Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Wxvvy H
Apollo
Level 52
God Stats
6W - 13L
1,429 SR
Queue Stats
134W - 201L
1,289 Elo+
Party 2
Zhong Kui
Zhong Kui
kingk0713
Zhong Kui
Level 76
God Stats
3W - 2L
1,656 SR
Queue Stats
236W - 341L
1,301 Elo+
Party 2
Team Averages
Level 52
1,529 SR
1,364 Elo+

VS

Team Averages
Level 71
1,580 SR
1,357 Elo+
Tyr
Tyr
Bigpapadirks
Tyr
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 186L
1,349 Elo+
Party 1
Izanami
Izanami
CoastalTexas679
Izanami
Level 104
God Stats
2W - 0L
1,760 SR
Queue Stats
189W - 204L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
Str8FlipnCopiez
Kukulkan
Level 17
God Stats
11W - 10L
1,479 SR
Queue Stats
12W - 11L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 3
7,054
588
3,478
10,622
5,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Wxvvy H
Apollo
12
7 / 3 / 2
8,474
706
6,422
7,597
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
kingk0713
Zhong Kui
10
1 / 4 / 3
6,989
582
8,699
13,306
8,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
8,326
694
4,543
12,008
8,754
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 3 / 3
9,153
763
15,219
8,324
2,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
11
1 / 4 / 5
7,866
656
6,589
5,770
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
9
9
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
3
1.25
W
2
2
6
2.5
W
6
3
3
2.5
W
Kukulkan
1
4
5
0.88
L
Apollo
Wxvvy H
Apollo
7
3
2
2.67
L
Zhong Kui
kingk0713
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,599
Damage
26,351
31,525
Taken
26,102
18,083
Mitigated
13,666
7,214
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,478
1,104
1,958
2,556
10,622
5,878
210
3,154
7,468
15,926
2,080
W
4,543
750
273
4,221
12,008
8,754
159
5,010
6,998
0
17,431
W
15,219
8,687
157
3,170
8,324
2,863
2,149
4,688
3,636
0
43,804
W
Kukulkan
6,589
519
393
496
5,770
2,049
367
2,794
2,976
24,819
0
L
Apollo
Wxvvy H
Apollo
6,422
2,445
0
414
7,597
3,578
230
507
7,090
0
17,976
L
Zhong Kui
kingk0713
Zhong Kui
8,699
1,741
0
2,286
13,306
8,627
104
3,551
9,755
21,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
25,345
94
Minions Killed
144
2
Camps Cleared
8
568,200
Distance Traveled
602,778
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,054
588
35
3
0
189,865
3
W
Tyr
8,326
694
29
2
2
244,461
2
W
Izanami
9,153
763
61
5
4
184,673
5
W
Kukulkan
7,866
656
54
5
2
173,644
3
L
Apollo
8,474
706
31
3
1
186,178
2
L
Zhong Kui
6,989
582
28
2
1
192,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role