Player Matchup

Nike
Nike
Bronze III
CachitoDavila
Nike
Bronze III
Level 146
God Stats
5W - 7L
1,371 SR
Queue Stats
317W - 362L
100 MMR
Solo
Thor
Thor
Bronze I
ChumSoup
Thor
Bronze I
Level 67
God Stats
25W - 32L
1,454 SR
Queue Stats
251W - 267L
118 MMR
Solo
Danzaburou
Danzaburou
Silver I
Drukbear
Danzaburou
Silver I
Level 115
God Stats
5W - 5L
1,284 SR
Queue Stats
283W - 289L
1,124 MMR
Party 1
Janus
Janus
Gold V
NaRUTO KkuN
Janus
Gold V
Level 129
God Stats
3W - 1L
1,679 SR
Queue Stats
239W - 234L
1,235 MMR
Party 1
Cerberus
Cerberus
Silver IV
mna04
Cerberus
Silver IV
Level 144
God Stats
1W - 3L
1,411 SR
Queue Stats
24W - 26L
1,203 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,440 SR
756 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,445 SR
743 MMR
Kumbhakarna
Kumbhakarna
Bronze II
Canabysslock
Kumbhakarna
Bronze II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
633W - 652L
306 MMR
Solo
King Arthur
King Arthur
Gold V
CaptainCopeStr8
King Arthur
Gold V
Level 122
God Stats
2W - 2L
1,520 SR
Queue Stats
331W - 348L
1,254 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Disbabydream
Jing Wei
Bronze III
Level 157
God Stats
4W - 14L
1,164 SR
Queue Stats
842W - 1,572L
-273 MMR
Solo
Nemesis
Nemesis
Silver I
Odavik
Nemesis
Silver I
Level 128
God Stats
13W - 20L
1,504 SR
Queue Stats
502W - 519L
1,134 MMR
Solo
Poseidon
Poseidon
Gold V
TATEDER
Poseidon
Gold V
Level 123
God Stats
9W - 14L
1,536 SR
Queue Stats
163W - 175L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
14,453
602
22,740
22,248
19,543
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
19
4 / 3 / 10
12,608
525
15,173
20,872
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Drukbear
Danzaburou
20
11 / 3 / 8
14,795
616
15,098
17,340
7,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 1 / 5
14,904
621
13,022
8,602
3,502
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
mna04
Cerberus
20
4 / 0 / 19
13,136
547
18,056
19,902
20,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
TiamatGilgameshHeimdallrArachneRavana

VS

Bans
AthenaCu ChulainnArtioApolloSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Canabysslock
Kumbhakarna
15
1 / 9 / 5
9,921
413
6,875
30,109
26,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
CaptainCopeStr8
King Arthur
19
4 / 6 / 0
11,549
481
21,118
33,529
32,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Disbabydream
Jing Wei
16
0 / 4 / 0
9,551
398
2,194
10,968
3,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Odavik
Nemesis
15
2 / 6 / 3
9,727
405
8,939
20,518
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TATEDER
Poseidon
18
2 / 9 / 1
11,178
466
8,824
16,089
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
34
Kills
9
9
Deaths
34
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Kumbhakarna
Canabysslock
Kumbhakarna
1
9
5
0.39
L
King Arthur
CaptainCopeStr8
King Arthur
4
6
0
0.67
W
Thor
4
3
10
3
L
Jing Wei
Disbabydream
Jing Wei
0
4
0
0
W
Danzaburou
Drukbear
Danzaburou
11
3
8
5
W
8
1
5
10.5
L
Nemesis
Odavik
Nemesis
2
6
3
0.58
L
Poseidon
TATEDER
Poseidon
2
9
1
0.28
W
Cerberus
mna04
Cerberus
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,089
Damage
47,950
88,964
Taken
111,213
60,252
Mitigated
76,011
35,726
Healing
27,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,740
3,517
0
5,152
22,248
19,543
632
3,171
19,077
10,769
89,919
L
Kumbhakarna
Canabysslock
Kumbhakarna
6,875
1,032
0
2,572
30,109
26,362
0
10,130
19,839
27,803
0
L
King Arthur
CaptainCopeStr8
King Arthur
21,118
2,691
38
11,641
33,529
32,109
0
10,571
22,872
920
82,272
W
Thor
15,173
4,476
0
8,750
20,872
8,794
634
4,700
16,172
0
86,382
L
Jing Wei
Disbabydream
Jing Wei
2,194
1,440
0
1,874
10,968
3,451
0
2,461
8,409
0
62,217
W
Danzaburou
Drukbear
Danzaburou
15,098
8,342
0
6,291
17,340
7,827
9,969
2,816
14,524
0
115,603
W
13,022
1,246
0
1,999
8,602
3,502
4,715
2,328
6,274
118,247
0
L
Nemesis
Odavik
Nemesis
8,939
2,070
0
8,375
20,518
9,282
0
4,665
15,751
0
57,266
L
Poseidon
TATEDER
Poseidon
8,824
372
0
2,832
16,089
4,807
0
6,549
9,372
89,886
0
W
Cerberus
mna04
Cerberus
18,056
1,253
1,031
12,503
19,902
20,586
587
3,549
16,353
79,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,896
Gold Earned
51,926
774
Minions Killed
526
0
Camps Cleared
0
2,366,781
Distance Traveled
2,040,307
7
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,453
602
156
7
0
465,722
1
L
Kumbhakarna
9,921
413
47
2
0
376,345
4
L
King Arthur
11,549
481
137
6
0
423,703
0
W
Thor
12,608
525
110
5
0
475,904
2
L
Jing Wei
9,551
398
113
5
0
368,644
14
W
Danzaburou
14,795
616
132
6
0
440,600
3
W
Janus
14,904
621
227
9
0
506,372
0
L
Nemesis
9,727
405
79
3
0
472,453
23
L
Poseidon
11,178
466
150
6
0
399,162
6
W
Cerberus
13,136
547
149
6
0
478,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role