Player Matchup

Nike
Nike
AlfaFazan
Nike
Level 16
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bakraa
Cu Chulainn
Level 85
God Stats
1W - 0L
1,284 SR
Queue Stats
7W - 4L
1,436 Elo+
Solo
Nu Wa
Nu Wa
KoalaGangs
Nu Wa
Level 18
God Stats
9W - 15L
1,436 SR
Queue Stats
11W - 18L
1,336 Elo+
Solo
Olorun
Olorun
Nod1JR
Olorun
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,339 Elo+
Solo
Neith
Neith
VNeithA
Neith
Level 118
God Stats
137W - 156L
1,507 SR
Queue Stats
486W - 579L
1,420 Elo+
Solo
Team Averages
Level 69
1,410 SR
1,406 Elo+

VS

Team Averages
Level 71
1,553 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DmitriyDuke
Aphrodite
Level 76
God Stats
6W - 6L
1,530 SR
Queue Stats
109W - 153L
1,352 Elo+
Solo
Fenrir
Fenrir
King_Curimson
Fenrir
Level 126
God Stats
3W - 4L
1,643 SR
Queue Stats
153W - 184L
1,405 Elo+
Party 1
Tiamat
Tiamat
OneStangeThing
Tiamat
Level 15
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
vikscheg
Guan Yu
Level 113
God Stats
2W - 4L
1,600 SR
Queue Stats
183W - 207L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
2 / 3 / 11
9,172
834
6,538
14,468
11,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Bakraa
Cu Chulainn
16
5 / 1 / 15
10,512
956
12,796
14,264
14,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
14
3 / 1 / 13
9,177
834
8,597
6,024
2,044
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Nod1JR
Olorun
16
6 / 4 / 12
10,538
958
15,180
11,686
4,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VNeithA
Neith
15
6 / 3 / 14
10,333
939
12,356
10,858
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 2
8,956
814
10,433
8,606
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
DmitriyDuke
Aphrodite
13
1 / 5 / 5
7,671
697
4,271
11,782
8,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 6 / 5
9,322
847
10,361
12,437
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 6 / 9
7,820
711
8,499
14,698
10,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
vikscheg
Guan Yu
14
3 / 4 / 7
9,069
824
9,367
18,750
15,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
22
Kills
12
12
Deaths
22
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
2
4
W
Nike
2
3
11
2.5
W
Cu Chulainn
Bakraa
Cu Chulainn
5
1
15
12.5
L
Aphrodite
DmitriyDuke
Aphrodite
1
5
5
0.7
L
5
6
5
1.25
W
Nu Wa
3
1
13
9.5
W
Olorun
Nod1JR
Olorun
6
4
12
3
L
0
6
9
0.75
W
Neith
VNeithA
Neith
6
3
14
4.33
L
Guan Yu
vikscheg
Guan Yu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,467
Damage
42,931
57,300
Taken
66,273
37,646
Mitigated
44,113
16,597
Healing
23,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,433
2,336
0
2,062
8,606
4,505
2,252
3,617
4,873
36,356
2,473
W
Nike
6,538
990
1,482
1,695
14,468
11,697
86
5,767
8,701
0
21,904
W
Cu Chulainn
Bakraa
Cu Chulainn
12,796
1,436
1,785
2,790
14,264
14,709
236
4,986
9,278
6,765
23,919
L
Aphrodite
DmitriyDuke
Aphrodite
4,271
597
4,344
3,666
11,782
8,456
312
4,351
7,269
16,333
0
L
10,361
2,802
0
1,937
12,437
5,567
0
5,786
6,575
0
23,590
W
Nu Wa
8,597
2,006
0
375
6,024
2,044
306
2,244
3,780
22,247
0
W
Olorun
Nod1JR
Olorun
15,180
7,648
1,557
4,250
11,686
4,858
2,171
5,176
6,510
37,924
0
L
8,499
1,061
0
3,171
14,698
10,070
133
4,704
9,946
21,672
0
W
Neith
VNeithA
Neith
12,356
4,483
0
2,663
10,858
4,338
1,332
4,697
6,161
0
32,202
L
Guan Yu
vikscheg
Guan Yu
9,367
558
4,378
4,393
18,750
15,515
40
7,689
10,801
0
30,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
42,838
218
Minions Killed
232
5
Camps Cleared
8
1,013,637
Distance Traveled
1,017,169
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,956
814
86
8
2
201,024
0
W
Nike
9,172
834
41
4
1
208,485
1
W
Cu Chulainn
10,512
956
46
4
0
233,335
2
L
Aphrodite
7,671
697
31
3
0
178,775
3
L
Fenrir
9,322
847
31
3
3
214,108
0
W
Nu Wa
9,177
834
32
3
1
208,012
1
W
Olorun
10,538
958
53
5
2
164,657
1
L
Tiamat
7,820
711
32
3
1
199,322
0
W
Neith
10,333
939
46
4
1
199,148
3
L
Guan Yu
9,069
824
52
5
2
223,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role