Player Matchup

Rama
Rama
ProjectRafajafa
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 82L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
buster90000
Cthulhu
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 20L
1,491 Elo+
Party 1
The Morrigan
The Morrigan
joefoleymufc
The Morrigan
Level 65
God Stats
2W - 3L
1,730 SR
Queue Stats
122W - 138L
1,430 Elo+
Party 1
Team Averages
Level 41
1,577 SR
1,452 Elo+

VS

Team Averages
Level 66
1,586 SR
1,432 Elo+
Ymir
Ymir
Leviathxn
Ymir
Level 17
God Stats
7W - 8L
1,495 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
Toa333
Nu Wa
Level 52
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 71L
1,323 Elo+
Solo
Achilles
Achilles
attila98
Achilles
Level 128
God Stats
4W - 1L
1,765 SR
Queue Stats
177W - 172L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
9,533
733
14,310
7,412
2,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
buster90000
Cthulhu
13
3 / 2 / 11
9,162
705
8,907
12,574
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
joefoleymufc
The Morrigan
14
5 / 3 / 7
9,681
745
8,257
6,207
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 3
7,686
591
3,615
14,136
15,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Toa333
Nu Wa
11
0 / 5 / 4
7,686
591
4,164
7,838
3,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
attila98
Achilles
12
7 / 4 / 0
9,205
708
10,300
14,220
13,120
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
7
7
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
3
0.3
W
6
2
6
4.5
L
Nu Wa
Toa333
Nu Wa
0
5
4
0.4
L
Achilles
attila98
Achilles
7
4
0
1.75
W
Cthulhu
buster90000
Cthulhu
3
2
11
4.25
W
The Morrigan
joefoleymufc
The Morrigan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
18,079
26,193
Taken
36,194
14,852
Mitigated
32,152
8,896
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,615
331
521
1,444
14,136
15,321
0
5,370
8,205
9,475
0
W
14,310
8,892
0
1,696
7,412
2,400
862
2,253
5,159
0
43,172
L
Nu Wa
Toa333
Nu Wa
4,164
1,498
0
1,718
7,838
3,711
0
4,427
3,111
24,218
0
L
Achilles
attila98
Achilles
10,300
1,960
0
2,800
14,220
13,120
0
5,755
7,850
0
30,324
W
Cthulhu
buster90000
Cthulhu
8,907
976
41
5,932
12,574
10,337
100
4,310
8,264
17,774
0
W
The Morrigan
joefoleymufc
The Morrigan
8,257
1,631
0
1,227
6,207
2,115
129
2,476
3,500
38,863
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
24,577
145
Minions Killed
103
8
Camps Cleared
4
687,938
Distance Traveled
645,323
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,686
591
10
1
0
212,858
1
W
Rama
9,533
733
56
4
1
187,558
3
L
Nu Wa
7,686
591
50
4
2
193,347
3
L
Achilles
9,205
708
43
3
2
239,118
4
W
Cthulhu
9,162
705
30
2
0
258,274
1
W
The Morrigan
9,681
745
59
5
7
242,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role