Player Matchup

Izanami
Izanami
Gold V
AUT0S
Izanami
Gold V
Level 69
God Stats
10W - 6L
1,703 SR
Queue Stats
22W - 19L
1,582 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
HIDEtheBODlES
Morgan Le Fay
Gold III
Level 81
God Stats
12W - 2L
1,727 SR
Queue Stats
43W - 33L
1,477 MMR
Party 1
Khepri
Khepri
Gold V
Jack-of--Shadows
Khepri
Gold V
Level 129
God Stats
2W - 0L
1,584 SR
Queue Stats
41W - 45L
1,369 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,671 SR
1,476 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,561 SR
1,434 MMR
Chiron
Chiron
Gold II
Eindle
Chiron
Gold II
Level 122
God Stats
124W - 101L
1,607 SR
Queue Stats
919W - 1,030L
1,427 MMR
Solo
Guan Yu
Guan Yu
Platinum V
JQQU
Guan Yu
Platinum V
Level 108
God Stats
21W - 20L
1,578 SR
Queue Stats
464W - 516L
1,623 MMR
Party 2
Hel
Hel
Gold V
Ziyg
Hel
Gold V
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 297L
1,252 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AUT0S
Izanami
12
5 / 2 / 3
8,040
731
10,972
9,733
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
HIDEtheBODlES
Morgan Le Fay
12
3 / 1 / 6
7,748
704
9,729
5,598
2,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 7
7,171
652
3,986
6,792
7,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
FenrirAthenaOdinGilgameshTiamat

VS

Bans
GebPersephoneKuzenboSolKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eindle
Chiron
11
2 / 4 / 1
7,190
654
6,664
8,335
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
JQQU
Guan Yu
10
1 / 2 / 1
7,321
666
5,595
11,377
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
Ziyg
Hel
10
0 / 3 / 2
6,525
593
6,377
9,166
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
AUT0S
Izanami
5
2
3
3.25
L
Chiron
Eindle
Chiron
2
4
1
0.63
W
Morgan Le Fay
HIDEtheBODlES
Morgan Le Fay
3
1
6
6
L
Guan Yu
JQQU
Guan Yu
1
2
1
0.75
W
1
0
7
4.5
L
Hel
Ziyg
Hel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
18,636
22,123
Taken
28,878
13,422
Mitigated
13,416
4,181
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AUT0S
Izanami
10,972
7,088
0
1,661
9,733
4,152
1,074
2,599
7,134
0
36,081
L
Chiron
Eindle
Chiron
6,664
1,586
584
1,481
8,335
2,448
145
3,581
4,754
0
29,228
W
Morgan Le Fay
HIDEtheBODlES
Morgan Le Fay
9,729
844
0
1,299
5,598
2,232
0
1,587
4,011
28,380
0
L
Guan Yu
JQQU
Guan Yu
5,595
1,021
1,288
2,778
11,377
8,546
68
5,536
5,841
0
10,537
W
3,986
57
0
1,221
6,792
7,038
0
2,313
4,479
9,304
0
L
Hel
Ziyg
Hel
6,377
286
2,443
3,413
9,166
2,422
30
4,810
4,356
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
21,036
120
Minions Killed
102
7
Camps Cleared
3
631,060
Distance Traveled
631,959
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,040
731
70
6
3
178,335
2
L
Chiron
7,190
654
54
5
3
193,457
1
W
Morgan Le Fay
7,748
704
38
3
3
219,050
3
L
Guan Yu
7,321
666
18
2
0
222,757
0
W
Khepri
7,171
652
12
1
1
233,675
2
L
Hel
6,525
593
30
3
0
215,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role