Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GRIBnik48
Ah Puch
Level 122
God Stats
32W - 16L
1,724 SR
Queue Stats
1,019W - 999L
1,487 Elo+
Solo
Achilles
Achilles
Radamanfhis
Achilles
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
177W - 183L
1,498 Elo+
Solo
Jing Wei
Jing Wei
W0LLyWo0D
Jing Wei
Level 95
God Stats
4W - 1L
1,615 SR
Queue Stats
286W - 296L
1,505 Elo+
Solo
Cerberus
Cerberus
capitalletter
Cerberus
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
57W - 59L
1,482 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,495 Elo+

VS

Team Averages
Level 115
1,413 SR
1,497 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Flakkn
Bacchus
Level 124
God Stats
0W - 1L
1,527 SR
Queue Stats
24W - 17L
1,509 Elo+
Party 2
Fafnir
Fafnir
KlammerGames
Fafnir
Level 126
God Stats
0W - 2L
1,293 SR
Queue Stats
138W - 148L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iiFarrar
Morgan Le Fay
Level 44
God Stats
6W - 8L
1,418 SR
Queue Stats
131W - 150L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
sqaulo
Sun Wukong
Level 127
God Stats
0W - 1L
1,327 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
8 / 2 / 23
11,560
826
16,326
20,333
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
GRIBnik48
Ah Puch
20
10 / 2 / 23
12,674
905
24,231
11,047
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Radamanfhis
Achilles
19
14 / 3 / 17
12,180
870
13,956
15,847
17,623
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
W0LLyWo0D
Jing Wei
17
3 / 2 / 26
10,681
763
13,834
9,941
4,349
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
capitalletter
Cerberus
16
3 / 4 / 20
10,072
719
11,910
15,167
10,436
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
3 / 9 / 5
9,616
687
16,374
14,111
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Flakkn
Bacchus
16
2 / 9 / 8
9,070
648
8,803
23,369
25,225
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
14
1 / 7 / 4
8,429
602
4,472
15,141
16,964
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
iiFarrar
Morgan Le Fay
15
1 / 6 / 4
8,897
636
12,505
12,767
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
sqaulo
Sun Wukong
18
6 / 7 / 4
10,432
745
14,682
19,344
19,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
38
Kills
13
13
Deaths
38
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
23
9.75
L
Agni
 
Agni
3
9
5
0.61
L
Bacchus
Flakkn
Bacchus
2
9
8
0.67
W
Ah Puch
GRIBnik48
Ah Puch
10
2
23
10.75
L
Fafnir
1
7
4
0.43
W
Achilles
Radamanfhis
Achilles
14
3
17
7.5
W
Jing Wei
W0LLyWo0D
Jing Wei
3
2
26
8
W
Cerberus
capitalletter
Cerberus
3
4
20
3.25
L
Morgan Le Fay
iiFarrar
Morgan Le Fay
1
6
4
0.5
L
Sun Wukong
sqaulo
Sun Wukong
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,257
Damage
56,836
72,335
Taken
84,732
52,450
Mitigated
71,335
36,887
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,326
1,505
1,308
9,470
20,333
15,263
0
11,549
8,784
0
23,735
L
Agni
 
Agni
16,374
581
757
2,374
14,111
5,298
0
5,959
7,856
29,220
0
L
Bacchus
Flakkn
Bacchus
8,803
759
329
2,847
23,369
25,225
0
9,601
13,371
16,539
0
W
Ah Puch
GRIBnik48
Ah Puch
24,231
997
1,938
3,144
11,047
4,779
1,137
6,815
4,232
57,423
0
L
Fafnir
4,472
1,139
925
1,779
15,141
16,964
0
5,875
8,780
12,081
0
W
Achilles
Radamanfhis
Achilles
13,956
4,685
2,677
4,355
15,847
17,623
184
8,644
7,203
0
20,528
W
Jing Wei
W0LLyWo0D
Jing Wei
13,834
8,411
4,549
2,365
9,941
4,349
3,256
5,987
3,954
0
33,187
W
Cerberus
capitalletter
Cerberus
11,910
172
2,352
4,729
15,167
10,436
853
9,159
6,008
19,946
0
L
Morgan Le Fay
iiFarrar
Morgan Le Fay
12,505
178
1,231
2,149
12,767
4,645
0
5,920
6,555
21,262
0
L
Sun Wukong
sqaulo
Sun Wukong
14,682
2,739
349
3,994
19,344
19,203
0
8,786
10,255
0
26,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,167
Gold Earned
46,444
164
Minions Killed
128
0
Camps Cleared
0
1,365,791
Distance Traveled
1,075,753
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,560
826
12
1
0
281,114
1
L
Agni
9,616
687
37
3
0
220,834
0
L
Bacchus
9,070
648
22
2
0
219,921
0
W
Ah Puch
12,674
905
75
5
0
285,333
0
L
Fafnir
8,429
602
19
1
0
176,929
2
W
Achilles
12,180
870
12
1
0
269,363
0
W
Jing Wei
10,681
763
46
3
0
262,788
5
W
Cerberus
10,072
719
19
1
0
267,193
0
L
Morgan Le Fay
8,897
636
24
2
0
232,220
0
L
Sun Wukong
10,432
745
26
2
0
225,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role