Player Matchup

Fenrir
Fenrir
Keyronn
Fenrir
Level 129
God Stats
9W - 8L
1,483 SR
Queue Stats
284W - 288L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
N3phi11im
Guan Yu
Level 69
God Stats
2W - 1L
1,475 SR
Queue Stats
299W - 287L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Richard21101976
Kukulkan
Level 125
God Stats
4W - 3L
1,484 SR
Queue Stats
309W - 308L
1,401 Elo+
Solo
Merlin
Merlin
ninine
Merlin
Level 124
God Stats
5W - 5L
1,450 SR
Queue Stats
396W - 399L
1,366 Elo+
Party 1
Sobek
Sobek
o0Jorek0o
Sobek
Level 67
God Stats
2W - 2L
1,286 SR
Queue Stats
95W - 75L
1,522 Elo+
Solo
Team Averages
Level 103
1,436 SR
1,429 Elo+

VS

Team Averages
Level 102
1,421 SR
1,449 Elo+
Chang'e
Chang'e
Ad4mz
Chang'e
Level 83
God Stats
0W - 3L
1,202 SR
Queue Stats
16W - 16L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cleotoris
Cu Chulainn
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
93W - 82L
1,456 Elo+
Party 2
Skadi
Skadi
KristofferBRas
Skadi
Level 126
God Stats
7W - 4L
1,618 SR
Queue Stats
179W - 203L
1,426 Elo+
Solo
Mulan
Mulan
Pickle_Dorian
Mulan
Level 86
God Stats
2W - 5L
1,398 SR
Queue Stats
121W - 104L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gavdawarrior
Tsukuyomi
Level 128
God Stats
1W - 1L
1,590 SR
Queue Stats
72W - 53L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Keyronn
Fenrir
20
10 / 8 / 13
13,290
738
19,267
23,054
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
N3phi11im
Guan Yu
20
4 / 3 / 25
12,825
713
14,502
26,743
38,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
20
4 / 2 / 21
12,682
705
30,983
17,012
8,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ninine
Merlin
20
9 / 4 / 20
14,350
797
30,512
17,559
9,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
o0Jorek0o
Sobek
20
4 / 6 / 18
12,056
670
12,303
30,182
47,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ad4mz
Chang'e
18
3 / 5 / 11
11,105
617
20,043
21,276
11,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Cleotoris
Cu Chulainn
18
1 / 6 / 14
10,435
580
12,089
32,394
20,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 6 / 10
12,398
689
23,740
19,819
6,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 14
10,378
577
14,220
32,124
23,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
gavdawarrior
Tsukuyomi
18
11 / 7 / 11
12,156
675
27,776
20,515
10,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
83
31
Kills
23
23
Deaths
31
97
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ad4mz
Chang'e
3
5
11
1.7
L
Cu Chulainn
Cleotoris
Cu Chulainn
1
6
14
1.33
W
Fenrir
Keyronn
Fenrir
10
8
13
2.06
L
7
6
10
2
W
Guan Yu
N3phi11im
Guan Yu
4
3
25
5.5
L
1
7
14
1.14
W
Kukulkan
4
2
21
7.25
L
Tsukuyomi
gavdawarrior
Tsukuyomi
11
7
11
2.36
W
Merlin
ninine
Merlin
9
4
20
4.75
W
Sobek
o0Jorek0o
Sobek
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,567
Damage
97,868
114,550
Taken
126,128
122,905
Mitigated
73,016
48,740
Healing
55,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ad4mz
Chang'e
20,043
536
9,416
9,716
21,276
11,771
95
13,271
7,724
39,789
0
L
Cu Chulainn
Cleotoris
Cu Chulainn
12,089
2,639
1,274
9,238
32,394
20,372
497
19,740
12,423
0
23,645
W
Fenrir
Keyronn
Fenrir
19,267
2,973
2,389
3,580
23,054
17,854
1,032
3,896
18,902
0
21,380
L
23,740
9,835
984
5,780
19,819
6,506
783
11,708
7,879
0
52,234
W
Guan Yu
N3phi11im
Guan Yu
14,502
725
14,667
10,666
26,743
38,347
622
5,242
21,095
0
26,357
L
14,220
891
2,185
9,297
32,124
23,806
61
18,382
13,461
0
22,307
W
Kukulkan
30,983
3,508
2,657
5,099
17,012
8,799
1,582
2,585
14,223
64,669
0
L
Tsukuyomi
gavdawarrior
Tsukuyomi
27,776
3,121
1,128
6,119
20,515
10,561
380
10,697
9,483
168
40,113
W
Merlin
ninine
Merlin
30,512
3,746
1,860
3,190
17,559
9,978
1,370
2,564
14,995
73,116
0
W
Sobek
o0Jorek0o
Sobek
12,303
1,461
1,465
3,167
30,182
47,927
596
5,924
23,850
20,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,203
Gold Earned
56,472
196
Minions Killed
165
0
Camps Cleared
0
1,669,559
Distance Traveled
1,589,012
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,105
617
52
3
0
335,225
0
L
Cu Chulainn
10,435
580
26
1
0
303,758
0
W
Fenrir
13,290
738
12
1
0
327,877
1
L
Skadi
12,398
689
51
3
0
264,831
3
W
Guan Yu
12,825
713
20
1
0
362,243
0
L
Mulan
10,378
577
17
1
0
332,834
0
W
Kukulkan
12,682
705
62
3
0
341,461
2
L
Tsukuyomi
12,156
675
19
1
0
352,364
2
W
Merlin
14,350
797
84
5
0
309,159
1
W
Sobek
12,056
670
18
1
0
328,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role