Player Matchup

Bacchus
Bacchus
Alacaldo
Bacchus
Level 48
God Stats
38W - 106L
1,292 SR
Queue Stats
153W - 363L
1,235 Elo+
Solo
Nemesis
Nemesis
Deku007
Nemesis
Level 6
God Stats
1W - 4L
1,450 SR
Queue Stats
7W - 13L
1,300 Elo+
Party 1
Odin
Odin
cocobird89
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,231 Elo+
Party 1
Team Averages
Level 28
1,414 SR
1,255 Elo+

VS

Team Averages
Level 60
1,548 SR
1,456 Elo+
Ra
Ra
Foggy47311
Ra
Level 25
God Stats
8W - 11L
1,425 SR
Queue Stats
27W - 35L
1,356 Elo+
Party 2
Hun Batz
Hun Batz
Neondevil
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,540 Elo+
Party 2
Ymir
Ymir
therealdoom
Ymir
Level 26
God Stats
2W - 0L
1,719 SR
Queue Stats
8W - 4L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alacaldo
Bacchus
10
0 / 2 / 1
6,927
577
653
7,533
5,689
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Deku007
Nemesis
9
0 / 7 / 0
6,415
535
3,910
9,998
3,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 8 / 0
7,224
602
4,006
10,575
6,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 9
9,574
798
5,658
3,740
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Neondevil
Hun Batz
13
4 / 1 / 13
8,849
737
11,262
7,270
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 1 / 8
8,548
712
4,160
5,301
4,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
17
17
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alacaldo
Bacchus
0
2
1
0.25
L
Nemesis
Deku007
Nemesis
0
7
0
0
W
8
0
9
12.5
W
Hun Batz
Neondevil
Hun Batz
4
1
13
10.5
L
1
8
0
0.13
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,569
Damage
21,080
28,106
Taken
16,311
15,603
Mitigated
9,748
3,159
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alacaldo
Bacchus
653
0
0
1,582
7,533
5,689
0
1,759
5,404
11,317
0
L
Nemesis
Deku007
Nemesis
3,910
1,111
0
977
9,998
3,414
0
3,423
6,095
0
14,326
W
5,658
445
1,483
883
3,740
1,420
596
927
2,813
34,472
0
W
Hun Batz
Neondevil
Hun Batz
11,262
2,934
0
1,146
7,270
3,751
1,345
327
6,943
0
29,923
L
4,006
760
385
215
10,575
6,500
0
4,331
5,693
0
12,606
W
4,160
882
0
49
5,301
4,577
262
108
5,193
11,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
26,971
69
Minions Killed
131
3
Camps Cleared
6
625,594
Distance Traveled
654,795
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,927
577
26
2
1
221,753
0
L
Nemesis
6,415
535
26
2
2
199,068
1
W
Ra
9,574
798
67
6
1
231,392
1
W
Hun Batz
8,849
737
45
4
4
243,391
1
L
Odin
7,224
602
17
1
0
204,773
0
W
Ymir
8,548
712
19
2
1
180,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role