Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TheDisturbance
Danzaburou
Level 4
God Stats
6W - 5L
1,593 SR
Queue Stats
17W - 14L
1,613 Elo+
Solo
Bakasura
Bakasura
Versacenoob
Bakasura
Level 27
God Stats
4W - 3L
1,559 SR
Queue Stats
35W - 51L
1,414 Elo+
Solo
He Bo
He Bo
danielmj
He Bo
Level 29
God Stats
1W - 0L
1,684 SR
Queue Stats
60W - 78L
1,454 Elo+
Solo
Osiris
Osiris
gilgadorgan
Osiris
Level 29
God Stats
9W - 3L
1,864 SR
Queue Stats
144W - 139L
1,505 Elo+
Solo
Team Averages
Level 23
1,640 SR
1,497 Elo+

VS

Team Averages
Level 20
1,517 SR
1,582 Elo+
Anhur
Anhur
DiamondBliss
Anhur
Level 27
God Stats
2W - 4L
1,584 SR
Queue Stats
12W - 9L
1,577 Elo+
Solo
Thor
Thor
MacDaAce
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,691 Elo+
Party 1
Bellona
Bellona
RoeAaden
Bellona
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 6L
1,691 Elo+
Party 1
Ymir
Ymir
boejidenburger
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
bran2003
Merlin
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
149W - 166L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 0
5,838
649
2,816
6,003
2,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
TheDisturbance
Danzaburou
9
3 / 1 / 1
5,220
580
3,988
3,159
787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Versacenoob
Bakasura
10
6 / 0 / 2
6,259
695
4,393
4,813
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
danielmj
He Bo
9
1 / 0 / 0
5,174
575
1,383
3,503
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
9
1 / 1 / 4
5,240
582
3,059
5,206
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,125
458
2,102
5,825
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 6 / 1
4,149
461
2,143
5,736
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
RoeAaden
Bellona
7
0 / 1 / 0
4,045
449
2,223
4,232
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
1 / 2 / 0
4,069
452
1,731
4,495
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
bran2003
Merlin
9
0 / 2 / 0
4,908
545
1,547
4,683
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
1
2
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
L
0
3
0
0
L
Thor
0
6
1
0.08
L
Bellona
RoeAaden
Bellona
0
1
0
0
W
Danzaburou
TheDisturbance
Danzaburou
3
1
1
3.5
W
Bakasura
Versacenoob
Bakasura
6
0
2
7
L
1
2
0
0.5
L
Merlin
bran2003
Merlin
0
2
0
0
W
He Bo
danielmj
He Bo
1
0
0
1
W
Osiris
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
9,746
22,684
Taken
24,971
9,517
Mitigated
9,183
8,475
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,816
242
0
2,229
6,003
2,290
82
0
6,003
0
28,965
L
2,102
1,458
0
1,784
5,825
1,203
0
51
5,774
0
16,559
L
Thor
2,143
873
0
379
5,736
1,735
0
203
5,225
0
17,324
L
Bellona
RoeAaden
Bellona
2,223
593
0
855
4,232
2,798
115
0
4,122
0
13,870
W
Danzaburou
TheDisturbance
Danzaburou
3,988
2,052
0
1,085
3,159
787
811
771
2,388
0
21,239
W
Bakasura
Versacenoob
Bakasura
4,393
3,110
0
2,157
4,813
2,287
124
171
4,642
0
28,373
L
1,731
0
0
1,425
4,495
2,371
0
236
4,259
7,453
0
L
Merlin
bran2003
Merlin
1,547
0
0
1,436
4,683
1,076
0
1,327
3,356
23,180
0
W
He Bo
danielmj
He Bo
1,383
42
0
1,522
3,503
975
0
1,547
1,956
20,742
0
W
Osiris
3,059
701
0
1,482
5,206
3,178
150
789
4,417
3,842
19,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
21,296
254
Minions Killed
176
0
Camps Cleared
0
871,213
Distance Traveled
712,474
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,838
649
55
6
0
189,353
0
L
Anhur
4,125
458
41
5
0
135,012
1
L
Thor
4,149
461
37
4
0
143,784
0
L
Bellona
4,045
449
31
3
0
156,157
0
W
Danzaburou
5,220
580
40
4
0
165,110
0
W
Bakasura
6,259
695
67
7
0
188,059
5
L
Ymir
4,069
452
14
2
0
123,852
2
L
Merlin
4,908
545
53
6
0
153,669
2
W
He Bo
5,174
575
47
5
0
159,989
6
W
Osiris
5,240
582
45
5
0
168,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role