Player Matchup

Bellona
Bellona
BakinhaGod
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 1
Bakasura
Bakasura
Caetano269
Bakasura
Level 25
God Stats
13W - 7L
1,301 SR
Queue Stats
61W - 73L
1,273 Elo+
Solo
Ymir
Ymir
Elruka
Ymir
Level 11
God Stats
17W - 14L
1,489 SR
Queue Stats
26W - 30L
1,423 Elo+
Solo
Neith
Neith
MainDefeat
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 1
Aphrodite
Aphrodite
Mesias43
Aphrodite
Level 17
God Stats
0W - 4L
1,282 SR
Queue Stats
61W - 58L
1,610 Elo+
Solo
Team Averages
Level 12
1,414 SR
1,342 Elo+

VS

Team Averages
Level 23
1,546 SR
1,442 Elo+
Mulan
Mulan
 
Mulan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FaZe_OlTraX_22
Merlin
Level 26
God Stats
2W - 1L
1,416 SR
Queue Stats
34W - 53L
1,240 Elo+
Solo
Kali
Kali
LoordToxico
Kali
Level 28
God Stats
18W - 13L
1,538 SR
Queue Stats
90W - 108L
1,360 Elo+
Solo
Janus
Janus
Tozalez69
Janus
Level 15
God Stats
3W - 0L
1,776 SR
Queue Stats
45W - 17L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BakinhaGod
Bellona
11
2 / 4 / 1
6,784
485
6,330
10,602
9,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Caetano269
Bakasura
12
3 / 5 / 2
6,973
498
5,994
11,803
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Elruka
Ymir
2
0 / 1 / 0
4,276
305
317
1,032
403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
6
0 / 5 / 2
4,984
356
1,014
4,693
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Mesias43
Aphrodite
12
4 / 2 / 2
7,197
514
6,558
10,733
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 2
8,030
574
6,719
10,107
6,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
12
2 / 1 / 5
7,771
555
5,598
6,168
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 1
5,673
405
1,528
4,116
937
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
4 / 3 / 3
7,770
555
6,130
10,445
3,560
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Tozalez69
Janus
16
7 / 1 / 3
9,110
651
8,532
5,846
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
17
17
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
2
5
W
Hel
 
Hel
2
1
5
4.5
L
Bellona
BakinhaGod
Bellona
2
4
1
0.63
L
Bakasura
Caetano269
Bakasura
3
5
2
0.8
L
Ymir
Elruka
Ymir
0
1
0
0
W
0
5
1
0.1
W
4
3
3
1.83
L
Neith
0
5
2
0.2
L
Aphrodite
Mesias43
Aphrodite
4
2
2
2.5
W
Janus
Tozalez69
Janus
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
28,507
38,863
Taken
36,682
19,990
Mitigated
14,671
11,623
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,719
1,404
0
4,228
10,107
6,652
690
899
8,800
5,729
32,558
W
Hel
 
Hel
5,598
500
2,677
3,138
6,168
1,724
2,644
1,578
4,293
35,300
0
L
Bellona
BakinhaGod
Bellona
6,330
1,191
0
643
10,602
9,538
0
3,426
7,176
6,499
22,862
L
Bakasura
Caetano269
Bakasura
5,994
3,566
0
3,275
11,803
5,160
0
4,613
7,190
0
33,663
L
Ymir
Elruka
Ymir
317
180
0
60
1,032
403
0
233
799
1,470
0
W
1,528
310
0
490
4,116
937
0
1,243
2,787
13,009
0
W
6,130
3,141
0
3,356
10,445
3,560
900
2,332
7,851
0
36,248
L
Neith
1,014
473
0
451
4,693
1,272
0
2,761
1,932
0
9,626
L
Aphrodite
Mesias43
Aphrodite
6,558
1,217
559
6,635
10,733
3,617
0
5,668
5,065
35,881
0
W
Janus
Tozalez69
Janus
8,532
844
0
3,192
5,846
1,798
1,224
1,840
3,873
64,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
38,354
256
Minions Killed
371
0
Camps Cleared
0
954,599
Distance Traveled
1,243,225
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,030
574
92
7
0
293,811
4
W
Hel
7,771
555
70
5
0
271,234
4
L
Bellona
6,784
485
61
4
0
270,650
1
L
Bakasura
6,973
498
83
6
0
266,083
0
L
Ymir
4,276
305
2
0
0
34,831
0
W
Merlin
5,673
405
20
1
0
119,245
0
W
Kali
7,770
555
66
5
0
245,437
6
L
Neith
4,984
356
18
1
0
153,548
0
L
Aphrodite
7,197
514
92
7
0
229,487
0
W
Janus
9,110
651
123
9
0
313,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role