Player Matchup

Kumbhakarna
Kumbhakarna
Archieee
Kumbhakarna
Level 18
God Stats
1W - 4L
1,168 SR
Queue Stats
165W - 172L
1,280 Elo+
Solo
Ares
Ares
Indragul
Ares
Level 4
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 2
Zeus
Zeus
Martux97
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Amaterasu
Amaterasu
PERSONASUPPLI
Amaterasu
Level 2
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 2
Artemis
Artemis
fedesa
Artemis
Level 1
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2
Team Averages
Level 6
1,349 SR
1,283 Elo+

VS

Team Averages
Level 24
1,470 SR
1,317 Elo+
Kukulkan
Kukulkan
Callumiz
Kukulkan
Level 25
God Stats
4W - 1L
1,682 SR
Queue Stats
65W - 72L
1,386 Elo+
Party 3
Ravana
Ravana
GamingHydra
Ravana
Level 25
God Stats
12W - 8L
1,494 SR
Queue Stats
71W - 68L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
Japie7
Danzaburou
Level 25
God Stats
19W - 23L
1,322 SR
Queue Stats
254W - 340L
1,242 Elo+
Party 1
Ares
Ares
Seuntjie90
Ares
Level 24
God Stats
1W - 3L
1,315 SR
Queue Stats
60W - 123L
1,213 Elo+
Party 1
King Arthur
King Arthur
SpionHefe434
King Arthur
Level 23
God Stats
4W - 1L
1,536 SR
Queue Stats
34W - 31L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Archieee
Kumbhakarna
8
0 / 12 / 5
5,804
415
690
15,421
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
12
9 / 6 / 4
8,132
581
9,107
13,556
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
11
5 / 5 / 5
7,172
512
10,379
8,313
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PERSONASUPPLI
Amaterasu
7
1 / 9 / 0
5,286
378
2,184
9,703
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
fedesa
Artemis
8
0 / 5 / 0
5,158
368
2,297
5,428
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Callumiz
Kukulkan
14
10 / 0 / 0
8,942
639
9,881
3,579
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
13 / 1 / 6
9,775
698
12,808
7,591
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Danzaburou
Japie7
Danzaburou
13
4 / 7 / 3
8,874
634
6,868
10,639
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 11
8,193
585
8,500
13,829
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
SpionHefe434
King Arthur
13
8 / 0 / 3
8,336
595
6,139
9,067
6,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
15
Kills
37
37
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Archieee
Kumbhakarna
0
12
5
0.21
W
Kukulkan
Callumiz
Kukulkan
10
0
0
10
W
Ravana
13
1
6
16
L
Ares
9
6
4
1.83
W
Danzaburou
Japie7
Danzaburou
4
7
3
0.79
L
Zeus
5
5
5
1.5
L
Amaterasu
PERSONASUPPLI
Amaterasu
1
9
0
0.11
W
2
7
11
1.07
W
King Arthur
SpionHefe434
King Arthur
8
0
3
9.5
L
Artemis
fedesa
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,657
Damage
44,196
52,421
Taken
44,705
27,882
Mitigated
27,120
4,859
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Archieee
Kumbhakarna
690
142
0
206
15,421
6,400
0
6,790
8,319
1,730
0
W
Kukulkan
Callumiz
Kukulkan
9,881
3,015
0
849
3,579
1,348
992
765
2,814
44,628
0
W
Ravana
12,808
4,145
0
3,622
7,591
3,309
0
2,317
5,274
0
59,923
L
Ares
9,107
1,235
0
2,134
13,556
11,713
24
4,068
9,488
19,243
0
W
Danzaburou
Japie7
Danzaburou
6,868
4,219
0
1,315
10,639
4,338
2,096
5,652
4,987
0
54,633
L
Zeus
10,379
3,626
0
1,708
8,313
2,580
248
3,829
4,444
35,395
0
L
Amaterasu
PERSONASUPPLI
Amaterasu
2,184
1,403
0
484
9,703
5,884
208
2,441
7,182
0
12,833
W
8,500
1,225
0
2,382
13,829
11,900
520
8,894
4,935
25,223
0
W
King Arthur
SpionHefe434
King Arthur
6,139
1,253
0
3,301
9,067
6,225
148
2,548
6,519
0
36,248
L
Artemis
fedesa
Artemis
2,297
1,500
0
327
5,428
1,305
141
783
4,607
0
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
44,120
126
Minions Killed
400
0
Camps Cleared
0
1,075,062
Distance Traveled
1,230,679
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,804
415
1
0
0
182,976
0
W
Kukulkan
8,942
639
96
7
0
223,421
0
W
Ravana
9,775
698
98
7
0
293,246
0
L
Ares
8,132
581
17
1
0
264,837
0
W
Danzaburou
8,874
634
101
7
0
224,158
1
L
Zeus
7,172
512
59
4
0
217,686
0
L
Amaterasu
5,286
378
27
2
0
222,737
0
W
Ares
8,193
585
24
2
0
227,657
0
W
King Arthur
8,336
595
81
6
0
262,197
3
L
Artemis
5,158
368
22
2
0
186,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role