Player Matchup

Cthulhu
Cthulhu
ManBearDan
Cthulhu
Level 160
God Stats
7W - 12L
1,592 SR
Queue Stats
539W - 504L
1,565 Elo+
Solo
Mulan
Mulan
Racconator97
Mulan
Level 122
God Stats
0W - 4L
1,205 SR
Queue Stats
16W - 16L
1,608 Elo+
Party 1
Medusa
Medusa
Ratatoskaar
Medusa
Level 127
God Stats
0W - 1L
1,565 SR
Queue Stats
10W - 13L
1,587 Elo+
Party 1
Hun Batz
Hun Batz
tytybully03
Hun Batz
Level 144
God Stats
4W - 3L
1,795 SR
Queue Stats
405W - 376L
1,625 Elo+
Solo
Tiamat
Tiamat
wP Apollyon
Tiamat
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 167L
1,545 Elo+
Solo
Team Averages
Level 139
1,531 SR
1,586 Elo+

VS

Team Averages
Level 148
1,585 SR
1,611 Elo+
Thor
Thor
I Akuyaku I
Thor
Level 154
God Stats
1W - 0L
1,640 SR
Queue Stats
39W - 34L
1,671 Elo+
Party 2
Medusa
Medusa
QueenArachne
Medusa
Level 128
God Stats
18W - 19L
1,641 SR
Queue Stats
366W - 303L
1,609 Elo+
Solo
Ra
Ra
Snatch Op
Ra
Level 142
God Stats
2W - 0L
1,448 SR
Queue Stats
51W - 38L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
bigbadmamajama1
Zhong Kui
Level 156
God Stats
2W - 1L
1,650 SR
Queue Stats
227W - 214L
1,589 Elo+
Solo
Terra
Terra
mia182
Terra
Level 159
God Stats
6W - 4L
1,547 SR
Queue Stats
374W - 384L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ManBearDan
Cthulhu
8
0 / 1 / 1
4,779
434
2,835
6,758
3,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
5,046
459
4,590
6,786
4,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
0 / 1 / 1
5,309
483
3,937
3,735
793
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
tytybully03
Hun Batz
9
2 / 3 / 0
5,657
514
4,191
7,975
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
9
0 / 4 / 0
5,322
484
3,834
6,732
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,579
598
5,090
7,136
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
1 / 1 / 1
5,664
515
2,747
4,458
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 3
6,363
578
4,755
6,073
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
bigbadmamajama1
Zhong Kui
11
0 / 1 / 0
6,281
571
3,614
7,340
4,306
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Terra
mia182
Terra
10
1 / 0 / 3
5,757
523
2,745
6,802
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Cthulhu
ManBearDan
Cthulhu
0
1
1
0.5
W
Medusa
1
1
1
1.5
L
0
0
0
0
L
Medusa
0
1
1
0.5
W
2
0
3
3.5
W
Zhong Kui
bigbadmamajama1
Zhong Kui
0
1
0
0
W
Terra
mia182
Terra
1
0
3
2.5
L
Hun Batz
tytybully03
Hun Batz
2
3
0
0.67
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,387
Damage
18,951
31,986
Taken
31,809
13,017
Mitigated
13,121
8,448
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,090
1,079
0
3,461
7,136
2,206
0
715
6,393
0
34,054
L
Cthulhu
ManBearDan
Cthulhu
2,835
188
173
1,164
6,758
3,036
0
2,435
4,238
10,841
0
W
Medusa
2,747
976
0
1,414
4,458
1,106
0
380
4,078
0
37,129
L
4,590
719
0
1,519
6,786
4,380
0
2,769
4,017
0
24,191
L
Medusa
3,937
1,658
0
1,224
3,735
793
0
742
2,993
0
30,728
W
4,755
1,121
219
3,279
6,073
2,026
147
3,389
2,318
39,933
0
W
Zhong Kui
bigbadmamajama1
Zhong Kui
3,614
840
0
4,720
7,340
4,306
452
0
7,340
37,904
0
W
Terra
mia182
Terra
2,745
189
601
3,207
6,802
3,477
0
1,767
5,011
15,051
0
L
Hun Batz
tytybully03
Hun Batz
4,191
1,330
0
2,094
7,975
1,959
0
1,913
6,040
0
35,158
L
Tiamat
3,834
680
0
2,274
6,732
2,849
0
3,008
3,584
27,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,113
Gold Earned
30,644
259
Minions Killed
328
0
Camps Cleared
0
1,026,083
Distance Traveled
1,069,820
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,579
598
60
5
0
235,509
4
L
Cthulhu
4,779
434
26
2
0
197,464
4
W
Medusa
5,664
515
71
6
0
219,845
3
L
Mulan
5,046
459
44
4
0
213,396
1
L
Medusa
5,309
483
58
5
0
198,144
3
W
Ra
6,363
578
80
7
0
219,759
3
W
Zhong Kui
6,281
571
92
8
0
169,912
2
W
Terra
5,757
523
25
2
0
224,795
2
L
Hun Batz
5,657
514
67
6
0
218,216
2
L
Tiamat
5,322
484
64
6
0
198,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role