Player Matchup

Chaac
Chaac
Diamond II
 
Chaac
Diamond II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
HellJell
Thoth
Diamond V
Level 148
God Stats
2W - 0L
1,947 SR
Queue Stats
220W - 198L
2,082 MMR
Solo
Nike
Nike
Diamond III
NoMoreToxicity
Nike
Diamond III
Level 157
God Stats
35W - 20L
1,630 SR
Queue Stats
454W - 425L
2,265 MMR
Solo
Loki
Loki
Masters
Winable
Loki
Masters
Level 158
God Stats
5W - 8L
1,469 SR
Queue Stats
226W - 215L
2,466 MMR
Solo
Anhur
Anhur
Masters
ekiler
Anhur
Masters
Level 148
God Stats
7W - 11L
1,540 SR
Queue Stats
148W - 124L
2,560 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,617 SR
2,175 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,490 SR
2,000 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
DiesoX
Horus
Diamond III
Level 140
God Stats
27W - 28L
1,533 SR
Queue Stats
238W - 227L
2,240 MMR
Party 1
Heimdallr
Heimdallr
Diamond III
bogig1rl123
Heimdallr
Diamond III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 98L
2,159 MMR
Party 1
Cerberus
Cerberus
Diamond V
gillisprilli
Cerberus
Diamond V
Level 147
God Stats
3W - 12L
1,218 SR
Queue Stats
629W - 606L
2,052 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
norskgaming
Hou Yi
Diamond IV
Level 126
God Stats
16W - 16L
1,700 SR
Queue Stats
207W - 201L
2,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 12
10,137
483
8,329
24,064
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
HellJell
Thoth
16
1 / 1 / 13
11,147
531
9,967
7,773
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 10
11,915
567
14,355
17,161
13,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
Winable
Loki
19
8 / 3 / 6
12,248
583
14,528
16,647
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
ekiler
Anhur
19
14 / 3 / 4
13,474
642
22,996
15,933
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
FenrirOdinTiamatUllrArtio

VS

Bans
SetAh Muzen CabGebCabrakanRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
4 / 5 / 2
10,135
483
12,492
17,995
7,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
DiesoX
Horus
14
0 / 4 / 6
8,654
412
3,745
17,933
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
bogig1rl123
Heimdallr
16
2 / 7 / 2
9,708
462
10,342
16,244
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
gillisprilli
Cerberus
17
2 / 5 / 3
10,038
478
10,350
21,077
20,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
16
4 / 8 / 2
10,105
481
8,744
17,697
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
29
Kills
12
12
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
12
4.5
L
Anubis
 
Anubis
4
5
2
1
L
Horus
DiesoX
Horus
0
4
6
0.75
W
Thoth
HellJell
Thoth
1
1
13
7.5
W
3
3
10
2.67
W
Loki
Winable
Loki
8
3
6
3.67
L
Heimdallr
bogig1rl123
Heimdallr
2
7
2
0.43
W
Anhur
ekiler
Anhur
14
3
4
5.33
L
Cerberus
gillisprilli
Cerberus
2
5
3
0.7
L
Hou Yi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,175
Damage
45,673
81,578
Taken
90,946
48,685
Mitigated
56,905
28,693
Healing
25,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,329
839
0
9,382
24,064
23,204
520
8,256
15,667
0
26,685
L
Anubis
 
Anubis
12,492
699
0
7,976
17,995
7,233
322
3,657
14,118
92,277
0
L
Horus
DiesoX
Horus
3,745
1,292
1,924
4,465
17,933
21,256
69
3,493
13,943
0
11,822
W
Thoth
HellJell
Thoth
9,967
273
0
2,121
7,773
1,980
1,906
3,958
3,619
68,299
0
W
14,355
1,383
0
3,985
17,161
13,160
50
4,203
12,461
12,222
68,283
W
Loki
Winable
Loki
14,528
4,262
0
6,324
16,647
5,052
2,188
4,047
11,552
0
113,326
L
Heimdallr
bogig1rl123
Heimdallr
10,342
5,895
0
2,571
16,244
2,935
2,848
2,110
13,974
0
73,926
W
Anhur
ekiler
Anhur
22,996
13,152
0
6,881
15,933
5,289
3,858
2,785
12,903
0
95,781
L
Cerberus
gillisprilli
Cerberus
10,350
390
0
4,600
21,077
20,812
280
2,628
18,253
73,677
0
L
Hou Yi
8,744
3,455
0
4,262
17,697
4,669
0
1,167
16,272
0
60,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,921
Gold Earned
48,640
571
Minions Killed
570
0
Camps Cleared
0
2,177,035
Distance Traveled
1,878,421
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,137
483
28
1
0
424,073
7
L
Anubis
10,135
483
175
8
0
347,778
6
L
Horus
8,654
412
14
1
0
399,790
8
W
Thoth
11,147
531
122
6
0
419,245
6
W
Nike
11,915
567
159
8
0
428,214
2
W
Loki
12,248
583
130
6
0
456,932
5
L
Heimdallr
9,708
462
124
6
0
396,898
6
W
Anhur
13,474
642
132
6
0
448,571
4
L
Cerberus
10,038
478
166
8
0
382,390
0
L
Hou Yi
10,105
481
91
4
0
351,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role