Player Matchup

Chiron
Chiron
CAPTN DOUBLETAP
Chiron
Level 69
God Stats
9W - 2L
1,629 SR
Queue Stats
346W - 398L
1,443 Elo+
Solo
Zeus
Zeus
GoodDayDema
Zeus
Level 66
God Stats
1W - 1L
1,605 SR
Queue Stats
39W - 31L
1,432 Elo+
Party 2
Izanami
Izanami
Saighen
Izanami
Level 89
God Stats
4W - 4L
1,595 SR
Queue Stats
261W - 276L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
iBite sometimes
Zhong Kui
Level 129
God Stats
1W - 0L
1,374 SR
Queue Stats
90W - 86L
1,425 Elo+
Party 2
Olorun
Olorun
sacj123
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,260 Elo+
Solo
Team Averages
Level 75
1,541 SR
1,401 Elo+

VS

Team Averages
Level 117
1,560 SR
1,407 Elo+
Fenrir
Fenrir
Hebert2558
Fenrir
Level 96
God Stats
3W - 4L
1,624 SR
Queue Stats
591W - 597L
1,407 Elo+
Solo
Olorun
Olorun
His Jigginess
Olorun
Level 107
God Stats
3W - 6L
1,382 SR
Queue Stats
370W - 394L
1,404 Elo+
Solo
Odin
Odin
KnightSax
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,268 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LUX UNIVERSUM
Ah Muzen Cab
Level 159
God Stats
8W - 2L
1,795 SR
Queue Stats
332W - 336L
1,481 Elo+
Party 1
Achilles
Achilles
juandam193
Achilles
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 50L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 19
12,250
645
14,842
19,769
6,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 6 / 25
13,129
691
24,997
15,545
5,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Saighen
Izanami
20
5 / 4 / 25
13,112
690
21,700
16,188
6,695
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
iBite sometimes
Zhong Kui
20
15 / 6 / 21
16,795
884
23,793
28,169
31,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
sacj123
Olorun
20
7 / 7 / 24
13,434
707
13,212
17,880
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hebert2558
Fenrir
20
6 / 12 / 12
13,129
691
16,127
20,991
8,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 7 / 18
13,890
731
15,776
21,724
8,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
16
5 / 9 / 8
11,358
598
11,251
17,543
9,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
LUX UNIVERSUM
Ah Muzen Cab
20
10 / 4 / 13
14,885
783
26,566
22,075
9,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
juandam193
Achilles
20
7 / 7 / 17
14,195
747
14,732
26,887
37,139
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
99
39
Kills
31
31
Deaths
39
114
Assists
68
Player
Kills
Deaths
Assists
KDA
W
6
8
19
1.94
W
6
6
25
3.08
L
Fenrir
Hebert2558
Fenrir
6
12
12
1
L
3
7
18
1.71
L
Odin
5
9
8
1
L
Ah Muzen Cab
LUX UNIVERSUM
Ah Muzen Cab
10
4
13
4.13
W
Izanami
Saighen
Izanami
5
4
25
4.38
W
Zhong Kui
iBite sometimes
Zhong Kui
15
6
21
4.25
L
Achilles
juandam193
Achilles
7
7
17
2.21
W
Olorun
sacj123
Olorun
7
7
24
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,544
Damage
84,452
97,551
Taken
109,220
58,815
Mitigated
72,873
44,099
Healing
38,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,842
3,166
3,828
4,920
19,769
6,979
2,182
2,913
16,820
0
24,400
W
24,997
2,936
548
2,706
15,545
5,400
128
2,085
13,460
40,872
0
L
Fenrir
Hebert2558
Fenrir
16,127
2,454
782
2,813
20,991
8,497
159
12,846
8,145
0
28,485
L
15,776
7,286
3,155
9,821
21,724
8,251
1,315
14,030
7,694
35,551
0
L
Odin
11,251
1,812
971
1,126
17,543
9,770
0
10,783
6,760
479
14,528
L
Ah Muzen Cab
LUX UNIVERSUM
Ah Muzen Cab
26,566
6,216
2,124
9,424
22,075
9,216
763
12,565
9,510
0
70,238
W
Izanami
Saighen
Izanami
21,700
15,232
1,901
2,747
16,188
6,695
2,528
2,520
13,668
0
45,798
W
Zhong Kui
iBite sometimes
Zhong Kui
23,793
1,784
1,805
11,392
28,169
31,116
315
5,046
23,123
61,143
0
L
Achilles
juandam193
Achilles
14,732
3,190
2,506
5,759
26,887
37,139
570
11,055
15,832
0
21,310
W
Olorun
sacj123
Olorun
13,212
4,781
7,920
6,332
17,880
8,625
954
3,506
14,374
19,325
1,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,720
Gold Earned
67,457
227
Minions Killed
182
0
Camps Cleared
0
1,625,141
Distance Traveled
1,549,726
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,250
645
20
1
0
363,650
1
W
Zeus
13,129
691
40
2
0
323,071
0
L
Fenrir
13,129
691
19
1
0
327,307
0
L
Olorun
13,890
731
48
3
0
273,308
5
L
Odin
11,358
598
8
0
0
285,319
3
L
Ah Muzen Cab
14,885
783
95
5
0
378,047
2
W
Izanami
13,112
690
92
5
0
310,412
0
W
Zhong Kui
16,795
884
56
3
0
332,394
0
L
Achilles
14,195
747
12
1
0
285,745
0
W
Olorun
13,434
707
19
1
0
295,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role