Player Matchup

Khepri
Khepri
Diamond V
FatalityS2
Khepri
Diamond V
Level 124
God Stats
23W - 13L
1,750 SR
Queue Stats
101W - 83L
2,102 MMR
Party 1
Susano
Susano
Diamond V
Interspectral
Susano
Diamond V
Level 137
God Stats
43W - 39L
1,644 SR
Queue Stats
377W - 375L
1,944 MMR
Party 2
Poseidon
Poseidon
Diamond III
Luck4624
Poseidon
Diamond III
Level 155
God Stats
18W - 15L
1,667 SR
Queue Stats
728W - 717L
2,137 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Orikkusu
Tsukuyomi
Diamond V
Level 126
God Stats
60W - 38L
1,619 SR
Queue Stats
115W - 89L
2,090 MMR
Party 2
Artemis
Artemis
Diamond IV
pR Holy
Artemis
Diamond IV
Level 151
God Stats
3W - 9L
1,701 SR
Queue Stats
102W - 83L
2,148 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,676 SR
2,084 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,594 SR
2,093 MMR
Amaterasu
Amaterasu
Diamond V
Diligenc3
Amaterasu
Diamond V
Level 160
God Stats
10W - 7L
1,536 SR
Queue Stats
1,138W - 1,145L
2,014 MMR
Solo
Loki
Loki
Diamond IV
iCallYouOffDuty
Loki
Diamond IV
Level 124
God Stats
51W - 30L
1,641 SR
Queue Stats
275W - 254L
2,187 MMR
Party 3
Jormungandr
Jormungandr
Diamond II
mikelke01
Jormungandr
Diamond II
Level 159
God Stats
2W - 0L
1,512 SR
Queue Stats
278W - 261L
2,130 MMR
Solo
Artio
Artio
Diamond V
temp-931617
Artio
Diamond V
Level 106
God Stats
5W - 5L
1,607 SR
Queue Stats
111W - 91L
2,024 MMR
Party 3
Hachiman
Hachiman
Diamond V
vikhang
Hachiman
Diamond V
Level 107
God Stats
14W - 7L
1,674 SR
Queue Stats
328W - 316L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FatalityS2
Khepri
10
0 / 2 / 3
5,819
448
2,659
7,123
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 2
7,427
571
5,909
10,401
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Luck4624
Poseidon
11
0 / 5 / 3
6,200
477
4,506
7,532
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Orikkusu
Tsukuyomi
12
3 / 4 / 1
7,167
551
8,512
13,241
6,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
pR Holy
Artemis
12
0 / 2 / 0
6,435
495
1,977
6,288
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayOdinGilgameshTiamatAthena

VS

Bans
UllrCerberusIzanamiGebRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Diligenc3
Amaterasu
12
1 / 2 / 6
7,274
560
4,303
8,908
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 2 / 5
8,657
666
11,128
8,085
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
mikelke01
Jormungandr
14
7 / 1 / 4
8,653
666
8,876
10,192
4,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 7
8,460
651
6,226
11,226
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vikhang
Hachiman
14
0 / 0 / 3
7,903
608
3,588
4,488
1,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
19
19
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Diligenc3
Amaterasu
1
2
6
2
L
Khepri
FatalityS2
Khepri
0
2
3
0.75
L
2
6
2
0.5
L
Poseidon
Luck4624
Poseidon
0
5
3
0.3
L
Tsukuyomi
Orikkusu
Tsukuyomi
3
4
1
0.88
W
9
2
5
5.75
W
Jormungandr
mikelke01
Jormungandr
7
1
4
9
L
Artemis
pR Holy
Artemis
0
2
0
0
W
2
0
7
5.5
W
Hachiman
vikhang
Hachiman
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
34,121
44,585
Taken
42,899
17,330
Mitigated
25,807
10,276
Healing
18,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Diligenc3
Amaterasu
4,303
1,004
0
2,560
8,908
4,663
143
2,715
6,030
0
19,310
L
Khepri
FatalityS2
Khepri
2,659
281
0
1,751
7,123
4,100
0
1,623
5,500
12,863
0
L
5,909
1,020
0
2,736
10,401
3,111
0
3,126
6,984
0
43,219
L
Poseidon
Luck4624
Poseidon
4,506
843
0
772
7,532
2,447
0
5,149
2,336
38,997
0
L
Tsukuyomi
Orikkusu
Tsukuyomi
8,512
1,998
0
3,409
13,241
6,465
0
3,941
8,670
0
39,085
W
11,128
3,723
0
2,914
8,085
2,670
22
112
7,765
0
47,651
W
Jormungandr
mikelke01
Jormungandr
8,876
1,889
46
3,274
10,192
4,377
130
2,869
7,129
63,258
0
L
Artemis
pR Holy
Artemis
1,977
883
0
1,608
6,288
1,207
0
295
5,993
0
41,284
W
6,226
367
564
5,674
11,226
12,823
16
765
9,569
47,140
0
W
Hachiman
vikhang
Hachiman
3,588
1,727
0
3,011
4,488
1,274
900
451
4,037
0
63,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,048
Gold Earned
40,947
379
Minions Killed
432
0
Camps Cleared
0
1,190,138
Distance Traveled
1,347,323
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,274
560
25
2
0
267,566
6
L
Khepri
5,819
448
19
1
0
231,278
3
L
Susano
7,427
571
96
7
0
247,077
0
L
Poseidon
6,200
477
87
7
0
223,578
3
L
Tsukuyomi
7,167
551
81
6
0
262,563
1
W
Loki
8,657
666
76
6
0
298,224
1
W
Jormungandr
8,653
666
115
9
0
255,860
3
L
Artemis
6,435
495
96
7
0
225,642
1
W
Artio
8,460
651
105
8
0
280,950
4
W
Hachiman
7,903
608
111
9
0
244,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role