Player Matchup

Izanami
Izanami
Edelways
Izanami
Level 6
God Stats
4W - 12L
1,245 SR
Queue Stats
59W - 96L
1,179 Elo+
Party 2
Nemesis
Nemesis
LuisReinherz
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 3
Amaterasu
Amaterasu
cristianocapoe
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
lRusian
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Party 3
Scylla
Scylla
ХранительПивка
Scylla
Level 23
God Stats
9W - 20L
1,373 SR
Queue Stats
70W - 106L
1,305 Elo+
Party 2
Team Averages
Level 7
1,424 SR
1,243 Elo+

VS

Team Averages
Level 21
1,587 SR
1,321 Elo+
Kali
Kali
DemonBleu
Kali
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
202W - 312L
1,312 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FMBbk
Ah Muzen Cab
Level 27
God Stats
9W - 11L
1,495 SR
Queue Stats
176W - 266L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
MarioSyntek
Baron Samedi
Level 16
God Stats
15W - 17L
1,854 SR
Queue Stats
43W - 81L
1,266 Elo+
Solo
Cerberus
Cerberus
MortalEternum
Cerberus
Level 26
God Stats
2W - 1L
1,583 SR
Queue Stats
7W - 11L
1,267 Elo+
Solo
Bellona
Bellona
hisachy
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edelways
Izanami
11
0 / 6 / 1
6,814
341
1,046
11,310
2,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
LuisReinherz
Nemesis
16
0 / 7 / 2
9,190
460
1,862
16,035
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
cristianocapoe
Amaterasu
1
0 / 1 / 0
5,302
265
0
572
214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
lRusian
Artemis
12
1 / 11 / 1
8,266
413
5,852
14,371
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 6 / 1
11,236
562
15,042
12,431
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
10 / 2 / 3
12,252
613
11,246
15,076
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
FMBbk
Ah Muzen Cab
18
12 / 2 / 6
12,058
603
17,556
11,923
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
MarioSyntek
Baron Samedi
14
4 / 4 / 6
9,953
498
6,129
10,724
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MortalEternum
Cerberus
15
5 / 2 / 9
9,775
489
5,437
11,410
9,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
hisachy
Bellona
3
0 / 0 / 0
6,336
317
0
0
0
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
31
31
Deaths
10
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
10
2
3
5.75
L
Izanami
Edelways
Izanami
0
6
1
0.08
W
Ah Muzen Cab
FMBbk
Ah Muzen Cab
12
2
6
7.5
L
Nemesis
LuisReinherz
Nemesis
0
7
2
0.14
W
Baron Samedi
MarioSyntek
Baron Samedi
4
4
6
1.75
W
Cerberus
MortalEternum
Cerberus
5
2
9
4.75
L
Amaterasu
cristianocapoe
Amaterasu
0
1
0
0
W
Bellona
hisachy
Bellona
0
0
0
0
L
Artemis
lRusian
Artemis
1
11
1
0.14
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
40,368
54,719
Taken
49,133
17,200
Mitigated
24,239
5,955
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
11,246
5,568
0
5,875
15,076
6,092
4,685
2,409
12,563
0
69,790
L
Izanami
Edelways
Izanami
1,046
321
100
572
11,310
2,236
0
967
10,343
0
25,943
W
Ah Muzen Cab
FMBbk
Ah Muzen Cab
17,556
9,213
0
4,506
11,923
4,617
3,089
3,603
8,108
0
87,313
L
Nemesis
LuisReinherz
Nemesis
1,862
480
0
2,970
16,035
7,304
0
3,360
12,675
0
61,823
W
Baron Samedi
MarioSyntek
Baron Samedi
6,129
409
503
1,185
10,724
4,500
3,130
5,619
4,688
39,778
0
W
Cerberus
MortalEternum
Cerberus
5,437
209
653
2,387
11,410
9,030
1,783
2,564
8,732
40,582
0
L
Amaterasu
cristianocapoe
Amaterasu
0
0
0
0
572
214
0
126
446
0
0
W
Bellona
hisachy
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
lRusian
Artemis
5,852
2,271
0
1,073
14,371
3,604
634
2,439
11,932
0
30,503
L
15,042
496
148
1,092
12,431
3,842
58
4,674
7,757
48,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,808
Gold Earned
50,374
317
Minions Killed
386
0
Camps Cleared
0
1,236,534
Distance Traveled
1,301,204
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,252
613
110
6
0
323,253
0
L
Izanami
6,814
341
61
3
0
320,901
0
W
Ah Muzen Cab
12,058
603
132
7
0
292,483
1
L
Nemesis
9,190
460
114
6
0
286,252
1
W
Baron Samedi
9,953
498
63
3
0
321,239
0
W
Cerberus
9,775
489
81
4
0
349,773
4
L
Amaterasu
5,302
265
0
0
0
24,118
0
W
Bellona
6,336
317
0
0
0
14,456
0
L
Artemis
8,266
413
51
3
0
276,120
1
L
Scylla
11,236
562
91
5
0
329,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role