Player Matchup

Sol
Sol
FishGenius
Sol
Level 89
God Stats
58W - 37L
1,610 SR
Queue Stats
335W - 192L
1,566 Elo+
Party 1
Nike
Nike
MightyBiscu1t
Nike
Level 89
God Stats
152W - 72L
1,655 SR
Queue Stats
335W - 192L
1,566 Elo+
Party 1
Ymir
Ymir
cowardbutcher
Ymir
Level 87
God Stats
12W - 4L
1,685 SR
Queue Stats
353W - 205L
1,558 Elo+
Party 1
Team Averages
Level 88
1,650 SR
1,564 Elo+

VS

Team Averages
Level 73
1,551 SR
1,314 Elo+
Zeus
Zeus
Afro-SamurEye-
Zeus
Level 119
God Stats
42W - 55L
1,561 SR
Queue Stats
205W - 279L
1,320 Elo+
Solo
Anubis
Anubis
HeimdaIIr
Anubis
Level 59
God Stats
15W - 23L
1,496 SR
Queue Stats
101W - 142L
1,285 Elo+
Solo
Neith
Neith
athleteallen
Neith
Level 41
God Stats
11W - 22L
1,595 SR
Queue Stats
100W - 111L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,474
706
7,085
7,163
2,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 7
9,019
752
6,164
6,690
6,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 8
9,507
792
4,266
13,584
10,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
7,082
590
5,070
4,087
1,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
HeimdaIIr
Anubis
10
0 / 6 / 2
7,248
604
3,658
7,585
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 0
7,732
644
7,654
8,371
2,297
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
1
6
6
L
Anubis
HeimdaIIr
Anubis
0
6
2
0.17
W
5
0
7
8.5
L
2
3
0
0.67
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
16,382
27,437
Taken
20,043
19,888
Mitigated
6,657
8,700
Healing
1,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,070
369
0
18
4,087
1,006
0
2,163
1,924
16,779
0
W
7,085
1,016
0
2,701
7,163
2,346
1,622
3,284
3,879
36,492
0
L
Anubis
HeimdaIIr
Anubis
3,658
177
0
808
7,585
3,354
0
4,772
2,813
22,787
0
W
6,164
876
803
1,681
6,690
6,694
269
2,539
4,151
2,587
26,045
L
7,654
3,679
0
827
8,371
2,297
0
5,007
3,364
0
27,447
W
4,266
265
0
3,515
13,584
10,848
288
3,670
9,914
18,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,000
Gold Earned
22,062
156
Minions Killed
105
10
Camps Cleared
2
715,679
Distance Traveled
482,851
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,082
590
41
3
0
134,138
0
W
Sol
8,474
706
78
7
2
222,226
1
L
Anubis
7,248
604
37
3
2
155,103
1
W
Nike
9,019
752
50
4
7
246,425
1
L
Neith
7,732
644
27
2
0
193,610
0
W
Ymir
9,507
792
28
2
1
247,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role