Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Blessthefall2019
Olorun
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
DrasticXtempZ
Danzaburou
Level 153
God Stats
2W - 0L
1,533 SR
Queue Stats
70W - 29L
2,001 Elo+
Party 2
Sun Wukong
Sun Wukong
Venom43
Sun Wukong
Level 83
God Stats
24W - 18L
1,591 SR
Queue Stats
360W - 355L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
iamcups
Cthulhu
Level 131
God Stats
1W - 0L
1,821 SR
Queue Stats
100W - 101L
1,522 Elo+
Party 2
Team Averages
Level 92
1,589 SR
1,609 Elo+

VS

Team Averages
Level 49
1,404 SR
1,421 Elo+
Olorun
Olorun
ChickenLung1
Olorun
Level 44
God Stats
8W - 11L
1,500 SR
Queue Stats
112W - 140L
1,376 Elo+
Party 1
Chaac
Chaac
D0NG_Snipee
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,481 Elo+
Party 3
Ullr
Ullr
SucculentCow69
Ullr
Level 60
God Stats
0W - 5L
1,088 SR
Queue Stats
136W - 144L
1,390 Elo+
Party 1
Terra
Terra
ZZettai
Terra
Level 63
God Stats
2W - 3L
1,433 SR
Queue Stats
218W - 231L
1,464 Elo+
Party 1
Arachne
Arachne
jdazcardsrox
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 1 / 0
5,649
514
3,004
7,348
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,960
451
1,533
4,913
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DrasticXtempZ
Danzaburou
10
2 / 0 / 1
6,194
563
4,267
5,022
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Venom43
Sun Wukong
11
2 / 1 / 0
6,827
621
5,481
5,837
4,249
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
iamcups
Cthulhu
8
1 / 1 / 1
5,056
460
4,874
5,168
3,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 0 / 1
5,736
521
3,637
4,837
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
4,786
435
1,626
5,897
5,978
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
4,886
444
2,205
6,296
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
ZZettai
Terra
8
0 / 0 / 1
4,340
395
2,490
7,143
3,090
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
jdazcardsrox
Arachne
9
3 / 2 / 0
5,761
524
3,312
7,157
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
4
4
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
0
1
W
0
1
0
0
L
Olorun
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
DrasticXtempZ
Danzaburou
2
0
1
2.5
L
1
3
0
0.33
W
Sun Wukong
Venom43
Sun Wukong
2
1
0
2
L
Terra
ZZettai
Terra
0
0
1
0.5
W
Cthulhu
iamcups
Cthulhu
1
1
1
1.5
L
Arachne
jdazcardsrox
Arachne
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,159
Damage
13,270
28,288
Taken
31,330
13,352
Mitigated
15,512
10,459
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,004
913
0
2,304
7,348
2,198
0
802
6,546
34,755
0
W
1,533
315
0
2,381
4,913
1,580
0
2,835
2,078
17,920
0
L
Olorun
3,637
1,211
9
3,147
4,837
1,649
0
2,547
2,290
33,082
0
L
1,626
489
0
1,416
5,897
5,978
0
0
5,897
0
21,146
W
Danzaburou
DrasticXtempZ
Danzaburou
4,267
1,639
0
1,529
5,022
1,796
441
1,179
3,843
0
40,749
L
2,205
205
0
1,534
6,296
1,776
0
2,323
3,973
0
22,553
W
Sun Wukong
Venom43
Sun Wukong
5,481
1,259
0
1,704
5,837
4,249
0
0
5,837
0
37,941
L
Terra
ZZettai
Terra
2,490
308
269
1,742
7,143
3,090
0
2,991
4,152
13,700
0
W
Cthulhu
iamcups
Cthulhu
4,874
323
155
2,386
5,168
3,529
64
1,368
3,800
17,405
0
L
Arachne
jdazcardsrox
Arachne
3,312
2,164
0
3,651
7,157
3,019
0
1,550
5,607
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
25,509
307
Minions Killed
216
0
Camps Cleared
0
1,050,787
Distance Traveled
1,021,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,649
514
85
8
0
222,313
0
W
Olorun
4,960
451
26
2
0
211,906
0
L
Olorun
5,736
521
59
5
0
196,372
0
L
Chaac
4,786
435
30
3
0
208,616
0
W
Danzaburou
6,194
563
76
7
0
195,074
4
L
Ullr
4,886
444
53
5
0
198,347
1
W
Sun Wukong
6,827
621
91
8
0
198,465
0
L
Terra
4,340
395
17
2
0
209,237
0
W
Cthulhu
5,056
460
29
3
0
223,029
0
L
Arachne
5,761
524
57
5
0
209,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role