Player Matchup

Cthulhu
Cthulhu
AnGry Boy xl
Cthulhu
Level 5
God Stats
0W - 1L
1,365 SR
Queue Stats
2W - 1L
1,714 Elo+
Solo
King Arthur
King Arthur
SheamusOBtheOG
King Arthur
Level 16
God Stats
9W - 7L
1,737 SR
Queue Stats
51W - 36L
1,608 Elo+
Solo
Zeus
Zeus
Your dabs
Zeus
Level 17
God Stats
0W - 1L
1,495 SR
Queue Stats
46W - 35L
1,661 Elo+
Party 1
Loki
Loki
bloopper123
Loki
Level 12
God Stats
8W - 2L
1,279 SR
Queue Stats
47W - 33L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
kingdotwave
Danzaburou
Level 24
God Stats
18W - 19L
1,554 SR
Queue Stats
136W - 137L
1,574 Elo+
Solo
Team Averages
Level 15
1,486 SR
1,640 Elo+

VS

Team Averages
Level 18
1,435 SR
1,564 Elo+
Hel
Hel
IMTPRINCESS
Hel
Level 5
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 1L
1,684 Elo+
Solo
Loki
Loki
MrWalb-
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
SuperbBook253
Erlang Shen
Level 28
God Stats
11W - 8L
1,452 SR
Queue Stats
161W - 177L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
onii-chan69666
Gilgamesh
Level 16
God Stats
1W - 1L
1,228 SR
Queue Stats
20W - 22L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
scalar-sake3
Kuzenbo
Level 25
God Stats
2W - 3L
1,503 SR
Queue Stats
161W - 151L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnGry Boy xl
Cthulhu
9
0 / 11 / 3
6,424
357
4,173
14,298
7,238
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SheamusOBtheOG
King Arthur
12
1 / 6 / 1
8,012
445
6,144
16,459
12,024
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
6 / 8 / 4
9,658
537
11,431
12,173
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 2
8,628
479
4,167
9,862
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
kingdotwave
Danzaburou
15
2 / 4 / 1
9,219
512
8,996
10,291
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
9,444
525
6,576
10,274
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
MrWalb-
Loki
18
10 / 0 / 5
11,124
618
11,938
7,966
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
SuperbBook253
Erlang Shen
14
5 / 3 / 11
8,778
488
9,555
11,086
9,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
onii-chan69666
Gilgamesh
16
7 / 4 / 6
10,390
577
8,543
16,999
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
scalar-sake3
Kuzenbo
14
5 / 0 / 9
9,482
527
8,583
13,771
26,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
12
Kills
31
31
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnGry Boy xl
Cthulhu
0
11
3
0.14
W
4
6
7
1.25
W
Loki
MrWalb-
Loki
10
0
5
12.5
L
King Arthur
SheamusOBtheOG
King Arthur
1
6
1
0.25
W
Erlang Shen
SuperbBook253
Erlang Shen
5
3
11
3.5
L
Zeus
6
8
4
1
L
3
2
2
2
L
Danzaburou
kingdotwave
Danzaburou
2
4
1
0.63
W
Gilgamesh
onii-chan69666
Gilgamesh
7
4
6
2.5
W
Kuzenbo
scalar-sake3
Kuzenbo
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
45,195
63,083
Taken
60,096
28,764
Mitigated
49,695
10,687
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnGry Boy xl
Cthulhu
4,173
625
0
132
14,298
7,238
0
3,857
10,431
16,462
0
W
6,576
960
3,824
3,070
10,274
3,329
466
3,552
6,468
34,568
0
W
Loki
MrWalb-
Loki
11,938
1,731
0
389
7,966
3,032
1,880
1,762
6,191
0
76,989
L
King Arthur
SheamusOBtheOG
King Arthur
6,144
436
0
3,000
16,459
12,024
0
4,513
11,859
0
44,760
W
Erlang Shen
SuperbBook253
Erlang Shen
9,555
3,344
0
96
11,086
9,359
1,193
2,467
8,577
10,563
28,183
L
Zeus
11,431
1,995
0
1,353
12,173
3,391
37
2,826
9,149
53,670
0
L
4,167
951
0
3,668
9,862
2,944
0
1,279
8,507
0
56,264
L
Danzaburou
kingdotwave
Danzaburou
8,996
2,256
0
2,534
10,291
3,167
0
4,454
5,789
0
62,264
W
Gilgamesh
onii-chan69666
Gilgamesh
8,543
2,726
0
4,501
16,999
7,965
732
5,824
10,941
0
68,436
W
Kuzenbo
scalar-sake3
Kuzenbo
8,583
3,550
0
3,524
13,771
26,010
1,225
1,419
12,315
46,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
49,218
447
Minions Killed
435
0
Camps Cleared
0
1,575,651
Distance Traveled
1,778,630
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,424
357
22
1
0
270,422
10
W
Hel
9,444
525
69
4
0
325,874
5
W
Loki
11,124
618
149
8
0
379,829
3
L
King Arthur
8,012
445
96
5
0
339,971
0
W
Erlang Shen
8,778
488
62
3
0
354,010
2
L
Zeus
9,658
537
103
6
0
287,290
3
L
Loki
8,628
479
99
6
0
357,106
2
L
Danzaburou
9,219
512
127
7
0
320,862
3
W
Gilgamesh
10,390
577
95
5
0
363,273
1
W
Kuzenbo
9,482
527
60
3
0
355,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role