Player Matchup

Bakasura
Bakasura
AutumnCorgi2172
Bakasura
Level 7
God Stats
4W - 8L
1,279 SR
Queue Stats
7W - 16L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
Kyuubi_Kun27
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,461 Elo+
Solo
Chang'e
Chang'e
SlyBei
Chang'e
Level 21
God Stats
4W - 7L
1,474 SR
Queue Stats
168W - 161L
1,409 Elo+
Party 1
Ares
Ares
mo2005-11
Ares
Level 26
God Stats
3W - 3L
1,417 SR
Queue Stats
140W - 155L
1,442 Elo+
Party 1
Merlin
Merlin
titipat06
Merlin
Level 15
God Stats
20W - 23L
1,288 SR
Queue Stats
155W - 155L
1,507 Elo+
Solo
Team Averages
Level 17
1,392 SR
1,445 Elo+

VS

Team Averages
Level 24
1,497 SR
1,472 Elo+
Cernunnos
Cernunnos
Gamer2Kids
Cernunnos
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
138W - 141L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
LDenyer95
Gilgamesh
Level 28
God Stats
14W - 15L
1,516 SR
Queue Stats
234W - 209L
1,525 Elo+
Solo
Artio
Artio
Wieke123
Artio
Level 18
God Stats
16W - 13L
1,382 SR
Queue Stats
50W - 49L
1,406 Elo+
Solo
Fenrir
Fenrir
X MaGiCaL X1100
Fenrir
Level 17
God Stats
5W - 9L
1,346 SR
Queue Stats
44W - 38L
1,515 Elo+
Solo
Nu Wa
Nu Wa
maxim949581
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 2 / 0
8,027
401
1,878
12,493
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
Kyuubi_Kun27
Erlang Shen
15
2 / 4 / 0
9,087
454
4,428
11,325
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SlyBei
Chang'e
12
2 / 5 / 1
7,549
377
9,116
15,346
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
3 / 6 / 2
8,702
435
6,354
20,567
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
titipat06
Merlin
17
2 / 4 / 0
9,706
485
9,049
11,181
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gamer2Kids
Cernunnos
18
2 / 3 / 7
10,623
531
11,566
9,024
3,207
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LDenyer95
Gilgamesh
18
7 / 2 / 2
11,085
554
10,116
10,355
9,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Wieke123
Artio
14
2 / 1 / 8
9,406
470
3,683
16,235
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 1 / 6
11,145
557
10,848
11,272
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 2 / 9
10,340
517
14,670
9,678
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
9
Kills
20
21
Deaths
9
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
2
0
0
W
Cernunnos
Gamer2Kids
Cernunnos
2
3
7
1.83
L
Erlang Shen
Kyuubi_Kun27
Erlang Shen
2
4
0
0.5
W
Gilgamesh
LDenyer95
Gilgamesh
7
2
2
4
L
Chang'e
SlyBei
Chang'e
2
5
1
0.5
W
Artio
Wieke123
Artio
2
1
8
6
W
7
1
6
10
W
2
2
9
3.25
L
Ares
3
6
2
0.67
L
Merlin
titipat06
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,825
Damage
50,883
70,912
Taken
56,564
35,722
Mitigated
38,649
23,802
Healing
24,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,878
1,196
0
3,723
12,493
5,370
500
4,160
8,333
0
46,728
W
Cernunnos
Gamer2Kids
Cernunnos
11,566
3,894
273
2,565
9,024
3,207
1,358
4,852
4,172
0
84,145
L
Erlang Shen
Kyuubi_Kun27
Erlang Shen
4,428
1,932
0
3,331
11,325
5,749
317
1,760
9,565
0
43,496
W
Gilgamesh
LDenyer95
Gilgamesh
10,116
2,696
0
3,032
10,355
9,665
732
2,096
8,207
0
74,447
L
Chang'e
SlyBei
Chang'e
9,116
2,147
3,274
7,220
15,346
5,132
219
3,387
11,959
46,865
0
W
Artio
Wieke123
Artio
3,683
57
1,460
7,134
16,235
17,789
320
7,274
8,712
33,839
0
W
10,848
2,395
720
5,658
11,272
4,784
1,168
4,404
6,782
0
81,518
W
14,670
2,450
641
2,880
9,678
3,204
1,245
5,306
3,722
71,875
0
L
Ares
6,354
336
0
3,486
20,567
15,887
0
3,045
17,522
34,220
0
L
Merlin
titipat06
Merlin
9,049
276
54
2,714
11,181
3,584
222
6,359
4,822
75,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
52,599
487
Minions Killed
551
0
Camps Cleared
0
1,786,867
Distance Traveled
1,842,638
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,027
401
101
5
0
395,591
0
W
Cernunnos
10,623
531
134
7
0
359,068
2
L
Erlang Shen
9,087
454
106
5
0
393,234
3
W
Gilgamesh
11,085
554
135
7
0
400,682
3
L
Chang'e
7,549
377
72
4
0
313,531
0
W
Artio
9,406
470
41
2
0
359,697
5
W
Fenrir
11,145
557
114
6
0
424,281
2
W
Nu Wa
10,340
517
127
6
0
298,910
6
L
Ares
8,702
435
51
3
0
343,189
0
L
Merlin
9,706
485
157
8
0
341,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role