Player Matchup

Bellona
Bellona
NitroGirlJazzy
Bellona
Level 64
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 12L
1,653 Elo+
Party 2
Hachiman
Hachiman
ObviouslyLazy
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Eset
Eset
Thinkavle
Eset
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 24
1,518 SR
1,551 Elo+

VS

Team Averages
Level 28
1,673 SR
1,467 Elo+
Geb
Geb
Bababooie6362
Geb
Level 27
God Stats
7W - 5L
1,799 SR
Queue Stats
59W - 68L
1,400 Elo+
Party 1
Hera
Hera
La_Mojarra_Frita
Hera
Level 28
God Stats
1W - 0L
1,674 SR
Queue Stats
4W - 1L
1,563 Elo+
Solo
Fenrir
Fenrir
M4NG0JUIC3
Fenrir
Level 28
God Stats
40W - 33L
1,546 SR
Queue Stats
180W - 215L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,308
664
4,732
13,748
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
ObviouslyLazy
Hachiman
8
0 / 10 / 1
6,277
571
2,711
10,532
3,223
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
10
1 / 9 / 2
7,006
637
5,255
10,045
4,345
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 15
9,250
841
6,426
10,258
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
10 / 0 / 16
10,071
916
13,569
6,257
2,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
M4NG0JUIC3
Fenrir
13
9 / 2 / 15
9,600
873
8,780
8,850
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
72
2
Kills
26
26
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
W
10
0
16
18
W
Fenrir
M4NG0JUIC3
Fenrir
9
2
15
8.25
L
1
7
2
0.29
L
Hachiman
ObviouslyLazy
Hachiman
0
10
1
0.05
L
Eset
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
28,775
34,325
Taken
25,365
19,617
Mitigated
10,681
2,552
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,426
205
412
2,145
10,258
4,879
451
2,229
7,855
22,226
614
W
13,569
2,896
0
1,804
6,257
2,153
1,006
1,704
4,407
46,346
0
W
Fenrir
M4NG0JUIC3
Fenrir
8,780
2,335
750
2,736
8,850
3,649
622
1,245
7,561
0
24,351
L
4,732
844
330
2,222
13,748
12,049
0
7,409
6,339
0
19,302
L
Hachiman
ObviouslyLazy
Hachiman
2,711
1,795
0
0
10,532
3,223
0
7,484
3,048
0
11,358
L
Eset
5,255
849
0
0
10,045
4,345
0
5,207
4,838
13,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,591
Gold Earned
28,921
67
Minions Killed
122
2
Camps Cleared
6
461,315
Distance Traveled
656,429
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,250
841
29
3
2
233,007
2
W
Hera
10,071
916
74
7
3
201,469
4
W
Fenrir
9,600
873
19
2
1
221,953
3
L
Bellona
7,308
664
33
3
1
182,522
4
L
Hachiman
6,277
571
17
2
1
126,039
0
L
Eset
7,006
637
17
2
0
152,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role