Player Matchup

Merlin
Merlin
Denvel
Merlin
Level 87
God Stats
21W - 28L
1,481 SR
Queue Stats
158W - 166L
1,447 Elo+
Party 3
Mercury
Mercury
KKbandit
Mercury
Level 98
God Stats
0W - 3L
1,243 SR
Queue Stats
169W - 146L
1,487 Elo+
Party 3
Anhur
Anhur
LordKarnox
Anhur
Level 108
God Stats
32W - 37L
1,530 SR
Queue Stats
507W - 485L
1,495 Elo+
Party 3
Fafnir
Fafnir
Syvaniskewl
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,618 Elo+
Party 3
Cabrakan
Cabrakan
Yeet001
Cabrakan
Level 83
God Stats
29W - 27L
1,576 SR
Queue Stats
300W - 274L
1,502 Elo+
Party 3
Team Averages
Level 76
1,466 SR
1,510 Elo+

VS

Team Averages
Level 67
1,609 SR
1,610 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Mcdoomed
Chernobog
Level 39
God Stats
10W - 3L
1,837 SR
Queue Stats
230W - 216L
1,702 Elo+
Party 1
Hercules
Hercules
PainBaguette99
Hercules
Level 29
God Stats
7W - 4L
1,686 SR
Queue Stats
89W - 56L
1,703 Elo+
Party 2
Fafnir
Fafnir
Tipho666
Fafnir
Level 98
God Stats
10W - 6L
1,592 SR
Queue Stats
160W - 119L
1,586 Elo+
Party 2
Poseidon
Poseidon
ZachL00ng
Poseidon
Level 105
God Stats
22W - 38L
1,430 SR
Queue Stats
227W - 200L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Denvel
Merlin
15
1 / 5 / 1
9,129
456
8,060
10,605
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
KKbandit
Mercury
16
4 / 7 / 3
9,533
477
8,778
19,115
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
18
6 / 6 / 1
11,016
551
11,898
14,586
4,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
12
0 / 5 / 5
8,381
419
3,045
16,546
17,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Yeet001
Cabrakan
15
1 / 4 / 1
9,495
475
7,115
15,189
18,657
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 4 / 6
10,410
521
10,981
14,209
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Mcdoomed
Chernobog
20
8 / 1 / 11
12,551
628
14,763
14,218
6,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
16
4 / 3 / 14
10,994
550
9,757
22,895
26,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Tipho666
Fafnir
17
4 / 2 / 8
11,726
586
13,058
14,240
20,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
ZachL00ng
Poseidon
18
4 / 2 / 7
11,621
581
8,969
9,996
3,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
12
Kills
27
27
Deaths
12
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
4
6
2.5
L
Merlin
Denvel
Merlin
1
5
1
0.3
L
Mercury
KKbandit
Mercury
4
7
3
0.79
L
Anhur
6
6
1
1.08
W
Chernobog
Mcdoomed
Chernobog
8
1
11
13.5
W
Hercules
4
3
14
3.67
L
Fafnir
0
5
5
0.5
W
Fafnir
Tipho666
Fafnir
4
2
8
4
L
Cabrakan
Yeet001
Cabrakan
1
4
1
0.38
W
Poseidon
ZachL00ng
Poseidon
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,896
Damage
57,528
76,041
Taken
75,558
51,497
Mitigated
62,177
14,219
Healing
27,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,981
3,511
256
4,047
14,209
5,208
712
3,086
11,123
48,327
0
L
Merlin
Denvel
Merlin
8,060
422
148
1,844
10,605
3,540
0
6,380
4,225
62,211
0
L
Mercury
KKbandit
Mercury
8,778
3,366
0
5,680
19,115
6,963
0
7,406
11,709
0
71,753
L
Anhur
11,898
5,578
0
2,598
14,586
4,341
96
3,020
11,566
0
81,930
W
Chernobog
Mcdoomed
Chernobog
14,763
11,439
0
7,007
14,218
6,160
3,021
1,237
12,981
0
113,645
W
Hercules
9,757
2,860
0
8,347
22,895
26,527
331
7,177
15,718
0
31,721
L
Fafnir
3,045
574
0
2,468
16,546
17,996
0
6,967
9,579
16,326
0
W
Fafnir
Tipho666
Fafnir
13,058
3,373
0
5,443
14,240
20,460
974
5,151
9,089
61,269
8,862
L
Cabrakan
Yeet001
Cabrakan
7,115
1,235
0
1,481
15,189
18,657
0
8,757
6,432
53,779
0
W
Poseidon
ZachL00ng
Poseidon
8,969
481
0
2,629
9,996
3,822
928
1,777
8,219
102,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
57,302
527
Minions Killed
563
0
Camps Cleared
0
1,885,054
Distance Traveled
1,960,277
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,410
521
70
4
0
403,421
0
L
Merlin
9,129
456
133
7
0
335,788
7
L
Mercury
9,533
477
103
5
0
421,713
4
L
Anhur
11,016
551
156
8
0
367,438
5
W
Chernobog
12,551
628
153
8
0
424,210
1
W
Hercules
10,994
550
47
2
0
375,482
7
L
Fafnir
8,381
419
20
1
0
384,254
4
W
Fafnir
11,726
586
125
6
0
361,747
5
L
Cabrakan
9,495
475
115
6
0
375,861
6
W
Poseidon
11,621
581
168
8
0
395,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role