Player Matchup

Ah Puch
Ah Puch
GB DubEye
Ah Puch
Level 69
God Stats
104W - 91L
1,461 SR
Queue Stats
431W - 535L
1,424 Elo+
Solo
Chaac
Chaac
Lost_Horizons_
Chaac
Level 81
God Stats
44W - 31L
1,495 SR
Queue Stats
1,280W - 1,390L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
RABlD MOUSE
Tsukuyomi
Level 128
God Stats
8W - 3L
1,573 SR
Queue Stats
144W - 131L
1,518 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,462 Elo+

VS

Team Averages
Level 53
1,567 SR
1,432 Elo+
Cabrakan
Cabrakan
AssassinSLOTH115
Cabrakan
Level 43
God Stats
101W - 85L
1,589 SR
Queue Stats
127W - 119L
1,509 Elo+
Party 1
He Bo
He Bo
Shadow an Flame
He Bo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Solo
Chaac
Chaac
mr-peppard
Chaac
Level 103
God Stats
71W - 48L
1,612 SR
Queue Stats
147W - 145L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GB DubEye
Ah Puch
11
7 / 3 / 4
8,192
819
8,800
5,942
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 10
8,742
874
10,121
12,757
10,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RABlD MOUSE
Tsukuyomi
13
3 / 1 / 14
8,203
820
9,810
6,377
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,108
711
5,215
11,997
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 6 / 1
6,632
663
5,680
8,240
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
10
1 / 6 / 2
6,511
651
7,168
12,423
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Ah Puch
GB DubEye
Ah Puch
7
3
4
3
W
7
0
10
12
W
Tsukuyomi
RABlD MOUSE
Tsukuyomi
3
1
14
10
L
1
6
1
0.25
L
Chaac
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
18,063
25,076
Taken
32,660
14,781
Mitigated
22,366
7,520
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,215
772
133
593
11,997
10,162
0
3,918
7,381
10,081
0
W
Ah Puch
GB DubEye
Ah Puch
8,800
299
0
1,045
5,942
1,883
870
2,464
3,127
27,156
0
W
10,121
2,002
52
6,037
12,757
10,447
1,060
6,172
5,862
0
28,565
W
Tsukuyomi
RABlD MOUSE
Tsukuyomi
9,810
2,294
0
386
6,377
2,451
350
2,166
3,470
0
20,072
L
5,680
442
0
277
8,240
2,380
0
2,505
5,482
16,377
0
L
Chaac
7,168
1,392
0
3,744
12,423
9,824
0
1,917
9,871
0
21,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
20,251
107
Minions Killed
87
5
Camps Cleared
4
575,996
Distance Traveled
517,711
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,108
711
12
1
0
169,050
2
W
Ah Puch
8,192
819
49
5
2
173,481
0
W
Chaac
8,742
874
32
3
3
197,439
2
W
Tsukuyomi
8,203
820
26
3
0
205,076
3
L
He Bo
6,632
663
32
3
2
174,995
1
L
Chaac
6,511
651
43
4
2
173,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role