Player Matchup

Arachne
Arachne
AridChipmunk375
Arachne
Level 18
God Stats
2W - 0L
1,707 SR
Queue Stats
16W - 11L
1,870 Elo+
Solo
Bakasura
Bakasura
BeePrime7512
Bakasura
Level 7
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 3L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
LuGnar_Frost
Baron Samedi
Level 27
God Stats
11W - 11L
1,515 SR
Queue Stats
66W - 62L
1,456 Elo+
Solo
Chaac
Chaac
SheamusOBtheOG
Chaac
Level 16
God Stats
7W - 7L
1,484 SR
Queue Stats
51W - 36L
1,574 Elo+
Solo
Khepri
Khepri
kingdotwave
Khepri
Level 24
God Stats
3W - 1L
1,660 SR
Queue Stats
136W - 137L
1,573 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,601 Elo+

VS

Team Averages
Level 13
1,594 SR
1,582 Elo+
Sun Wukong
Sun Wukong
Lilluke25
Sun Wukong
Level 6
God Stats
0W - 1L
1,609 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Arachne
Arachne
SuperbBook253
Arachne
Level 28
God Stats
73W - 52L
1,602 SR
Queue Stats
161W - 177L
1,510 Elo+
Solo
Anhur
Anhur
Your dabs
Anhur
Level 17
God Stats
2W - 2L
1,620 SR
Queue Stats
46W - 35L
1,666 Elo+
Party 1
Geb
Geb
bloopper123
Geb
Level 12
God Stats
3W - 3L
1,639 SR
Queue Stats
47W - 33L
1,669 Elo+
Party 1
Olorun
Olorun
gouki_SF3
Olorun
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 37L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 1
7,974
725
10,340
6,000
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
BeePrime7512
Bakasura
7
0 / 5 / 1
4,745
431
951
4,373
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LuGnar_Frost
Baron Samedi
10
1 / 2 / 4
6,286
571
4,173
5,992
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 2
6,716
611
5,750
5,442
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
9
1 / 2 / 0
5,879
534
3,163
7,091
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lilluke25
Sun Wukong
8
0 / 2 / 1
4,798
436
1,612
7,262
4,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
11
3 / 4 / 0
6,045
550
4,464
10,180
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Your dabs
Anhur
8
2 / 2 / 0
5,045
459
4,552
7,102
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 2
4,852
441
1,277
6,891
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
gouki_SF3
Olorun
9
3 / 4 / 0
5,609
510
1,702
5,984
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
8
9
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
0
1
11.5
W
Bakasura
BeePrime7512
Bakasura
0
5
1
0.1
L
Sun Wukong
Lilluke25
Sun Wukong
0
2
1
0.25
W
Baron Samedi
LuGnar_Frost
Baron Samedi
1
2
4
1.5
W
1
0
2
2
L
Arachne
3
4
0
0.75
L
Anhur
Your dabs
Anhur
2
2
0
1
L
0
2
2
0.5
L
Olorun
gouki_SF3
Olorun
3
4
0
0.75
W
Khepri
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
13,607
28,898
Taken
37,419
15,165
Mitigated
16,581
11,354
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,340
7,859
0
2,925
6,000
2,592
1,141
1,051
4,949
0
45,504
W
Bakasura
BeePrime7512
Bakasura
951
759
0
430
4,373
1,573
180
429
3,944
0
5,271
L
Sun Wukong
Lilluke25
Sun Wukong
1,612
665
0
2,054
7,262
4,662
191
0
6,479
0
13,232
W
Baron Samedi
LuGnar_Frost
Baron Samedi
4,173
498
458
2,170
5,992
2,500
770
955
5,037
35,797
0
W
5,750
1,088
0
3,591
5,442
4,152
157
0
5,068
0
37,066
L
Arachne
4,464
3,149
0
2,876
10,180
3,488
0
644
9,444
0
36,320
L
Anhur
Your dabs
Anhur
4,552
2,946
0
1,858
7,102
1,752
0
3,035
4,067
0
24,152
L
1,277
202
0
684
6,891
4,951
0
2,373
4,518
8,962
0
L
Olorun
gouki_SF3
Olorun
1,702
775
6
1,873
5,984
1,728
0
1,284
4,700
26,131
0
W
Khepri
3,163
407
0
1,780
7,091
4,348
270
596
6,495
22,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
26,349
290
Minions Killed
217
0
Camps Cleared
0
1,064,909
Distance Traveled
968,847
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,974
725
92
8
0
277,767
4
W
Bakasura
4,745
431
16
1
0
139,041
0
L
Sun Wukong
4,798
436
32
3
0
219,034
6
W
Baron Samedi
6,286
571
72
7
0
184,276
0
W
Chaac
6,716
611
77
7
0
230,717
0
L
Arachne
6,045
550
72
7
0
243,008
0
L
Anhur
5,045
459
48
4
0
191,512
2
L
Geb
4,852
441
10
1
0
185,027
0
L
Olorun
5,609
510
55
5
0
130,266
0
W
Khepri
5,879
534
33
3
0
233,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role