Player Matchup

Gilgamesh
Gilgamesh
BeaterOnline1
Gilgamesh
Level 27
God Stats
76W - 73L
1,530 SR
Queue Stats
96W - 103L
1,452 Elo+
Solo
The Morrigan
The Morrigan
Crolwick
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,240 Elo+
Party 2
Tsukuyomi
Tsukuyomi
J1NXEDKING
Tsukuyomi
Level 17
God Stats
2W - 2L
1,336 SR
Queue Stats
7W - 7L
1,240 Elo+
Party 2
Yemoja
Yemoja
WhosNeith
Yemoja
Level 26
God Stats
1W - 1L
1,338 SR
Queue Stats
8W - 6L
1,117 Elo+
Party 2
Anhur
Anhur
marindabra
Anhur
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 56L
1,274 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,265 Elo+

VS

Team Averages
Level 20
1,427 SR
1,334 Elo+
Cerberus
Cerberus
Kruegger98
Cerberus
Level 26
God Stats
7W - 14L
1,476 SR
Queue Stats
40W - 40L
1,462 Elo+
Solo
Amaterasu
Amaterasu
LW_Kobijnos
Amaterasu
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 10L
1,261 Elo+
Solo
Discordia
Discordia
Raincake
Discordia
Level 16
God Stats
10W - 15L
1,455 SR
Queue Stats
16W - 20L
1,429 Elo+
Solo
Loki
Loki
Shiruba_Kuro_ACW
Loki
Level 18
God Stats
0W - 3L
1,206 SR
Queue Stats
16W - 30L
1,299 Elo+
Party 1
Da Ji
Da Ji
Tempest Slime Z
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeaterOnline1
Gilgamesh
20
12 / 6 / 13
18,964
1,116
28,667
34,061
14,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Crolwick
The Morrigan
20
17 / 3 / 18
19,264
1,133
53,452
17,980
9,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
J1NXEDKING
Tsukuyomi
20
13 / 10 / 21
17,755
1,044
49,131
30,413
14,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
WhosNeith
Yemoja
20
2 / 0 / 34
18,161
1,068
13,876
15,408
20,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
19
0 / 0 / 0
12,270
722
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kruegger98
Cerberus
20
4 / 4 / 10
16,109
948
15,236
35,199
49,417
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
LW_Kobijnos
Amaterasu
20
3 / 12 / 13
15,767
927
10,355
44,067
38,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Raincake
Discordia
20
6 / 3 / 9
16,173
951
40,994
18,049
7,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 17 / 6
14,769
869
11,263
30,056
11,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 9
15,907
936
11,778
28,646
30,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
66
44
Kills
19
19
Deaths
44
86
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeaterOnline1
Gilgamesh
12
6
13
3.08
W
The Morrigan
Crolwick
The Morrigan
17
3
18
8.67
W
Tsukuyomi
J1NXEDKING
Tsukuyomi
13
10
21
2.35
L
Cerberus
Kruegger98
Cerberus
4
4
10
2.25
L
Amaterasu
LW_Kobijnos
Amaterasu
3
12
13
0.79
L
Discordia
Raincake
Discordia
6
3
9
3.5
L
2
17
6
0.29
L
4
8
9
1.06
W
Yemoja
WhosNeith
Yemoja
2
0
34
19
W
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,126
Damage
89,626
97,862
Taken
156,017
58,891
Mitigated
137,073
27,521
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeaterOnline1
Gilgamesh
28,667
13,470
960
2,975
34,061
14,837
0
22,075
11,986
1,493
50,845
W
The Morrigan
Crolwick
The Morrigan
53,452
8,970
146
3,966
17,980
9,195
0
8,928
8,925
70,319
13,894
W
Tsukuyomi
J1NXEDKING
Tsukuyomi
49,131
18,535
0
3,232
30,413
14,157
0
16,183
13,354
0
78,176
L
Cerberus
Kruegger98
Cerberus
15,236
559
0
7,850
35,199
49,417
0
10,321
24,878
66,456
0
L
Amaterasu
LW_Kobijnos
Amaterasu
10,355
5,028
0
5,173
44,067
38,322
0
18,756
25,311
0
34,982
L
Discordia
Raincake
Discordia
40,994
3,155
1,136
4,379
18,049
7,184
0
7,129
10,920
73,911
0
L
11,263
2,252
64
80
30,056
11,562
0
10,925
19,131
0
42,758
L
11,778
624
218
2,863
28,646
30,588
0
11,234
17,412
0
40,438
W
Yemoja
WhosNeith
Yemoja
13,876
6,187
11,047
5,195
15,408
20,702
0
8,649
6,570
33,335
0
W
Anhur
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,414
Gold Earned
78,725
215
Minions Killed
350
13
Camps Cleared
9
1,320,631
Distance Traveled
1,598,775
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,964
1,116
45
3
8
333,478
0
W
The Morrigan
19,264
1,133
72
4
3
307,194
0
W
Tsukuyomi
17,755
1,044
50
3
2
346,261
0
L
Cerberus
16,109
948
140
8
1
337,912
0
L
Amaterasu
15,767
927
34
2
1
315,392
3
L
Discordia
16,173
951
56
3
0
328,293
4
L
Loki
14,769
869
44
3
4
262,640
0
L
Da Ji
15,907
936
76
4
3
354,538
0
W
Yemoja
18,161
1,068
48
3
0
332,306
0
W
Anhur
12,270
722
0
0
0
1,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role