Player Matchup

Pele
Pele
Jonahreyn
Pele
Level 8
God Stats
3W - 1L
1,882 SR
Queue Stats
34W - 37L
1,531 Elo+
Party 2
Hercules
Hercules
da_good_father
Hercules
Level 20
God Stats
2W - 6L
1,152 SR
Queue Stats
49W - 39L
1,507 Elo+
Solo
Anubis
Anubis
kiichern654
Anubis
Level 68
God Stats
3W - 5L
1,460 SR
Queue Stats
299W - 289L
1,512 Elo+
Party 2
Apollo
Apollo
moeweraupe
Apollo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
sylv-ANUS
Sylvanus
Level 16
God Stats
21W - 31L
1,415 SR
Queue Stats
21W - 31L
1,385 Elo+
Solo
Team Averages
Level 24
1,482 SR
1,504 Elo+

VS

Team Averages
Level 31
1,542 SR
1,538 Elo+
Tyr
Tyr
Blue_Lion03
Tyr
Level 15
God Stats
2W - 2L
1,325 SR
Queue Stats
7W - 4L
1,381 Elo+
Solo
Yemoja
Yemoja
GR93-Evan
Yemoja
Level 23
God Stats
12W - 11L
1,777 SR
Queue Stats
47W - 53L
1,482 Elo+
Solo
Danzaburou
Danzaburou
ZiggleZaggle
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,728 Elo+
Party 1
Charybdis
Charybdis
grumpyminer
Charybdis
Level 20
God Stats
26W - 21L
1,681 SR
Queue Stats
102W - 90L
1,561 Elo+
Solo
Ymir
Ymir
lhubbz
Ymir
Level 88
God Stats
7W - 9L
1,425 SR
Queue Stats
354W - 329L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 5 / 3
5,516
501
5,796
9,078
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
11
5 / 1 / 0
6,635
603
3,081
5,194
3,806
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
9
1 / 4 / 1
5,454
496
3,685
7,728
3,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
moeweraupe
Apollo
8
1 / 3 / 0
5,222
475
2,085
4,301
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
sylv-ANUS
Sylvanus
8
2 / 4 / 2
5,283
480
4,592
7,944
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,059
460
2,518
6,068
2,968
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
GR93-Evan
Yemoja
10
2 / 0 / 8
6,429
584
4,801
4,912
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
ZiggleZaggle
Danzaburou
12
5 / 0 / 4
7,277
662
6,667
5,667
1,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charybdis
grumpyminer
Charybdis
11
3 / 2 / 2
6,331
576
3,295
5,535
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
lhubbz
Ymir
11
6 / 4 / 4
6,541
595
5,164
9,422
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
10
Kills
16
17
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Yemoja
GR93-Evan
Yemoja
2
0
8
6
L
Pele
1
5
3
0.5
W
Danzaburou
ZiggleZaggle
Danzaburou
5
0
4
7
L
Hercules
5
1
0
5
W
Charybdis
grumpyminer
Charybdis
3
2
2
2
L
Anubis
1
4
1
0.38
W
Ymir
lhubbz
Ymir
6
4
4
2
L
Apollo
moeweraupe
Apollo
1
3
0
0.33
L
Sylvanus
sylv-ANUS
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,239
Damage
22,445
34,245
Taken
31,604
17,546
Mitigated
12,714
7,405
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,518
895
0
450
6,068
2,968
764
0
6,068
0
17,352
W
Yemoja
GR93-Evan
Yemoja
4,801
1,059
778
2,954
4,912
3,285
572
2,445
2,467
19,848
0
L
Pele
5,796
2,244
0
787
9,078
2,866
0
2,305
6,773
0
28,545
W
Danzaburou
ZiggleZaggle
Danzaburou
6,667
3,379
0
1,072
5,667
1,709
276
1,575
4,092
0
47,126
L
Hercules
3,081
635
0
2,224
5,194
3,806
0
771
4,423
0
28,386
W
Charybdis
grumpyminer
Charybdis
3,295
2,510
0
1,020
5,535
1,504
0
835
4,700
0
33,999
L
Anubis
3,685
351
0
2,480
7,728
3,670
0
2,976
4,752
29,828
0
W
Ymir
lhubbz
Ymir
5,164
1,195
0
2,650
9,422
3,248
0
2,959
6,463
26,240
0
L
Apollo
moeweraupe
Apollo
2,085
849
0
0
4,301
1,091
211
722
3,579
0
18,328
L
Sylvanus
sylv-ANUS
Sylvanus
4,592
1,323
141
1,773
7,944
6,113
0
3,191
4,753
13,332
4,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
31,637
256
Minions Killed
286
0
Camps Cleared
0
942,452
Distance Traveled
967,768
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,059
460
32
3
0
201,223
2
W
Yemoja
6,429
584
32
3
0
177,063
1
L
Pele
5,516
501
52
5
0
206,599
0
W
Danzaburou
7,277
662
97
9
0
210,658
0
L
Hercules
6,635
603
75
7
0
191,862
1
W
Charybdis
6,331
576
69
6
0
176,914
6
L
Anubis
5,454
496
56
5
0
171,047
0
W
Ymir
6,541
595
56
5
0
201,910
2
L
Apollo
5,222
475
38
3
0
189,725
0
L
Sylvanus
5,283
480
35
3
0
183,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role