Player Matchup

Ganesha
Ganesha
DRFrankStein
Ganesha
Level 26
God Stats
20W - 8L
1,774 SR
Queue Stats
75W - 55L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
Joolun
Nu Wa
Level 4
God Stats
0W - 2L
1,197 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Scylla
Scylla
Popros
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,324 Elo+
Party 1
Gilgamesh
Gilgamesh
Solowniuk
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
1,333 Elo+
Party 1
Awilix
Awilix
obscurio12
Awilix
Level 26
God Stats
1W - 2L
1,833 SR
Queue Stats
81W - 59L
1,497 Elo+
Party 2
Team Averages
Level 21
1,561 SR
1,429 Elo+

VS

Team Averages
Level 28
1,606 SR
1,413 Elo+
Sol
Sol
OOOHONEY
Sol
Level 106
God Stats
4W - 1L
1,910 SR
Queue Stats
33W - 42L
1,448 Elo+
Party 3
Fenrir
Fenrir
Potatisguden
Fenrir
Level 4
God Stats
11W - 16L
1,437 SR
Queue Stats
14W - 21L
1,409 Elo+
Party 3
Aphrodite
Aphrodite
SATANIKK
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Party 4
Anubis
Anubis
egorkikhtenko
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,364 Elo+
Party 4
Thor
Thor
michalz132
Thor
Level 7
God Stats
5W - 1L
1,682 SR
Queue Stats
8W - 5L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DRFrankStein
Ganesha
20
0 / 7 / 21
14,527
1,117
13,468
23,494
27,443
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
Joolun
Nu Wa
20
9 / 11 / 11
14,624
1,125
17,969
19,422
6,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Popros
Scylla
20
6 / 10 / 15
14,375
1,106
27,308
19,872
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Solowniuk
Gilgamesh
20
6 / 10 / 18
14,189
1,091
23,617
24,694
23,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
obscurio12
Awilix
20
7 / 10 / 10
14,120
1,086
14,771
22,646
7,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 21
17,797
1,369
47,167
26,494
8,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
20
14 / 7 / 22
15,972
1,229
21,623
22,684
13,325
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SATANIKK
Aphrodite
19
3 / 3 / 20
12,585
968
5,592
16,257
11,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 5 / 29
14,043
1,080
17,411
20,530
7,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
4 / 10 / 23
12,989
999
7,512
18,331
6,020
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
163
28
Kills
48
48
Deaths
29
75
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DRFrankStein
Ganesha
0
7
21
1.5
L
Nu Wa
Joolun
Nu Wa
9
11
11
1.32
W
21
4
21
7.88
L
Scylla
Popros
Scylla
6
10
15
1.35
W
Fenrir
14
7
22
3.57
W
Aphrodite
SATANIKK
Aphrodite
3
3
20
4.33
L
Gilgamesh
Solowniuk
Gilgamesh
6
10
18
1.5
W
6
5
29
4.1
W
4
10
23
1.55
L
Awilix
obscurio12
Awilix
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,133
Damage
99,305
110,128
Taken
104,296
70,782
Mitigated
47,020
8,175
Healing
29,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DRFrankStein
Ganesha
13,468
458
0
1,790
23,494
27,443
0
16,079
7,415
41,571
0
L
Nu Wa
Joolun
Nu Wa
17,969
7,470
441
2,974
19,422
6,645
0
11,660
7,762
52,455
0
W
47,167
20,160
0
12,697
26,494
8,398
0
15,839
10,655
108,774
0
L
Scylla
Popros
Scylla
27,308
2,442
82
584
19,872
6,228
0
12,703
7,169
57,363
0
W
Fenrir
21,623
9,073
0
1,827
22,684
13,325
0
9,261
13,423
0
33,817
W
Aphrodite
SATANIKK
Aphrodite
5,592
456
2,242
5,682
16,257
11,620
0
9,315
6,942
21,858
0
L
Gilgamesh
Solowniuk
Gilgamesh
23,617
7,428
233
823
24,694
23,083
0
14,830
9,330
0
40,972
W
17,411
305
0
6,654
20,530
7,657
0
14,117
6,413
32,285
0
W
7,512
1,153
0
0
18,331
6,020
0
10,213
7,003
0
21,495
L
Awilix
obscurio12
Awilix
14,771
5,890
352
896
22,646
7,383
0
14,898
7,748
0
26,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,835
Gold Earned
73,386
252
Minions Killed
255
7
Camps Cleared
5
1,220,838
Distance Traveled
1,094,167
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,527
1,117
2
0
0
251,918
1
L
Nu Wa
14,624
1,125
94
7
2
187,776
0
W
Sol
17,797
1,369
144
11
2
231,631
0
L
Scylla
14,375
1,106
92
7
3
259,000
0
W
Fenrir
15,972
1,229
31
2
2
241,032
0
W
Aphrodite
12,585
968
21
2
0
238,452
0
L
Gilgamesh
14,189
1,091
35
3
0
254,414
0
W
Anubis
14,043
1,080
24
2
1
218,945
0
W
Thor
12,989
999
35
3
0
164,107
0
L
Awilix
14,120
1,086
29
2
2
267,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role