Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CerealHealer
Loki
Level 160
God Stats
14W - 10L
1,620 SR
Queue Stats
185W - 166L
1,573 Elo+
Solo
Fenrir
Fenrir
FσxY
Fenrir
Level 158
God Stats
5W - 6L
1,733 SR
Queue Stats
259W - 163L
1,616 Elo+
Party 1
Vamana
Vamana
Reprol
Vamana
Level 136
God Stats
2W - 0L
1,872 SR
Queue Stats
235W - 165L
1,606 Elo+
Party 1
Neith
Neith
яonnan
Neith
Level 160
God Stats
2W - 0L
1,593 SR
Queue Stats
129W - 61L
1,618 Elo+
Party 1
Team Averages
Level 155
1,664 SR
1,582 Elo+

VS

Team Averages
Level 138
1,454 SR
1,540 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kairanji
Charybdis
Level 158
God Stats
1W - 2L
1,418 SR
Queue Stats
49W - 57L
1,530 Elo+
Solo
Achilles
Achilles
TeTzu0o0oO
Achilles
Level 114
God Stats
2W - 7L
1,405 SR
Queue Stats
413W - 428L
1,523 Elo+
Party 2
Janus
Janus
allamata
Janus
Level 156
God Stats
1W - 5L
1,499 SR
Queue Stats
436W - 409L
1,629 Elo+
Solo
Artio
Artio
kaned4
Artio
Level 102
God Stats
1W - 4L
1,447 SR
Queue Stats
293W - 296L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 2
6,464
646
4,869
7,499
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 3
7,240
724
7,438
5,869
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
FσxY
Fenrir
9
3 / 3 / 4
5,310
531
3,887
7,373
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Reprol
Vamana
12
2 / 0 / 4
6,811
681
6,809
6,481
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
яonnan
Neith
10
2 / 2 / 4
6,056
606
4,594
5,636
1,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 4 / 1
5,780
578
3,480
7,966
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Kairanji
Charybdis
10
1 / 3 / 3
5,654
565
3,462
7,127
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TeTzu0o0oO
Achilles
10
0 / 2 / 0
5,254
525
1,394
7,660
3,847
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
allamata
Janus
10
2 / 4 / 1
5,985
599
6,175
6,079
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
kaned4
Artio
7
0 / 5 / 5
4,906
491
2,790
11,858
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
6
6
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
Thanatos
 
Thanatos
3
4
1
0.88
W
8
1
3
9.5
W
Fenrir
FσxY
Fenrir
3
3
4
1.67
L
Charybdis
Kairanji
Charybdis
1
3
3
0.83
W
Vamana
Reprol
Vamana
2
0
4
4
L
Achilles
TeTzu0o0oO
Achilles
0
2
0
0
L
Janus
allamata
Janus
2
4
1
0.63
L
Artio
kaned4
Artio
0
5
5
0.5
W
Neith
яonnan
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,597
Damage
17,301
32,858
Taken
40,690
12,674
Mitigated
14,186
14,959
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,869
1,201
0
5,521
7,499
2,137
0
3,950
3,549
41,943
0
L
Thanatos
 
Thanatos
3,480
766
0
4,702
7,966
2,256
0
1,261
6,622
0
23,928
W
7,438
1,660
0
2,768
5,869
1,763
0
1,858
4,011
0
42,069
W
Fenrir
FσxY
Fenrir
3,887
786
0
1,523
7,373
4,485
0
2,162
5,211
0
11,005
L
Charybdis
Kairanji
Charybdis
3,462
2,099
0
2,223
7,127
2,556
0
0
6,972
0
35,556
W
Vamana
Reprol
Vamana
6,809
3,654
0
3,741
6,481
2,887
64
0
6,481
0
39,994
L
Achilles
TeTzu0o0oO
Achilles
1,394
541
0
2,392
7,660
3,847
0
160
7,500
0
27,546
L
Janus
allamata
Janus
6,175
574
0
430
6,079
1,682
0
3,348
2,731
36,766
0
L
Artio
kaned4
Artio
2,790
711
1,246
2,119
11,858
3,845
0
100
11,516
8,686
0
W
Neith
яonnan
Neith
4,594
1,709
0
1,406
5,636
1,402
60
995
4,641
0
37,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
27,579
341
Minions Killed
280
0
Camps Cleared
0
1,043,254
Distance Traveled
969,819
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,464
646
85
9
0
210,902
4
L
Thanatos
5,780
578
55
6
0
204,517
5
W
Loki
7,240
724
71
7
0
225,871
3
W
Fenrir
5,310
531
16
2
0
205,669
0
L
Charybdis
5,654
565
72
7
0
183,541
4
W
Vamana
6,811
681
86
9
0
218,720
5
L
Achilles
5,254
525
66
7
0
195,000
2
L
Janus
5,985
599
72
7
0
195,211
5
L
Artio
4,906
491
15
2
0
191,550
2
W
Neith
6,056
606
83
8
0
182,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role