
7,995
1,213
531
2,070
15,839
16,243
627
3,374
11,705
27,240
0
W
Amaterasu
LastHoup
Amaterasu
6,909
3,488
0
2,386
14,938
10,404
1,372
4,592
9,744
0
30,212
W
Medusa
Ovidian
Medusa
17,966
14,299
0
7,194
12,588
4,623
1,944
3,061
9,107
0
62,816
L
Ymir
Shanoby
Ymir
5,514
617
0
2,259
18,389
17,872
0
4,963
13,258
32,491
0
W
Kukulkan
goodnoob123
Kukulkan
20,676
3,372
0
977
10,045
3,910
620
2,753
7,256
65,227
0
L
Kali
noris07
Kali
17,874
6,898
0
5,971
19,579
10,485
394
6,232
13,157
0
47,538
W
Thor
4,315
2,240
0
2,781
16,701
5,538
0
0
16,631
0
57,362
L
Amaterasu
3,786
1,411
0
1,655
16,079
5,937
0
7,634
8,350
0
13,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,907
Gold Earned
49,878
325
Minions Killed
365
0
Camps Cleared
0
1,798,736
Distance Traveled
1,918,468
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,727
416
115
5
0
379,631
3
L
The Morrigan
8,551
407
94
4
0
377,284
7
W
Ganesha
9,395
447
5
0
0
355,759
4
W
Amaterasu
9,145
435
49
2
0
442,227
1
W
Medusa
11,190
533
118
6
0
377,302
4
L
Ymir
8,327
397
48
2
0
331,377
2
W
Kukulkan
11,130
530
113
5
0
413,078
4
L
Kali
9,172
437
49
2
0
362,588
2
W
Thor
9,018
429
80
4
0
330,102
0
L
Amaterasu
7,130
340
19
1
0
347,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role