Player Matchup

Danzaburou
Danzaburou
Garchompbomp
Danzaburou
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 28L
1,677 Elo+
Party 2
Bellona
Bellona
Irony3319
Bellona
Level 108
God Stats
7W - 2L
1,675 SR
Queue Stats
106W - 95L
1,653 Elo+
Party 2
Janus
Janus
SmiteIsCringe
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,534 Elo+
Party 2
Team Averages
Level 87
1,558 SR
1,621 Elo+

VS

Team Averages
Level 64
1,571 SR
1,642 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
PainBaguette99
Loki
Level 29
God Stats
7W - 7L
1,627 SR
Queue Stats
74W - 43L
1,661 Elo+
Party 1
Ullr
Ullr
Tipho666
Ullr
Level 98
God Stats
6W - 1L
1,587 SR
Queue Stats
83W - 40L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Garchompbomp
Danzaburou
11
2 / 6 / 6
7,872
716
6,785
11,124
4,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Irony3319
Bellona
12
5 / 5 / 2
8,028
730
10,660
13,730
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 5
7,452
677
5,640
9,219
2,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 3 / 13
8,469
770
10,124
5,776
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
13 / 2 / 4
10,588
963
11,503
11,044
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
12
2 / 3 / 14
8,381
762
9,519
10,699
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
18
18
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
13
3.17
L
Danzaburou
Garchompbomp
Danzaburou
2
6
6
0.83
L
Bellona
Irony3319
Bellona
5
5
2
1.2
W
13
2
4
7.5
L
1
7
5
0.5
W
Ullr
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,085
Damage
31,146
34,073
Taken
27,519
19,308
Mitigated
12,526
5,689
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,124
799
0
0
5,776
1,582
387
1,306
4,156
19,452
0
L
Danzaburou
Garchompbomp
Danzaburou
6,785
3,277
0
2,042
11,124
4,005
835
3,410
7,318
0
24,369
L
Bellona
Irony3319
Bellona
10,660
1,609
0
3,247
13,730
12,348
0
4,386
8,830
6,064
18,806
W
11,503
4,142
0
3,226
11,044
7,339
278
2,362
8,031
65
18,627
L
5,640
370
0
400
9,219
2,955
0
1,798
7,189
21,207
0
W
Ullr
9,519
3,496
0
1,840
10,699
3,605
894
3,592
6,433
0
34,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
27,438
118
Minions Killed
107
7
Camps Cleared
3
610,005
Distance Traveled
603,560
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,469
770
27
2
0
172,612
2
L
Danzaburou
7,872
716
40
4
3
192,727
1
L
Bellona
8,028
730
32
3
2
224,800
6
W
Loki
10,588
963
21
2
1
223,804
4
L
Janus
7,452
677
46
4
2
192,478
0
W
Ullr
8,381
762
59
5
2
207,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role