Player Matchup

Danzaburou
Danzaburou
A Major Upset
Danzaburou
Level 98
God Stats
14W - 11L
1,627 SR
Queue Stats
29W - 25L
1,474 Elo+
Party 2
Osiris
Osiris
AWSOME_OLDY
Osiris
Level 152
God Stats
2W - 4L
1,538 SR
Queue Stats
346W - 320L
1,498 Elo+
Solo
Loki
Loki
Blindfully
Loki
Level 104
God Stats
2W - 2L
1,314 SR
Queue Stats
41W - 34L
1,467 Elo+
Party 2
Persephone
Persephone
Sawchange
Persephone
Level 142
God Stats
2W - 5L
1,666 SR
Queue Stats
89W - 80L
1,467 Elo+
Party 2
Bacchus
Bacchus
Stelio Kontos13
Bacchus
Level 84
God Stats
16W - 19L
1,425 SR
Queue Stats
304W - 327L
1,417 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,465 Elo+

VS

Team Averages
Level 79
1,581 SR
1,488 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BBQsauce83
The Morrigan
Level 87
God Stats
2W - 4L
1,741 SR
Queue Stats
579W - 582L
1,501 Elo+
Party 1
Scylla
Scylla
VWJetta
Scylla
Level 67
God Stats
4W - 5L
1,552 SR
Queue Stats
305W - 322L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
Level 79
God Stats
11W - 11L
1,466 SR
Queue Stats
498W - 518L
1,415 Elo+
Party 1
Cerberus
Cerberus
itsALIAS
Cerberus
Level 59
God Stats
7W - 4L
1,647 SR
Queue Stats
123W - 145L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Major Upset
Danzaburou
13
1 / 5 / 4
8,111
451
4,292
14,737
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Osiris
15
0 / 2 / 0
8,335
463
3,460
11,266
13,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 6 / 1
8,204
456
5,019
10,890
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Persephone
Sawchange
Persephone
15
1 / 5 / 1
9,671
537
3,511
9,312
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 3
7,658
425
6,228
13,363
12,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 0 / 4
10,247
569
7,148
10,425
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
BBQsauce83
The Morrigan
17
7 / 2 / 2
10,572
587
6,280
7,103
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
VWJetta
Scylla
17
7 / 1 / 4
10,913
606
8,986
5,759
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
15
4 / 4 / 3
9,136
508
9,073
8,570
2,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
itsALIAS
Cerberus
14
1 / 0 / 8
8,756
486
6,099
8,709
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
20
20
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
L
Danzaburou
A Major Upset
Danzaburou
1
5
4
0.6
L
Osiris
0
2
0
0
W
The Morrigan
BBQsauce83
The Morrigan
7
2
2
4
L
2
6
1
0.42
L
Persephone
Sawchange
Persephone
1
5
1
0.3
L
3
2
3
2.25
W
Scylla
VWJetta
Scylla
7
1
4
9
W
Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
4
4
3
1.38
W
Cerberus
itsALIAS
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
37,586
59,568
Taken
40,566
35,668
Mitigated
21,476
14,258
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,148
997
0
4,940
10,425
7,392
626
825
8,866
3,384
59,332
L
Danzaburou
A Major Upset
Danzaburou
4,292
2,312
289
5,138
14,737
3,187
398
5,861
8,805
0
48,029
L
Osiris
3,460
1,396
0
2,174
11,266
13,587
0
999
9,380
0
55,323
W
The Morrigan
BBQsauce83
The Morrigan
6,280
1,423
0
3,121
7,103
2,788
0
1,857
5,246
69,645
0
L
5,019
1,186
0
1,317
10,890
3,242
0
5,335
5,343
0
43,123
L
Persephone
Sawchange
Persephone
3,511
0
0
1,632
9,312
2,913
0
4,559
4,475
65,731
0
L
6,228
881
164
3,544
13,363
12,739
279
4,755
8,487
24,118
0
W
Scylla
VWJetta
Scylla
8,986
479
0
1,780
5,759
2,248
1,557
2,429
3,330
70,977
0
W
Ah Muzen Cab
WendyTheWalrus
Ah Muzen Cab
9,073
2,639
0
3,022
8,570
2,781
814
2,930
5,640
0
56,751
W
Cerberus
itsALIAS
Cerberus
6,099
741
0
2,314
8,709
6,267
428
1,698
7,011
30,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
49,624
454
Minions Killed
562
0
Camps Cleared
0
1,538,246
Distance Traveled
1,786,312
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,247
569
128
7
0
354,117
6
L
Danzaburou
8,111
451
79
4
0
287,075
3
L
Osiris
8,335
463
109
6
0
298,725
3
W
The Morrigan
10,572
587
135
8
0
364,990
1
L
Loki
8,204
456
72
4
0
331,579
1
L
Persephone
9,671
537
137
8
0
314,121
3
L
Bacchus
7,658
425
57
3
0
306,746
3
W
Scylla
10,913
606
150
8
0
341,752
3
W
Ah Muzen Cab
9,136
508
93
5
0
339,410
2
W
Cerberus
8,756
486
56
3
0
386,043
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role