Player Matchup

Zeus
Zeus
ArcadianWill
Zeus
Level 55
God Stats
42W - 30L
1,512 SR
Queue Stats
48W - 42L
1,460 Elo+
Party 1
Charybdis
Charybdis
EricDaMC
Charybdis
Level 129
God Stats
12W - 12L
1,574 SR
Queue Stats
113W - 107L
1,474 Elo+
Party 1
Ymir
Ymir
lidemon2x
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 63
1,529 SR
1,478 Elo+

VS

Team Averages
Level 78
1,365 SR
1,461 Elo+
Heimdallr
Heimdallr
Breeze Block956
Heimdallr
Level 123
God Stats
0W - 1L
1,274 SR
Queue Stats
427W - 410L
1,532 Elo+
Solo
Sol
Sol
JumboSpider39
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,482 Elo+
Solo
Cerberus
Cerberus
Worthless007
Cerberus
Level 106
God Stats
8W - 20L
1,322 SR
Queue Stats
152W - 188L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 7
15,606
780
30,364
12,797
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
EricDaMC
Charybdis
18
8 / 1 / 12
14,335
717
21,628
19,006
7,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
0 / 12 / 11
11,296
565
1,515
18,488
7,257

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Breeze Block956
Heimdallr
16
8 / 7 / 3
13,311
666
15,728
16,420
5,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 12 / 3
10,996
550
5,929
16,388
4,667
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Worthless007
Cerberus
16
2 / 5 / 9
12,404
620
16,160
29,286
29,590
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
23
Kills
13
14
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
1
7
18.5
L
Heimdallr
Breeze Block956
Heimdallr
8
7
3
1.36
W
Charybdis
EricDaMC
Charybdis
8
1
12
14
L
3
12
3
0.38
L
Cerberus
Worthless007
Cerberus
2
5
9
1.3
W
Ymir
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,507
Damage
37,817
50,291
Taken
62,094
18,780
Mitigated
40,238
7,858
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,364
3,609
0
5,841
12,797
4,210
1,394
6,969
5,828
85,358
0
L
Heimdallr
Breeze Block956
Heimdallr
15,728
4,841
0
1,028
16,420
5,981
924
9,141
7,279
0
46,296
W
Charybdis
EricDaMC
Charybdis
21,628
12,587
0
2,017
19,006
7,313
1,270
7,527
11,479
0
68,458
L
5,929
2,710
0
862
16,388
4,667
278
7,301
9,087
20,122
0
L
Cerberus
Worthless007
Cerberus
16,160
585
0
6,841
29,286
29,590
234
16,384
12,902
49,826
0
W
Ymir
1,515
458
0
0
18,488
7,257
22
7,977
10,511
6,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,237
Gold Earned
36,711
218
Minions Killed
205
8
Camps Cleared
5
1,105,111
Distance Traveled
980,722
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,606
780
120
6
5
374,050
0
L
Heimdallr
13,311
666
73
4
1
341,274
4
W
Charybdis
14,335
717
87
4
3
438,011
4
L
Sol
10,996
550
32
2
0
275,656
0
L
Cerberus
12,404
620
100
5
4
363,792
3
W
Ymir
11,296
565
11
1
0
293,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role