Player Matchup

Ares
Ares
JayPritchett
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,785 Elo+
Party 2
Nemesis
Nemesis
Sskye
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
didilydo
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,440 Elo+
Party 3
Artemis
Artemis
salozaar
Artemis
Level 3
God Stats
1W - 0L
1,537 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
sverrekall
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 81L
1,403 Elo+
Party 3
Team Averages
Level 13
1,507 SR
1,526 Elo+

VS

Team Averages
Level 11
1,448 SR
1,510 Elo+
Neith
Neith
Anodora
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,659 Elo+
Solo
Guan Yu
Guan Yu
Jokuman357
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
JonathanTheII
Jormungandr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,570 Elo+
Party 1
Charybdis
Charybdis
Random3782466874
Charybdis
Level 10
God Stats
1W - 3L
1,325 SR
Queue Stats
18W - 17L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
xSpLlTZz
Aphrodite
Level 29
God Stats
8W - 10L
1,415 SR
Queue Stats
177W - 230L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,860
554
10,592
13,153
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Sskye
Nemesis
12
1 / 6 / 3
7,553
472
2,233
8,579
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
didilydo
Amaterasu
16
6 / 0 / 2
10,046
628
7,606
7,918
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
salozaar
Artemis
12
1 / 2 / 8
8,043
503
6,487
6,985
2,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
sverrekall
Anubis
15
12 / 0 / 2
9,869
617
13,189
7,945
3,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anodora
Neith
10
2 / 8 / 0
6,752
422
7,058
10,764
2,504
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Jokuman357
Guan Yu
12
3 / 5 / 0
6,987
437
3,624
9,187
7,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JonathanTheII
Jormungandr
10
2 / 3 / 1
6,933
433
1,995
11,559
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
10
0 / 5 / 1
6,395
400
3,169
12,228
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
xSpLlTZz
Aphrodite
11
1 / 4 / 2
7,363
460
3,863
11,962
10,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
8
8
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Anodora
Neith
2
8
0
0.25
W
4
0
6
7
L
Guan Yu
Jokuman357
Guan Yu
3
5
0
0.6
L
Jormungandr
JonathanTheII
Jormungandr
2
3
1
0.83
L
Charybdis
0
5
1
0.1
W
Nemesis
Sskye
Nemesis
1
6
3
0.42
W
Amaterasu
didilydo
Amaterasu
6
0
2
7
W
Artemis
salozaar
Artemis
1
2
8
2.5
W
Anubis
sverrekall
Anubis
12
0
2
13
L
Aphrodite
xSpLlTZz
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
19,709
44,580
Taken
55,700
29,057
Mitigated
31,885
14,144
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anodora
Neith
7,058
3,501
0
1,518
10,764
2,504
626
6,541
4,223
0
33,327
W
10,592
1,088
0
2,044
13,153
12,653
423
1,620
11,533
40,554
0
L
Guan Yu
Jokuman357
Guan Yu
3,624
766
207
1,133
9,187
7,045
0
1,344
7,843
0
22,704
L
Jormungandr
JonathanTheII
Jormungandr
1,995
663
0
402
11,559
8,569
0
5,650
5,909
28,378
0
L
Charybdis
3,169
1,201
0
1,764
12,228
3,489
625
5,287
6,941
0
35,386
W
Nemesis
Sskye
Nemesis
2,233
965
0
1,712
8,579
3,973
60
1,030
7,549
0
31,707
W
Amaterasu
didilydo
Amaterasu
7,606
3,614
0
2,178
7,918
6,492
314
1,390
6,528
0
50,235
W
Artemis
salozaar
Artemis
6,487
3,648
0
2,668
6,985
2,454
1,927
1,007
5,978
0
47,199
W
Anubis
sverrekall
Anubis
13,189
1,407
0
5,542
7,945
3,485
1,220
811
7,134
55,196
0
L
Aphrodite
xSpLlTZz
Aphrodite
3,863
1,018
2,045
4,756
11,962
10,278
228
4,959
7,003
29,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
34,430
384
Minions Killed
252
0
Camps Cleared
0
1,417,181
Distance Traveled
1,317,268
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,752
422
63
4
0
253,873
0
W
Ares
8,860
554
52
3
0
276,298
0
L
Guan Yu
6,987
437
44
3
0
289,080
0
L
Jormungandr
6,933
433
41
3
0
280,852
0
L
Charybdis
6,395
400
48
3
0
227,807
5
W
Nemesis
7,553
472
51
3
0
276,277
0
W
Amaterasu
10,046
628
111
7
0
321,413
6
W
Artemis
8,043
503
86
5
0
264,796
0
W
Anubis
9,869
617
84
5
0
278,397
3
L
Aphrodite
7,363
460
56
4
0
265,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role