Player Matchup

Gilgamesh
Gilgamesh
KongSlayer58
Gilgamesh
Level 101
God Stats
10W - 10L
1,502 SR
Queue Stats
34W - 45L
1,323 Elo+
Party 1
Pele
Pele
Potatobaconsoup
Pele
Level 129
God Stats
7W - 3L
1,564 SR
Queue Stats
405W - 449L
1,384 Elo+
Solo
Zeus
Zeus
kingcrowe169
Zeus
Level 127
God Stats
19W - 11L
1,642 SR
Queue Stats
115W - 99L
1,474 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,393 Elo+

VS

Team Averages
Level 34
1,560 SR
1,440 Elo+
Izanami
Izanami
Ganjaman420261
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,736 Elo+
Solo
Sol
Sol
Jiangshi13
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
Toxic_Ghost7089
Sun Wukong
Level 47
God Stats
0W - 1L
1,681 SR
Queue Stats
52W - 63L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KongSlayer58
Gilgamesh
8
0 / 0 / 5
5,252
875
2,302
3,677
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 0 / 2
5,650
942
4,619
3,354
2,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 0 / 2
5,364
894
4,606
2,084
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,236
706
1,865
5,022
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,033
672
2,032
3,371
973
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Toxic_Ghost7089
Sun Wukong
7
0 / 3 / 0
4,352
725
1,258
5,694
2,177
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
W
Gilgamesh
KongSlayer58
Gilgamesh
0
0
5
2.5
W
4
0
2
5
L
Sun Wukong
Toxic_Ghost7089
Sun Wukong
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
5,155
9,115
Taken
14,087
5,067
Mitigated
4,520
3,070
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,865
1,134
46
290
5,022
1,370
0
1,446
3,455
0
8,490
L
2,032
330
0
874
3,371
973
0
1,500
1,831
7,030
0
W
Gilgamesh
KongSlayer58
Gilgamesh
2,302
181
0
752
3,677
2,377
324
981
2,696
32
7,694
W
4,619
1,250
0
1,295
3,354
2,107
738
882
2,472
0
15,709
L
Sun Wukong
Toxic_Ghost7089
Sun Wukong
1,258
203
0
591
5,694
2,177
0
2,092
3,439
0
12,816
W
4,606
173
0
1,023
2,084
583
428
535
1,549
19,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,266
Gold Earned
12,621
63
Minions Killed
58
4
Camps Cleared
2
393,776
Distance Traveled
293,105
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,236
706
24
4
0
103,668
0
L
Sol
4,033
672
10
2
0
71,144
0
W
Gilgamesh
5,252
875
6
1
1
139,579
0
W
Pele
5,650
942
20
3
0
132,130
3
L
Sun Wukong
4,352
725
24
4
2
118,293
0
W
Zeus
5,364
894
37
6
3
122,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role